Merge branch 'master' into deploy-ng

This commit is contained in:
rdb 2017-01-09 23:53:56 +01:00
commit f8580d753a
43 changed files with 202 additions and 154 deletions

View File

@ -3450,8 +3450,8 @@ paint_window_osx_port() {
int y_size = min(_wparams.get_win_height(), _swbuffer->get_y_size());
size_t rowsize = _swbuffer->get_row_size();
Rect src_rect = {0, 0, y_size, x_size};
Rect ddrc_rect = {0, 0, y_size, x_size};
Rect src_rect = {0, 0, (short)y_size, (short)x_size};
Rect ddrc_rect = {0, 0, (short)y_size, (short)x_size};
QDErr err;
@ -3502,7 +3502,7 @@ paint_window_osx_cgcontext(CGContextRef context) {
int y_size = min(_wparams.get_win_height(), _swbuffer->get_y_size());
if (_buffer_image != NULL) {
CGRect region = { { 0, 0 }, { x_size, y_size } };
CGRect region = { { 0, 0 }, { (CGFloat)x_size, (CGFloat)y_size } };
CGContextDrawImage(context, region, _buffer_image);
}
}
@ -3538,7 +3538,7 @@ handle_event_osx_event_record(const P3D_event_data &event) {
// First, convert the coordinates from screen coordinates to browser
// window coordinates.
WindowRef window = handle._handle._osx_cgcontext._window;
CGPoint cgpt = { pt.h, pt.v };
CGPoint cgpt = { (CGFloat)pt.h, (CGFloat)pt.v };
HIPointConvert(&cgpt, kHICoordSpaceScreenPixel, NULL,
kHICoordSpaceWindow, window);

View File

@ -267,7 +267,7 @@ refresh() {
return;
}
if (_toplevel_window != NULL) {
Rect r = { 0, 0, _win_height, _win_width };
Rect r = { 0, 0, (short)_win_height, (short)_win_width };
InvalWindowRect(_toplevel_window, &r);
} else {
@ -345,7 +345,7 @@ paint_window_osx_cgcontext(CGContextRef context) {
CGColorSpaceRef rgb_space = CGColorSpaceCreateDeviceRGB();
CGColorRef bg = CGColorCreate(rgb_space, bg_components);
CGRect region = { { 0, 0 }, { _win_width, _win_height } };
CGRect region = { { 0, 0 }, { (CGFloat)_win_width, (CGFloat)_win_height } };
CGContextSetFillColorWithColor(context, bg);
CGContextFillRect(context, region);
@ -407,7 +407,7 @@ handle_event_osx_event_record(const P3D_event_data &event) {
// First, convert the coordinates from screen coordinates to browser
// window coordinates.
WindowRef window = handle._handle._osx_cgcontext._window;
CGPoint cgpt = { pt.h, pt.v };
CGPoint cgpt = { (CGFloat)pt.h, (CGFloat)pt.v };
HIPointConvert(&cgpt, kHICoordSpaceScreenPixel, NULL,
kHICoordSpaceWindow, window);
@ -617,7 +617,7 @@ paint_progress_bar(CGContextRef context) {
int bar_x, bar_y, bar_width, bar_height;
get_bar_placement(bar_x, bar_y, bar_width, bar_height);
CGRect bar_rect = { { bar_x, bar_y }, { bar_width, bar_height } };
CGRect bar_rect = { { (CGFloat)bar_x, (CGFloat)bar_y }, { (CGFloat)bar_width, (CGFloat)bar_height } };
// Clear the entire progress bar to white (or the background color).
CGContextSetFillColorWithColor(context, bar_bg);
@ -627,7 +627,7 @@ paint_progress_bar(CGContextRef context) {
if (_progress_known) {
int progress_width = (int)(bar_width * _install_progress + 0.5);
if (progress_width != 0) {
CGRect prog = { { bar_x, bar_y }, { progress_width, bar_height } };
CGRect prog = { { (CGFloat)bar_x, (CGFloat)bar_y }, { (CGFloat)progress_width, (CGFloat)bar_height } };
CGContextSetFillColorWithColor(context, bar);
CGContextFillRect(context, prog);
}
@ -642,7 +642,7 @@ paint_progress_bar(CGContextRef context) {
progress = block_travel * 2 - progress;
}
CGRect prog = { { bar_x + progress, bar_y }, { block_width, bar_height } };
CGRect prog = { { (CGFloat)(bar_x + progress), (CGFloat)bar_y }, { (CGFloat)block_width, (CGFloat)bar_height } };
CGContextSetFillColorWithColor(context, bar);
CGContextFillRect(context, prog);
}
@ -652,8 +652,8 @@ paint_progress_bar(CGContextRef context) {
// We offset the border by half a pixel, so we'll be drawing the one-pixel
// line through the middle of a pixel, and it won't try to antialias
// itself into a half-black two-pixel line.
CGRect border_rect = { { bar_x - 0.5, bar_y - 0.5 },
{ bar_width + 1, bar_height + 1 } };
CGRect border_rect = { { (CGFloat)(bar_x - 0.5), (CGFloat)(bar_y - 0.5) },
{ (CGFloat)(bar_width + 1), (CGFloat)(bar_height + 1) } };
CGContextBeginPath(context);
CGContextSetLineWidth(context, 1);

