libRocket now responds consistently to auto-texture-scaling, and supports (and prefers) padding over scaling
Thanks to Ed Swartz for helping to track down these issues!
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@ -66,7 +66,10 @@ render(Rocket::Core::Context* context, CullTraverser *trav) {
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// Description: Called internally to make a Geom from Rocket data.
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////////////////////////////////////////////////////////////////////
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PT(Geom) RocketRenderInterface::
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make_geom(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, int num_indices, GeomEnums::UsageHint uh) {
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make_geom(Rocket::Core::Vertex* vertices,
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int num_vertices, int* indices, int num_indices,
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GeomEnums::UsageHint uh, const LVecBase2 &tex_scale) {
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PT(GeomVertexData) vdata = new GeomVertexData("", GeomVertexFormat::get_v3c4t2(), uh);
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vdata->unclean_set_num_rows(num_vertices);
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{
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@ -81,7 +84,8 @@ make_geom(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, int nu
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vwriter.add_data3f(LVector3f::right() * vertex.position.x + LVector3f::up() * vertex.position.y);
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cwriter.add_data4i(vertex.colour.red, vertex.colour.green,
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vertex.colour.blue, vertex.colour.alpha);
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twriter.add_data2f(vertex.tex_coord.x, 1.0f - vertex.tex_coord.y);
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twriter.add_data2f(vertex.tex_coord.x * tex_scale[0],
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(1.0f - vertex.tex_coord.y) * tex_scale[1]);
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}
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}
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@ -140,12 +144,24 @@ render_geom(const Geom* geom, const RenderState* state, const Rocket::Core::Vect
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// that the application does not wish to optimize.
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////////////////////////////////////////////////////////////////////
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void RocketRenderInterface::
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RenderGeometry(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, int num_indices, Rocket::Core::TextureHandle texture, const Rocket::Core::Vector2f& translation) {
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PT(Geom) geom = make_geom(vertices, num_vertices, indices, num_indices, GeomEnums::UH_stream);
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RenderGeometry(Rocket::Core::Vertex* vertices,
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int num_vertices, int* indices, int num_indices,
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Rocket::Core::TextureHandle thandle,
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const Rocket::Core::Vector2f& translation) {
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Texture *texture = (Texture *)thandle;
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LVecBase2 tex_scale(1, 1);
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if (texture != (Texture *)NULL) {
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tex_scale = texture->get_tex_scale();
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}
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PT(Geom) geom = make_geom(vertices, num_vertices, indices, num_indices,
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GeomEnums::UH_stream, tex_scale);
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CPT(RenderState) state;
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if ((Texture*) texture != (Texture*) NULL) {
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state = RenderState::make(TextureAttrib::make((Texture*) texture));
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if (texture != (Texture *)NULL) {
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state = RenderState::make(TextureAttrib::make(texture));
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} else {
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state = RenderState::make_empty();
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}
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@ -160,30 +176,40 @@ RenderGeometry(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, i
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// it believes will be static for the forseeable future.
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////////////////////////////////////////////////////////////////////
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Rocket::Core::CompiledGeometryHandle RocketRenderInterface::
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CompileGeometry(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, int num_indices, Rocket::Core::TextureHandle texture) {
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CompileGeometry(Rocket::Core::Vertex* vertices,
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int num_vertices, int* indices, int num_indices,
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Rocket::Core::TextureHandle thandle) {
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Texture *texture = (Texture *)thandle;
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CompiledGeometry *c = new CompiledGeometry;
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c->_geom = make_geom(vertices, num_vertices, indices, num_indices, GeomEnums::UH_static);
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LVecBase2 tex_scale(1, 1);
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if (texture != (Texture *)NULL) {
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rocket_cat.debug()
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<< "Compiling geom " << c->_geom << " with texture '"
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<< texture->get_name() << "'\n";
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tex_scale = texture->get_tex_scale();
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if ((Texture*) texture != (Texture*) NULL) {
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PT(TextureStage) stage = new TextureStage("");
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stage->set_mode(TextureStage::M_modulate);
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CPT(TextureAttrib) attr = DCAST(TextureAttrib, TextureAttrib::make());
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attr = DCAST(TextureAttrib, attr->add_on_stage(stage, (Texture*) texture));
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attr = DCAST(TextureAttrib, attr->add_on_stage(stage, (Texture *)texture));
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c->_state = RenderState::make(attr);
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rocket_cat.debug()
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<< "Compiled geom " << c->_geom << " with texture '"
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<< ((Texture*) texture)->get_name() << "'\n";
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} else {
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c->_state = RenderState::make_empty();
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rocket_cat.debug()
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<< "Compiled geom " << c->_geom << " without texture\n";
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<< "Compiling geom " << c->_geom << " without texture\n";
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c->_state = RenderState::make_empty();
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}
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c->_geom = make_geom(vertices, num_vertices, indices, num_indices,
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GeomEnums::UH_static, tex_scale);
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return (Rocket::Core::CompiledGeometryHandle) c;
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}
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@ -222,7 +248,16 @@ LoadTexture(Rocket::Core::TextureHandle& texture_handle,
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Rocket::Core::Vector2i& texture_dimensions,
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const Rocket::Core::String& source) {
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PT(Texture) tex = TexturePool::load_texture(Filename::from_os_specific(source.CString()));
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// Prefer padding over scaling to avoid blurring people's pixel art.
