LocalAppDataLow
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e4c54ae287
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fada2d5933
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@ -25,6 +25,34 @@
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#include <sys/stat.h>
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#endif
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// From KnownFolders.h (part of Vista SDK):
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#define DEFINE_KNOWN_FOLDER(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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const GUID name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
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DEFINE_KNOWN_FOLDER(FOLDERID_LocalAppData, 0xF1B32785, 0x6FBA, 0x4FCF, 0x9D, 0x55, 0x7B, 0x8E, 0x7F, 0x15, 0x70, 0x91);
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DEFINE_KNOWN_FOLDER(FOLDERID_LocalAppDataLow, 0xA520A1A4, 0x1780, 0x4FF6, 0xBD, 0x18, 0x16, 0x73, 0x43, 0xC5, 0xAF, 0x16);
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DEFINE_KNOWN_FOLDER(FOLDERID_InternetCache, 0x352481E8, 0x33BE, 0x4251, 0xBA, 0x85, 0x60, 0x07, 0xCA, 0xED, 0xCF, 0x9D);
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#ifdef _WIN32
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////////////////////////////////////////////////////////////////////
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// Function: check_root_dir
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// Description: Tests the proposed root dir string for validity.
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// Returns true if Panda3D can be successfully created
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// within the dir, false otherwise.
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////////////////////////////////////////////////////////////////////
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static bool
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check_root_dir(const string &root) {
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// Attempt to make it first, if possible.
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CreateDirectory(root.c_str(), NULL);
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bool isdir = false;
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DWORD results = GetFileAttributes(root.c_str());
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if (results != -1) {
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isdir = (results & FILE_ATTRIBUTE_DIRECTORY) != 0;
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}
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return isdir;
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}
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#endif // _WIN32
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#ifdef _WIN32
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////////////////////////////////////////////////////////////////////
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@ -38,30 +66,11 @@ get_csidl_dir(int csidl) {
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static const int buffer_size = MAX_PATH;
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char buffer[buffer_size];
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if (SHGetSpecialFolderPath(NULL, buffer, csidl, true)) {
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bool isdir = false;
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DWORD results = GetFileAttributes(buffer);
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if (results != -1) {
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isdir = (results & FILE_ATTRIBUTE_DIRECTORY) != 0;
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}
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if (isdir) {
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// The user prefix exists; do we have a Panda3D child?
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string root = buffer;
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root += string("/Panda3D");
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// Attempt to make it first, if possible.
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CreateDirectory(root.c_str(), NULL);
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isdir = false;
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results = GetFileAttributes(root.c_str());
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if (results != -1) {
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isdir = (results & FILE_ATTRIBUTE_DIRECTORY) != 0;
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}
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if (isdir) {
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// The directory exists!
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return root;
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}
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string root = buffer;
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root += string("/Panda3D");
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if (check_root_dir(root)) {
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return root;
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}
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}
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@ -96,6 +105,7 @@ wstr_to_string(string &result, const LPWSTR wstr) {
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}
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#endif // _WIN32
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////////////////////////////////////////////////////////////////////
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// Function: find_root_dir
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// Description: Returns the path to the installable Panda3D directory
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@ -105,13 +115,14 @@ string
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find_root_dir(ostream &logfile) {
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#ifdef _WIN32
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// First, use IEIsProtectedModeProcess() to determine if we are
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// running in IE's "protected mode".
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// running in IE's "protected mode" under Vista.
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string root;
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bool is_protected = false;
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HMODULE module = LoadLibrary("ieframe.dll");
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if (module != NULL) {
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HMODULE ieframe = LoadLibrary("ieframe.dll");
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if (ieframe != NULL) {
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typedef HRESULT STDAPICALLTYPE IEIsProtectedModeProcess(BOOL *pbResult);
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IEIsProtectedModeProcess *func = (IEIsProtectedModeProcess *)GetProcAddress(module, "IEIsProtectedModeProcess");
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IEIsProtectedModeProcess *func = (IEIsProtectedModeProcess *)GetProcAddress(ieframe, "IEIsProtectedModeProcess");
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if (func != NULL) {
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BOOL result = false;
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HRESULT hr = (*func)(&result);
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@ -123,99 +134,108 @@ find_root_dir(ostream &logfile) {
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// E_NOTIMPL, which means we're not running under Vista. In
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// this case we can assume we're not running in protected mode.
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}
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}
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int csidl = CSIDL_APPDATA;
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// e.g., c:/Documents and Settings/<username>/Application Data/Panda3D
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if (is_protected) {
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// In IE's "protected mode", we have to use the common directory,
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// which has already been created for us with low-level
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// permissions.
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csidl = CSIDL_COMMON_APPDATA;
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// e.g., c:/Documents and Settings/All Users/Application Data/Panda3D
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}
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string root = get_csidl_dir(csidl);
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if (!root.empty()) {
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if (module != NULL) {
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FreeLibrary(module);
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}
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return root;
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}
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// All right, couldn't get a writable pointer to our APPDATA folder.
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// We're in fallback mode now. Start by asking for a "writeable
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// path" to a temporary folder.