View File

@ -587,8 +587,11 @@ MAX_RELEASE_CHECK_RATE default: 4095 unless not HAVE_MMAP
#define MAX_SIZE_T (~(size_t)0)
#ifndef USE_LOCKS /* ensure true if spin or recursive locks set */
#define USE_LOCKS ((defined(USE_SPIN_LOCKS) && USE_SPIN_LOCKS != 0) || \
(defined(USE_RECURSIVE_LOCKS) && USE_RECURSIVE_LOCKS != 0))
#if (defined(USE_SPIN_LOCKS) && USE_SPIN_LOCKS != 0) || (defined(USE_RECURSIVE_LOCKS) && USE_RECURSIVE_LOCKS != 0)
#define USE_LOCKS 1
#else
#define USE_LOCKS 0
#endif
#endif /* USE_LOCKS */
#if USE_LOCKS /* Spin locks for gcc >= 4.1, older gcc on x86, MSC >= 1310 */
@ -647,7 +650,9 @@ MAX_RELEASE_CHECK_RATE default: 4095 unless not HAVE_MMAP
#ifndef HAVE_MREMAP
#ifdef linux
#define HAVE_MREMAP 1
#ifndef _GNU_SOURCE
#define _GNU_SOURCE /* Turns on mremap() definition */
#endif
#else /* linux */
#define HAVE_MREMAP 0
#endif /* linux */

View File

@ -118,6 +118,8 @@ typedef ios::seekdir ios_seekdir;
// Apple has an outdated libstdc++. Not all is lost, though, as we can fill
// in some important missing functions.
#if defined(__GLIBCXX__) && __GLIBCXX__ <= 20070719
typedef decltype(nullptr) nullptr_t;
template<class T> struct remove_reference {typedef T type;};
template<class T> struct remove_reference<T&> {typedef T type;};
template<class T> struct remove_reference<T&& >{typedef T type;};
@ -147,7 +149,9 @@ template<class T> typename remove_reference<T>::type &&move(T &&t) {
// Determine the availability of C++11 features.
#if defined(__has_extension) // Clang magic.
# if __has_extension(cxx_constexpr)
# define CONSTEXPR constexpr
# if !defined(__apple_build_version__) || __apple_build_version__ >= 5000000
# define CONSTEXPR constexpr
# endif
# endif
# if __has_extension(cxx_noexcept)
# define NOEXCEPT noexcept

View File

@ -6198,7 +6198,7 @@ write_make_seq(ostream &out, Object *obj, const std::string &ClassName,
// the assumption that the called method doesn't do anything with this
// tuple other than unpack it (which is a fairly safe assumption to make).
out << " PyTupleObject args;\n";
out << " PyObject_INIT_VAR(&args, &PyTuple_Type, 1);\n";
out << " (void)PyObject_INIT_VAR(&args, &PyTuple_Type, 1);\n";
}
out <<

View File

@ -19,6 +19,7 @@
#include "pnotify.h"
#include "panda_getopt_long.h"
#include "preprocess_argv.h"
#include "pystub.h"
#include <time.h>
CPPParser parser;
@ -305,6 +306,8 @@ predefine_macro(CPPParser& parser, const string& inoption) {
int
main(int argc, char **argv) {
pystub();
preprocess_argv(argc, argv);
string command_line;
int i;

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@ -19,6 +19,7 @@
#include "interrogate_interface.h"
#include "interrogate_request.h"
#include "load_dso.h"
#include "pystub.h"
#include "pnotify.h"
#include "panda_getopt_long.h"
#include "preprocess_argv.h"
@ -379,6 +380,8 @@ int main(int argc, char *argv[]) {
extern int optind;
int flag;
pystub();
preprocess_argv(argc, argv);
flag = getopt_long_only(argc, argv, short_options, long_options, NULL);
while (flag != EOF) {

View File

@ -22,6 +22,7 @@
#include "cppGlobals.h"
#include "panda_getopt_long.h"
#include "preprocess_argv.h"
#include "pystub.h"
#include <stdlib.h>
CPPParser parser;
@ -193,6 +194,8 @@ show_nested_types(const string &str) {
int
main(int argc, char **argv) {
pystub();
extern char *optarg;
extern int optind;
const char *optstr = "I:S:D:o:l:vp";

