Add ComputeNode to Sources.pp
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@ -14,6 +14,7 @@
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#define SOURCES \
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ambientLight.h ambientLight.I \
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callbackNode.h callbackNode.I \
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computeNode.h computeNode.I \
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config_pgraphnodes.h \
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directionalLight.h directionalLight.I \
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fadeLodNode.I fadeLodNode.h fadeLodNodeData.h \
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@ -33,6 +34,7 @@
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#define INCLUDED_SOURCES \
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ambientLight.cxx \
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callbackNode.cxx \
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computeNode.cxx \
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config_pgraphnodes.cxx \
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directionalLight.cxx \
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fadeLodNode.cxx fadeLodNodeData.cxx \
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@ -52,6 +54,7 @@
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#define INSTALL_HEADERS \
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ambientLight.h ambientLight.I \
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callbackNode.h callbackNode.I \
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computeNode.h computeNode.I \
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config_pgraphnodes.h \
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directionalLight.h directionalLight.I \
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fadeLodNode.I fadeLodNode.h fadeLodNodeData.h \
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