fun fun fun

This commit is contained in:
Cary Sandvig 2001-04-20 01:09:53 +00:00
parent 3bd2c2cbe8
commit f2c62f162e
3 changed files with 27 additions and 26 deletions

View File

@ -22,7 +22,7 @@ class Button(DirectObject):
litStyle = Label.ButtonLit,
downStyle = Label.ButtonDown,
inactiveStyle = Label.ButtonInactive,
event = None):
event = None, rolloverSound = None, clickSound = None):
self.name = name
self.width = width
@ -94,8 +94,11 @@ class Button(DirectObject):
self.lInactive = self.lUp
self.button = GuiButton.GuiButton(self.name, self.lUp, self.lLit,
self.lDown, self.lDown, self.lInactive)
self.lDown, self.lDown,
self.lInactive)
self.button.setDrawOrder(drawOrder)
self.button.setRolloverFunctor(getNewRolloverFunctor(rolloverSound))
self.button.setBehaviorFunctor(getNewClickFunctor(clickSound))
if (event != None):
self.button.setBehaviorEvent(event)

View File

@ -11,8 +11,6 @@ class ForceAcknowledge(StateData.StateData):
def __init__(self, doneEvent, message):
"""___init___(self, Event)"""
StateData.StateData.__init__(self, doneEvent)
self.soundRollover = None
self.soundOk = None
return None
def enter(self, message):
@ -27,7 +25,6 @@ class ForceAcknowledge(StateData.StateData):
if self.okButton:
self.okButton.manage()
self.accept("ForceAcknowledge-rollover", self.__handleRollover)
self.accept("ForceAcknowledge-ok", self.__handleOk)
return None
@ -37,7 +34,6 @@ class ForceAcknowledge(StateData.StateData):
if self.isLoaded == 0:
return None
self.ignore("ForceAcknowledge-rollover")
self.ignore("ForceAcknowledge-ok")
self.text.reparentTo(hidden)
@ -55,11 +51,10 @@ class ForceAcknowledge(StateData.StateData):
scale = 0.08,
pos = (0.0, 0.25))
# create a button
self.okButton = Button.Button("ForceAcknowledge", "OK")
self.okButton = Button.Button("ForceAcknowledge", "OK",
event = "ForceAcknowledge-ok")
self.okButton.setPos(0.0, -0.5)
# set rollover event
self.okButton.button.setUpRolloverEvent("ForceAcknowledge-rollover")
self.okButton.button.setDownRolloverEvent("ForceAcknowledge-ok")
self.okButton.button.setPriority(self.okButton.button, GuiItem.PHighest)
self.isLoaded = 1
@ -79,16 +74,7 @@ class ForceAcknowledge(StateData.StateData):
self.isLoaded = 0
return None
def __handleRollover(self):
return None
def __handleOk(self):
self.doneStatus = "ok"
messenger.send(self.doneEvent)
def __handleOk(self, item):
if (item == self.okButton.button):
self.doneStatus = "ok"
messenger.send(self.doneEvent)

View File

@ -9,6 +9,7 @@ guiMgr = GuiManager.GuiManager.getPtr(base.win, base.mak.node(),
font = None
panel = None
drawOrder = 100
massiveLeak = []
def getDefaultFont():
global font
@ -34,20 +35,31 @@ def setDefaultDrawOrder(newDrawOrder):
global drawOrder
drawOrder = newDrawOrder
def getNewRolloverFunctor():
def getNewRolloverFunctor(sound = None):
val = None
if base.wantSound:
roll = loader.loadSound("phase_3/audio/sfr/GUI_rollover.mp3")
if sound:
roll = sound
else:
roll = loader.loadSound("phase_3/audio/sfr/GUI_rollover.mp3")
val = AudioGuiFunctor(roll)
else:
val = AudioGuiFunctor()
global massiveLeak
massiveLeak.append(val)
return val
def getNewClickFunctor():
def getNewClickFunctor(sound = None):
val = None
if base.wantSound:
click = loader.loadSound("phase_3/audio/sfx/GUI_create_toon_fwd.mp3")
if sound:
click = sound
else:
click = loader.loadSound(
"phase_3/audio/sfx/GUI_create_toon_fwd.mp3")
val = AudioGuiFunctor(click)
else:
val = AudioGuiFunctor()
global massiveLeak
massiveLeak.append(val)
return val