View File

@ -0,0 +1,4 @@
#pragma once
#include <inttypes.h>
#include <netinet/in.h>

View File

@ -1,6 +1,74 @@
#pragma once
#include <stdtypedefs.h>
#include <string>
namespace std {
template<class Iterator> class iterator;
template<class Iterator> class reverse_iterator;
// Iterator tags
struct input_iterator_tag {};
struct output_iterator_tag {};
struct forward_iterator_tag : public input_iterator_tag {};
struct bidirectional_iterator_tag : public forward_iterator_tag {};
struct random_access_iterator_tag : public bidirectional_iterator_tag {};
// Iterator traits
template<class Iterator> struct iterator_traits {
typedef typename Iterator::difference_type difference_type;
typedef typename Iterator::value_type value_type;
typedef typename Iterator::pointer pointer;
typedef typename Iterator::reference reference;
typedef typename Iterator::iterator_category iterator_category;
};
template<class T> struct iterator_traits<T*> {
typedef ptrdiff_t difference_type;
typedef T value_type;
typedef T *pointer;
typedef T &reference;
typedef random_access_iterator_tag iterator_category;
};
template<class T> struct iterator_traits<const T*> {
typedef ptrdiff_t difference_type;
typedef T value_type;
typedef const T *pointer;
typedef const T &reference;
typedef random_access_iterator_tag iterator_category;
};
// Iterators
template<class Category, class T, class Distance = ptrdiff_t,
class Pointer = T*, class Reference = T&> struct iterator {
typedef T value_type;
typedef Distance difference_type;
typedef Pointer pointer;
typedef Reference reference;
typedef Category iterator_category;
};
template<class Iterator>
class reverse_iterator : public
iterator<typename iterator_traits<Iterator>::iterator_category,
typename iterator_traits<Iterator>::value_type,
typename iterator_traits<Iterator>::difference_type,
typename iterator_traits<Iterator>::pointer,
typename iterator_traits<Iterator>::reference> {
public:
typedef Iterator iterator_type;
typedef typename iterator_traits<Iterator>::difference_type difference_type;
typedef typename iterator_traits<Iterator>::reference reference;
typedef typename iterator_traits<Iterator>::pointer pointer;
};
template<class T, class charT = char, class traits = char_traits<charT>,
class Distance = ptrdiff_t>
class istream_iterator;
template<class T, class charT = char, class traits = char_traits<charT>>
class ostream_iterator;
template<class charT, class traits = char_traits<charT>>
class istreambuf_iterator;
template <class charT, class traits = char_traits<charT>>
class ostreambuf_iterator;
};

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@ -122,7 +122,7 @@ namespace std {
struct is_always_equal;
template <class T> using rebind_alloc = size_t;
template <class T> using rebind_traits = allocator_traits<rebind_alloc<T> >;
//template <class T> using rebind_traits = allocator_traits<rebind_alloc<T> >;
};
template <class T> class allocator;

View File

@ -0,0 +1,9 @@
#pragma once
#include <inttypes.h>
#include <netinet/in.h>
struct hostent;
struct netent;
struct protoent;
struct servent;

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@ -17,6 +17,7 @@
#include "interrogate_request.h"
#include "load_dso.h"
#include "filename.h"
#include "pystub.h"
#include "panda_getopt.h"
#include "preprocess_argv.h"
@ -520,6 +521,8 @@ main(int argc, char **argv) {
extern int optind;
const char *optstr = "p:ftqh";
pystub();
bool all_functions = false;
bool all_types = false;
bool quick_load = false;

View File

@ -369,7 +369,7 @@ if VERSION is None:
VERSION = ParsePandaVersion("dtool/PandaVersion.pp")
if WHLVERSION is None:
WHLVERSION = ParsePandaVersion("dtool/PandaVersion.pp")
WHLVERSION = VERSION
print("Version: %s" % VERSION)
if RUNTIME or RTDIST:
@ -2887,8 +2887,8 @@ if tp_dir is not None:
pydll += ".dll"
CopyFile(GetOutputDir() + "/bin" + pydll, SDK["PYTHON"] + pydll)
#for fn in glob.glob(SDK["PYTHON"] + "/vcruntime*.dll"):
# CopyFile(GetOutputDir() + "/bin/", fn)
for fn in glob.glob(SDK["PYTHON"] + "/vcruntime*.dll"):
CopyFile(GetOutputDir() + "/bin/", fn)
# Copy the whole Python directory.
CopyTree(GetOutputDir() + "/python", SDK["PYTHON"])
@ -2907,7 +2907,7 @@ if tp_dir is not None:
else:
idents = ()
for ident in tree.findall('./{urn:schemas-microsoft-com:asm.v1}dependency/{urn:schemas-microsoft-com:asm.v1}dependentAssembly/{urn:schemas-microsoft-com:asm.v1}assemblyIdentity'):
for ident in idents:
sxs_name = '_'.join([
ident.get('processorArchitecture'),
ident.get('name').lower(),

View File

@ -980,7 +980,10 @@ def WriteFile(wfile, data, newline=None):
data = data.replace('\n', newline)
try:
dsthandle = open(wfile, "w")
if sys.version_info >= (3, 0):
dsthandle = open(wfile, "w", newline='')
else:
dsthandle = open(wfile, "w")
dsthandle.write(data)
dsthandle.close()
except:

