pgraphnodes: Add missing ShaderGenerator stub symbols
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@ -197,8 +197,8 @@ private:
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// If we don't have Cg, let's replace this with a stub.
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class EXPCL_PANDA_PGRAPHNODES ShaderGenerator : public TypedReferenceCount {
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PUBLISHED:
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ShaderGenerator(const GraphicsStateGuardianBase *gsg);
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virtual ~ShaderGenerator();
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ShaderGenerator(const GraphicsStateGuardianBase *gsg) {}
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virtual ~ShaderGenerator() {}
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virtual CPT(ShaderAttrib) synthesize_shader(const RenderState *rs,
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const GeomVertexAnimationSpec &anim) {
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