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LoaderOptions options;
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if (Texture::get_textures_power_2() == ATS_none) {
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options.set_auto_texture_scale(ATS_none);
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} else {
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options.set_auto_texture_scale(ATS_pad);
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}
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Filename fn = Filename::from_os_specific(source.CString());
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PT(Texture) tex = TexturePool::load_texture(fn, 0, false, options);
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if (tex == NULL) {
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texture_handle = 0;
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texture_dimensions.x = 0;
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@ -233,8 +268,12 @@ LoadTexture(Rocket::Core::TextureHandle& texture_handle,
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tex->set_minfilter(SamplerState::FT_nearest);
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tex->set_magfilter(SamplerState::FT_nearest);
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texture_dimensions.x = tex->get_x_size();
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texture_dimensions.y = tex->get_y_size();
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// Since libRocket may make layout decisions based on the size of
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// the image, it's important that we give it the original size of
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// the image file in order to produce consistent results.
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texture_dimensions.x = tex->get_orig_file_x_size();
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texture_dimensions.y = tex->get_orig_file_y_size();
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tex->ref();
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texture_handle = (Rocket::Core::TextureHandle) tex.p();
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@ -255,18 +294,26 @@ GenerateTexture(Rocket::Core::TextureHandle& texture_handle,
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PT(Texture) tex = new Texture;
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tex->setup_2d_texture(source_dimensions.x, source_dimensions.y,
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Texture::T_unsigned_byte, Texture::F_rgba);
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// Pad to nearest power of two if necessary. It may not be necessary
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// as libRocket seems to give power-of-two sizes already, but can't hurt.
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tex->set_size_padded(source_dimensions.x, source_dimensions.y);
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PTA_uchar image = tex->modify_ram_image();
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// Convert RGBA to BGRA
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size_t row_size = source_dimensions.x * 4;
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size_t y2 = image.size();
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for (size_t y = 0; y < image.size(); y += row_size) {
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y2 -= row_size;
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for (size_t i = 0; i < row_size; i += 4) {
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image[y2 + i + 0] = source[y + i + 2];
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image[y2 + i + 1] = source[y + i + 1];
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image[y2 + i + 2] = source[y + i];
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image[y2 + i + 3] = source[y + i + 3];
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size_t src_stride = source_dimensions.x * 4;
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size_t dst_stride = tex->get_x_size() * 4;
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const unsigned char *src_ptr = source + (src_stride * source_dimensions.y);
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unsigned char *dst_ptr = &image[0];
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for (; src_ptr >= source; dst_ptr += dst_stride) {
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src_ptr -= src_stride;
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for (size_t i = 0; i < src_stride; i += 4) {
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dst_ptr[i + 0] = src_ptr[i + 2];
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dst_ptr[i + 1] = src_ptr[i + 1];
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dst_ptr[i + 2] = src_ptr[i];
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dst_ptr[i + 3] = src_ptr[i + 3];
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}
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}
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@ -289,9 +336,9 @@ GenerateTexture(Rocket::Core::TextureHandle& texture_handle,
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////////////////////////////////////////////////////////////////////
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void RocketRenderInterface::
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ReleaseTexture(Rocket::Core::TextureHandle texture_handle) {
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Texture* tex = (Texture*) texture_handle;
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if (tex != (Texture*) NULL) {
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tex->unref();
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Texture *tex = (Texture *)texture_handle;
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if (tex != (Texture *)NULL) {
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unref_delete(tex);
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}
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}
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@ -39,7 +39,9 @@ protected:
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CPT(RenderState) _state;
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};
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PT(Geom) make_geom(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, int num_indices, GeomEnums::UsageHint uh);
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PT(Geom) make_geom(Rocket::Core::Vertex* vertices,
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int num_vertices, int* indices, int num_indices,
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GeomEnums::UsageHint uh, const LVecBase2 &tex_scale);
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void render_geom(const Geom* geom, const RenderState* state, const Rocket::Core::Vector2f& translation);
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void RenderGeometry(Rocket::Core::Vertex* vertices, int num_vertices, int* indices, int num_indices, Rocket::Core::TextureHandle texture, const Rocket::Core::Vector2f& translation);
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@ -70,6 +72,7 @@ private:
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CPT(TransformState) _net_transform;
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CPT(RenderState) _net_state;
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Rocket::Core::Vector2i _dimensions;
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};
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#endif
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