View File

@ -424,8 +424,8 @@ get_sound(const string &file_name, bool positional, int) {
vfs->resolve_filename(path, get_model_path());
// Build a new AudioSound from the audio data.
PT(AudioSound) audioSound = 0;
PT(FmodAudioSound) fmodAudioSound = new FmodAudioSound(this, path, positional );
PT(AudioSound) audioSound;
PT(FmodAudioSound) fmodAudioSound = new FmodAudioSound(this, path, positional);
_all_sounds.insert(fmodAudioSound);

View File

@ -1022,7 +1022,6 @@ cleanup() {
OpenALAudioManager::SoundData::
SoundData() :
_manager(0),
_movie(0),
_sample(0),
_stream(NULL),
_length(0.0),

View File

@ -199,7 +199,7 @@ PT(CollisionEntry) CollisionBox::
test_intersection_from_sphere(const CollisionEntry &entry) const {
const CollisionSphere *sphere;
DCAST_INTO_R(sphere, entry.get_from(), 0);
DCAST_INTO_R(sphere, entry.get_from(), NULL);
CPT(TransformState) wrt_space = entry.get_wrt_space();
CPT(TransformState) wrt_prev_space = entry.get_wrt_prev_space();
@ -402,7 +402,7 @@ test_intersection_from_sphere(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionBox::
test_intersection_from_ray(const CollisionEntry &entry) const {
const CollisionRay *ray;
DCAST_INTO_R(ray, entry.get_from(), 0);
DCAST_INTO_R(ray, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
LPoint3 from_origin = ray->get_origin() * wrt_mat;
@ -483,7 +483,7 @@ test_intersection_from_ray(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionBox::
test_intersection_from_segment(const CollisionEntry &entry) const {
const CollisionSegment *seg;
DCAST_INTO_R(seg, entry.get_from(), 0);
DCAST_INTO_R(seg, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
LPoint3 from_origin = seg->get_point_a() * wrt_mat;
@ -564,7 +564,7 @@ test_intersection_from_segment(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionBox::
test_intersection_from_box(const CollisionEntry &entry) const {
const CollisionBox *box;
DCAST_INTO_R(box, entry.get_from(), 0);
DCAST_INTO_R(box, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();

View File

@ -125,7 +125,7 @@ compute_internal_bounds() const {
PT(CollisionEntry) CollisionFloorMesh::
test_intersection_from_ray(const CollisionEntry &entry) const {
const CollisionRay *ray;
DCAST_INTO_R(ray, entry.get_from(), 0);
DCAST_INTO_R(ray, entry.get_from(), NULL);
LPoint3 from_origin = ray->get_origin() * entry.get_wrt_mat();
double fx = from_origin[0];
@ -190,7 +190,7 @@ test_intersection_from_ray(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionFloorMesh::
test_intersection_from_sphere(const CollisionEntry &entry) const {
const CollisionSphere *sphere;
DCAST_INTO_R(sphere, entry.get_from(), 0);
DCAST_INTO_R(sphere, entry.get_from(), NULL);
LPoint3 from_origin = sphere->get_center() * entry.get_wrt_mat();
double fx = from_origin[0];

View File

@ -136,7 +136,7 @@ handle_entries() {
// currently we only support spheres as the collider
const CollisionSphere *sphere;
DCAST_INTO_R(sphere, entries.front()->get_from(), 0);
DCAST_INTO_R(sphere, entries.front()->get_from(), false);
from_node_path.set_pos(wrt_node, 0,0,0);
LPoint3 sphere_offset = (sphere->get_center() *

View File

@ -92,7 +92,7 @@ compute_internal_bounds() const {
PT(CollisionEntry) CollisionInvSphere::
test_intersection_from_sphere(const CollisionEntry &entry) const {
const CollisionSphere *sphere;
DCAST_INTO_R(sphere, entry.get_from(), 0);
DCAST_INTO_R(sphere, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -144,7 +144,7 @@ test_intersection_from_sphere(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionInvSphere::
test_intersection_from_line(const CollisionEntry &entry) const {
const CollisionLine *line;
DCAST_INTO_R(line, entry.get_from(), 0);
DCAST_INTO_R(line, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -185,7 +185,7 @@ test_intersection_from_line(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionInvSphere::
test_intersection_from_ray(const CollisionEntry &entry) const {
const CollisionRay *ray;
DCAST_INTO_R(ray, entry.get_from(), 0);
DCAST_INTO_R(ray, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -228,7 +228,7 @@ test_intersection_from_ray(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionInvSphere::
test_intersection_from_segment(const CollisionEntry &entry) const {
const CollisionSegment *segment;
DCAST_INTO_R(segment, entry.get_from(), 0);
DCAST_INTO_R(segment, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();

View File

@ -107,7 +107,7 @@ compute_internal_bounds() const {
PT(CollisionEntry) CollisionPlane::
test_intersection_from_sphere(const CollisionEntry &entry) const {
const CollisionSphere *sphere;
DCAST_INTO_R(sphere, entry.get_from(), 0);
DCAST_INTO_R(sphere, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -146,7 +146,7 @@ test_intersection_from_sphere(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionPlane::
test_intersection_from_line(const CollisionEntry &entry) const {
const CollisionLine *line;
DCAST_INTO_R(line, entry.get_from(), 0);
DCAST_INTO_R(line, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -191,7 +191,7 @@ test_intersection_from_line(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionPlane::
test_intersection_from_ray(const CollisionEntry &entry) const {
const CollisionRay *ray;
DCAST_INTO_R(ray, entry.get_from(), 0);
DCAST_INTO_R(ray, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -243,7 +243,7 @@ test_intersection_from_ray(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionPlane::
test_intersection_from_segment(const CollisionEntry &entry) const {
const CollisionSegment *segment;
DCAST_INTO_R(segment, entry.get_from(), 0);
DCAST_INTO_R(segment, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -300,7 +300,7 @@ test_intersection_from_segment(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionPlane::
test_intersection_from_tube(const CollisionEntry &entry) const {
const CollisionTube *tube;
DCAST_INTO_R(tube, entry.get_from(), 0);
DCAST_INTO_R(tube, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -371,7 +371,7 @@ test_intersection_from_tube(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionPlane::
test_intersection_from_parabola(const CollisionEntry &entry) const {
const CollisionParabola *parabola;
DCAST_INTO_R(parabola, entry.get_from(), 0);
DCAST_INTO_R(parabola, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -437,7 +437,7 @@ test_intersection_from_parabola(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionPlane::
test_intersection_from_box(const CollisionEntry &entry) const {
const CollisionBox *box;
DCAST_INTO_R(box, entry.get_from(), 0);
DCAST_INTO_R(box, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();

View File

@ -364,7 +364,7 @@ test_intersection_from_sphere(const CollisionEntry &entry) const {
}
const CollisionSphere *sphere;
DCAST_INTO_R(sphere, entry.get_from(), 0);
DCAST_INTO_R(sphere, entry.get_from(), NULL);
CPT(TransformState) wrt_space = entry.get_wrt_space();
CPT(TransformState) wrt_prev_space = entry.get_wrt_prev_space();
@ -545,7 +545,7 @@ test_intersection_from_line(const CollisionEntry &entry) const {
}
const CollisionLine *line;
DCAST_INTO_R(line, entry.get_from(), 0);
DCAST_INTO_R(line, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -613,7 +613,7 @@ test_intersection_from_ray(const CollisionEntry &entry) const {
}
const CollisionRay *ray;
DCAST_INTO_R(ray, entry.get_from(), 0);
DCAST_INTO_R(ray, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -686,7 +686,7 @@ test_intersection_from_segment(const CollisionEntry &entry) const {
}
const CollisionSegment *segment;
DCAST_INTO_R(segment, entry.get_from(), 0);
DCAST_INTO_R(segment, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -761,7 +761,7 @@ test_intersection_from_parabola(const CollisionEntry &entry) const {
}
const CollisionParabola *parabola;
DCAST_INTO_R(parabola, entry.get_from(), 0);
DCAST_INTO_R(parabola, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -846,7 +846,7 @@ test_intersection_from_parabola(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionPolygon::
test_intersection_from_box(const CollisionEntry &entry) const {
const CollisionBox *box;
DCAST_INTO_R(box, entry.get_from(), 0);
DCAST_INTO_R(box, entry.get_from(), NULL);
// To make things easier, transform the box into the coordinate space of the
// plane.

View File

@ -120,7 +120,7 @@ compute_internal_bounds() const {
PT(CollisionEntry) CollisionSphere::
test_intersection_from_sphere(const CollisionEntry &entry) const {
const CollisionSphere *sphere;
DCAST_INTO_R(sphere, entry.get_from(), 0);
DCAST_INTO_R(sphere, entry.get_from(), NULL);
CPT(TransformState) wrt_space = entry.get_wrt_space();
@ -231,7 +231,7 @@ test_intersection_from_sphere(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionSphere::
test_intersection_from_line(const CollisionEntry &entry) const {
const CollisionLine *line;
DCAST_INTO_R(line, entry.get_from(), 0);
DCAST_INTO_R(line, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -271,7 +271,7 @@ test_intersection_from_line(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionSphere::
test_intersection_from_box(const CollisionEntry &entry) const {
const CollisionBox *box;
DCAST_INTO_R(box, entry.get_from(), 0);
DCAST_INTO_R(box, entry.get_from(), NULL);
// Instead of transforming the box into the sphere's coordinate space, we do
// it the other way around. It's easier that way.
@ -347,7 +347,7 @@ test_intersection_from_box(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionSphere::
test_intersection_from_ray(const CollisionEntry &entry) const {
const CollisionRay *ray;
DCAST_INTO_R(ray, entry.get_from(), 0);
DCAST_INTO_R(ray, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -394,7 +394,7 @@ test_intersection_from_ray(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionSphere::
test_intersection_from_segment(const CollisionEntry &entry) const {
const CollisionSegment *segment;
DCAST_INTO_R(segment, entry.get_from(), 0);
DCAST_INTO_R(segment, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -443,7 +443,7 @@ test_intersection_from_segment(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionSphere::
test_intersection_from_tube(const CollisionEntry &entry) const {
const CollisionTube *tube;
DCAST_INTO_R(tube, entry.get_from(), 0);
DCAST_INTO_R(tube, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -499,7 +499,7 @@ test_intersection_from_tube(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionSphere::
test_intersection_from_parabola(const CollisionEntry &entry) const {
const CollisionParabola *parabola;
DCAST_INTO_R(parabola, entry.get_from(), 0);
DCAST_INTO_R(parabola, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();

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@ -146,7 +146,7 @@ compute_internal_bounds() const {
PT(CollisionEntry) CollisionTube::
test_intersection_from_sphere(const CollisionEntry &entry) const {
const CollisionSphere *sphere;
DCAST_INTO_R(sphere, entry.get_from(), 0);
DCAST_INTO_R(sphere, entry.get_from(), NULL);
CPT(TransformState) wrt_space = entry.get_wrt_space();
CPT(TransformState) wrt_prev_space = entry.get_wrt_prev_space();
@ -224,7 +224,7 @@ test_intersection_from_sphere(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionTube::
test_intersection_from_line(const CollisionEntry &entry) const {
const CollisionLine *line;
DCAST_INTO_R(line, entry.get_from(), 0);
DCAST_INTO_R(line, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -272,7 +272,7 @@ test_intersection_from_line(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionTube::
test_intersection_from_ray(const CollisionEntry &entry) const {
const CollisionRay *ray;
DCAST_INTO_R(ray, entry.get_from(), 0);
DCAST_INTO_R(ray, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -333,7 +333,7 @@ test_intersection_from_ray(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionTube::
test_intersection_from_segment(const CollisionEntry &entry) const {
const CollisionSegment *segment;
DCAST_INTO_R(segment, entry.get_from(), 0);
DCAST_INTO_R(segment, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();
@ -397,7 +397,7 @@ test_intersection_from_segment(const CollisionEntry &entry) const {
PT(CollisionEntry) CollisionTube::
test_intersection_from_parabola(const CollisionEntry &entry) const {
const CollisionParabola *parabola;
DCAST_INTO_R(parabola, entry.get_from(), 0);
DCAST_INTO_R(parabola, entry.get_from(), NULL);
const LMatrix4 &wrt_mat = entry.get_wrt_mat();

View File

@ -480,8 +480,8 @@ set_cull_result(PT(CullResult) cull_result, PT(SceneSetup) scene_setup,
Thread *current_thread) {
CDCullWriter cdata(_cycler_cull, true, current_thread);
#ifdef USE_MOVE_SEMANTICS
cdata->_cull_result = std::move(cull_result);
cdata->_scene_setup = std::move(scene_setup);
cdata->_cull_result = move(cull_result);
cdata->_scene_setup = move(scene_setup);
#else
swap(cdata->_cull_result, cull_result);
swap(cdata->_scene_setup, scene_setup);

View File

@ -807,7 +807,7 @@ load_client_certificate() {
// Rewind the "file" to the beginning in order to read the public key
// (which might appear first in the file).
BIO_reset(mbio);
(void)BIO_reset(mbio);
ERR_clear_error();
_client_certificate_pub =

View File

@ -40,6 +40,10 @@ PStatCollector FfmpegVideoCursor::_export_frame_pcollector("*:FFMPEG Convert Vid
#define AVMEDIA_TYPE_VIDEO CODEC_TYPE_VIDEO
#endif
#if LIBAVCODEC_VERSION_MAJOR < 54
#define AV_CODEC_ID_VP8 CODEC_ID_VP8
#endif
#if LIBAVUTIL_VERSION_INT < AV_VERSION_INT(51, 74, 100)
#define AV_PIX_FMT_NONE PIX_FMT_NONE
#define AV_PIX_FMT_BGR24 PIX_FMT_BGR24
@ -116,6 +120,7 @@ init_from(FfmpegVideo *source) {
_eof_known = false;
_eof_frame = 0;
#if LIBAVUTIL_VERSION_MAJOR >= 52
// Check if we got an alpha format. Please note that some video codecs
// (eg. libvpx) change the pix_fmt after decoding the first frame, which is
// why we didn't do this earlier.
@ -123,7 +128,9 @@ init_from(FfmpegVideo *source) {
if (desc && (desc->flags & AV_PIX_FMT_FLAG_ALPHA) != 0) {
_num_components = 4;
_pixel_format = (int)AV_PIX_FMT_BGRA;
} else {
} else
#endif
{
_num_components = 3;
_pixel_format = (int)AV_PIX_FMT_BGR24;
}
@ -320,13 +327,13 @@ set_time(double timestamp, int loop_count) {
if (_eof_known) {
if (loop_count == 0) {
frame = frame % _eof_frame;
frame = frame % (_eof_frame + 1);
} else {
int last_frame = _eof_frame * loop_count;
int last_frame = (_eof_frame + 1) * loop_count;
if (frame < last_frame) {
frame = frame % _eof_frame;
frame = frame % (_eof_frame + 1);
} else {
frame = _eof_frame - 1;
frame = _eof_frame;
}
}
}

View File

@ -66,7 +66,7 @@ set_ram_image(PyObject *image, Texture::CompressionMode compression,
if (view.len % component_width != 0) {
PyErr_Format(PyExc_ValueError,
"byte buffer is not a multiple of %zu bytes",
"byte buffer is not a multiple of %d bytes",
component_width);
return;
}
@ -131,7 +131,7 @@ set_ram_image_as(PyObject *image, const string &provided_format) {
if (view.len % component_width != 0) {
PyErr_Format(PyExc_ValueError,
"byte buffer is not a multiple of %zu bytes",
"byte buffer is not a multiple of %d bytes",
component_width);
return;
}

View File

@ -72,14 +72,6 @@ operator [](int i) {
return _v(i);
}
/**
* Returns 2: the number of components of a LVecBase2.
*/
CONSTEXPR int FLOATNAME(LVecBase2)::
size() {
return 2;
}
/**
* Returns true if any component of the vector is not-a-number, false
* otherwise.
@ -178,14 +170,6 @@ get_data() const {
return &_v(0);
}
/**
* Returns the number of elements in the vector, two.
*/
CONSTEXPR int FLOATNAME(LVecBase2)::
get_num_components() {
return 2;
}
/**
* Returns an iterator that may be used to traverse the elements of the
* matrix, STL-style.

View File

@ -50,7 +50,7 @@ PUBLISHED:
INLINE_LINMATH FLOATTYPE operator [](int i) const;
INLINE_LINMATH FLOATTYPE &operator [](int i);
CONSTEXPR static int size();
CONSTEXPR static int size() { return 2; }
INLINE_LINMATH bool is_nan() const;
@ -74,7 +74,7 @@ PUBLISHED:
INLINE_LINMATH void add_y(FLOATTYPE value);
INLINE_LINMATH const FLOATTYPE *get_data() const;
CONSTEXPR static int get_num_components();
CONSTEXPR static int get_num_components() { return 2; }
public:
INLINE_LINMATH iterator begin();

View File

@ -89,14 +89,6 @@ operator [](int i) {
return _v(i);
}
/**
* Returns 3: the number of components of a LVecBase3.
*/
CONSTEXPR int FLOATNAME(LVecBase3)::
size() {
return 3;
}
/**
* Returns true if any component of the vector is not-a-number, false
* otherwise.
@ -246,14 +238,6 @@ get_data() const {
return &_v(0);
}
/**
* Returns the number of elements in the vector, three.
*/
CONSTEXPR int FLOATNAME(LVecBase3)::
get_num_components() {
return 3;
}
/**
* Returns an iterator that may be used to traverse the elements of the
* matrix, STL-style.

View File

@ -52,7 +52,7 @@ PUBLISHED:
INLINE_LINMATH FLOATTYPE operator [](int i) const;
INLINE_LINMATH FLOATTYPE &operator [](int i);
CONSTEXPR static int size();
CONSTEXPR static int size() { return 3; }
INLINE_LINMATH bool is_nan() const;
@ -87,7 +87,7 @@ PUBLISHED:
INLINE_LINMATH void add_z(FLOATTYPE value);
INLINE_LINMATH const FLOATTYPE *get_data() const;
CONSTEXPR static int get_num_components();
CONSTEXPR static int get_num_components() { return 3; }
public:
INLINE_LINMATH iterator begin();

View File

@ -118,14 +118,6 @@ operator [](int i) {
return _v(i);
}
/**
* Returns 4: the number of components of a LVecBase4.
*/
CONSTEXPR int FLOATNAME(LVecBase4)::
size() {
return 4;
}
/**
* Returns true if any component of the vector is not-a-number, false
* otherwise.
@ -288,14 +280,6 @@ get_data() const {
return &_v(0);
}
/**
* Returns the number of elements in the vector, four.
*/
CONSTEXPR int FLOATNAME(LVecBase4)::
get_num_components() {
return 4;
}
/**
* Returns an iterator that may be used to traverse the elements of the
* matrix, STL-style.
@ -958,14 +942,6 @@ operator [](int i) {
return _v(i);
}
/**
* Returns 4: the number of components of a LVecBase4.
*/
CONSTEXPR int FLOATNAME(UnalignedLVecBase4)::
size() {
return 4;
}
/**
* Returns the address of the first of the three data elements in the vector.
* The remaining elements occupy the next positions consecutively in memory.
@ -974,11 +950,3 @@ INLINE_LINMATH const FLOATTYPE *FLOATNAME(UnalignedLVecBase4)::
get_data() const {
return &_v(0);
}
/**
* Returns the number of elements in the vector, 4.
*/
CONSTEXPR int FLOATNAME(UnalignedLVecBase4)::
get_num_components() {
return 4;
}

View File

@ -62,7 +62,7 @@ PUBLISHED:
INLINE_LINMATH FLOATTYPE operator [](int i) const;
INLINE_LINMATH FLOATTYPE &operator [](int i);
CONSTEXPR static int size();
CONSTEXPR static int size() { return 4; }
INLINE_LINMATH bool is_nan() const;
@ -100,7 +100,7 @@ PUBLISHED:
INLINE_LINMATH void add_w(FLOATTYPE value);
INLINE_LINMATH const FLOATTYPE *get_data() const;
CONSTEXPR static int get_num_components();
CONSTEXPR static int get_num_components() { return 4; }
INLINE_LINMATH void extract_data(float*){};
public:
@ -236,10 +236,10 @@ PUBLISHED:
INLINE_LINMATH FLOATTYPE operator [](int i) const;
INLINE_LINMATH FLOATTYPE &operator [](int i);
CONSTEXPR static int size();
CONSTEXPR static int size() { return 4; }
INLINE_LINMATH const FLOATTYPE *get_data() const;
CONSTEXPR static int get_num_components();
CONSTEXPR static int get_num_components() { return 4; }
public:
typedef FLOATTYPE numeric_type;

View File

@ -29,7 +29,7 @@ get_data(dGeomID id) {
if (iter != data_map.end()) {
return iter->second;
}
return 0;
return NULL;
}
void OdeTriMeshData::

View File

@ -34,7 +34,7 @@ set_tri_mesh_data(OdeTriMeshData &data) {
INLINE PT(OdeTriMeshData) OdeTriMeshGeom::
get_tri_mesh_data() const {
nassertr(_id != 0 ,0);
nassertr(_id != 0, NULL);
return OdeTriMeshData::get_data(_id);
}

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@ -487,7 +487,7 @@ filter_to_max(int max_clip_planes) const {
CPT(RenderAttrib) ClipPlaneAttrib::
compose_off(const RenderAttrib *other) const {
const ClipPlaneAttrib *ta;
DCAST_INTO_R(ta, other, 0);
DCAST_INTO_R(ta, other, NULL);
if (_off_all_planes || (!ta->_off_all_planes && ta->_off_planes.empty())) {
// If we turn off all planes, or the other turns none off, the result is
@ -701,7 +701,7 @@ get_hash_impl() const {
CPT(RenderAttrib) ClipPlaneAttrib::
compose_impl(const RenderAttrib *other) const {
const ClipPlaneAttrib *ta;
DCAST_INTO_R(ta, other, 0);
DCAST_INTO_R(ta, other, NULL);
if (ta->_off_all_planes) {
// If the other type turns off all planes, it doesn't matter what we are.

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@ -39,7 +39,7 @@ PortalClipper::
PortalClipper(GeometricBoundingVolume *frustum, SceneSetup *scene_setup):
_reduced_viewport_min(-1,-1),
_reduced_viewport_max(1,1),
_clip_state(0)
_clip_state(NULL)
{
_previous = new GeomNode("my_frustum");

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@ -23,8 +23,9 @@
* Descriptor class for a character controller.
*/
class EXPCL_PANDAPHYSX PhysxControllerDesc {
PUBLISHED:
virtual ~PhysxControllerDesc() {};
virtual void set_to_default() = 0;
virtual bool is_valid() const = 0;

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@ -307,7 +307,7 @@ template<class Key, class Value>
INLINE void WeakKeyHashMap<Key, Value>::
set_data(int n, Value &&data) {
nassertv(has_element(n));
_table[n]._data = std::move(data);
_table[n]._data = move(data);
}
#endif // USE_MOVE_SEMANTICS

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@ -98,7 +98,7 @@
static XFile *x_file = (XFile *)NULL;
static XFileNode *current_node = (XFileNode *)NULL;
static PT(XFileDataDef) current_data_def = (XFileDataDef *)NULL;
static PT(XFileDataDef) current_data_def;
////////////////////////////////////////////////////////////////////
// Defining the interface to the parser.

View File

@ -32,7 +32,7 @@
static XFile *x_file = (XFile *)NULL;
static XFileNode *current_node = (XFileNode *)NULL;
static PT(XFileDataDef) current_data_def = (XFileDataDef *)NULL;
static PT(XFileDataDef) current_data_def;
////////////////////////////////////////////////////////////////////
// Defining the interface to the parser.