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if (module != NULL) {
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typedef HRESULT STDAPICALLTYPE IEGetWriteableFolderPath(REFGUID clsidFolderID, LPWSTR* lppwstrPath);
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IEGetWriteableFolderPath *func = (IEGetWriteableFolderPath *)GetProcAddress(module, "IEGetWriteableFolderPath");
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if (func != NULL) {
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// From KnownFolders.h (part of Vista SDK):
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#define DEFINE_KNOWN_FOLDER(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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const GUID name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
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DEFINE_KNOWN_FOLDER(FOLDERID_InternetCache, 0x352481E8, 0x33BE, 0x4251, 0xBA, 0x85, 0x60, 0x07, 0xCA, 0xED, 0xCF, 0x9D);
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if (is_protected) {
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// If we *are* running in protected mode, we need to use
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// FOLDERID_LocalAppDataLow.
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LPWSTR cache_path = NULL;
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HRESULT hr = (*func)(FOLDERID_InternetCache, &cache_path);
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if (SUCCEEDED(hr)) {
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if (!wstr_to_string(root, cache_path)) {
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// Couldn't decode the LPWSTR.
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CoTaskMemFree(cache_path);
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} else {
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CoTaskMemFree(cache_path);
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root += string("/Panda3D");
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// We should be able to use IEGetWriteableFolderPath() to query
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// this folder, but for some reason, that function returns
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// E_ACCESSDENIED on FOLDERID_LocalAppDataLow, even though this is
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// certainly a folder we have write access to.
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// Well, SHGetKnownFolderPath() does work. This function only
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// exists on Vista and above, though, so we still have to pull it
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// out of the DLL instead of hard-linking it.
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HMODULE shell32 = LoadLibrary("shell32.dll");
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if (shell32 != NULL) {
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typedef HRESULT STDAPICALLTYPE SHGetKnownFolderPath(REFGUID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath);
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SHGetKnownFolderPath *func = (SHGetKnownFolderPath *)GetProcAddress(shell32, "SHGetKnownFolderPath");
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if (func != NULL) {
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LPWSTR cache_path = NULL;
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HRESULT hr = (*func)(FOLDERID_LocalAppDataLow, 0, NULL, &cache_path);
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// Attempt to make it first, if possible.
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CreateDirectory(root.c_str(), NULL);
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bool isdir = false;
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DWORD results = GetFileAttributes(root.c_str());
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if (results != -1) {
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isdir = (results & FILE_ATTRIBUTE_DIRECTORY) != 0;
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}
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if (isdir) {
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// The directory exists!
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FreeLibrary(module);
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return root;
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if (SUCCEEDED(hr)) {
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if (!wstr_to_string(root, cache_path)) {
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// Couldn't decode the LPWSTR.
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CoTaskMemFree(cache_path);
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} else {
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CoTaskMemFree(cache_path);
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root += string("/Panda3D");
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if (check_root_dir(root)) {
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FreeLibrary(shell32);
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FreeLibrary(ieframe);
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return root;
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}
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}
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}
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}
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FreeLibrary(shell32);
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}
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// Couldn't get FOLDERID_LocalAppDataLow for some reason. We're
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// in fallback mode now. Use IEGetWriteableFolderPath to get
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// the standard cache folder.
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typedef HRESULT STDAPICALLTYPE IEGetWriteableFolderPath(REFGUID clsidFolderID, LPWSTR* lppwstrPath);
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IEGetWriteableFolderPath *func = (IEGetWriteableFolderPath *)GetProcAddress(ieframe, "IEGetWriteableFolderPath");
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if (func != NULL) {
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LPWSTR cache_path = NULL;
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// Since we're here, we'll start by asking for
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// LocalAppDataLow, even though I know it doesn't work.
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HRESULT hr = (*func)(FOLDERID_LocalAppDataLow, &cache_path);
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if (FAILED(hr)) {
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// This one should work.
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hr = (*func)(FOLDERID_InternetCache, &cache_path);
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}
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if (SUCCEEDED(hr)) {
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if (!wstr_to_string(root, cache_path)) {
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// Couldn't decode the LPWSTR.
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CoTaskMemFree(cache_path);
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} else {
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CoTaskMemFree(cache_path);
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root += string("/Panda3D");
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if (check_root_dir(root)) {
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FreeLibrary(ieframe);
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return root;
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}
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}
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}
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}
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}
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}
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// We're done with the HMODULE now.
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if (module != NULL) {
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FreeLibrary(module);
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FreeLibrary(ieframe);
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}
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// All right, GetWriteableFolderPath failed; fall back to the XP-era
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// way of asking for the "Temporary Internet Files".
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// All right, here we are in the normal, unprotected mode. This is
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// also the normal XP codepath.
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// e.g., c:/Documents and Settings/<username>/Local Settings/Application Data/Panda3D
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root = get_csidl_dir(CSIDL_LOCAL_APPDATA);
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if (!root.empty()) {
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return root;
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}
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// For some crazy reason, we can't get CSIDL_LOCAL_APPDATA. Fall
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// back to the cache folder.
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// e.g. c:/Documents and Settings/<username>/Local Settings/Temporary Internet Files/Panda3D
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root = get_csidl_dir(CSIDL_INTERNET_CACHE);
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if (!root.empty()) {
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return root;
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}
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// If we couldn't get any of those folders, huh. Punt and try for
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// Temp, for lack of a better place.
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// the old standby GetTempPath, for lack of anything better.
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static const int buffer_size = MAX_PATH;
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char buffer[buffer_size];
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if (GetTempPath(buffer_size, buffer) != 0) {
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string root = buffer;
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root = buffer;
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root += string("Panda3D");
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// Attempt to make it first, if possible.
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CreateDirectory(root.c_str(), NULL);
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bool isdir = false;
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DWORD results = GetFileAttributes(root.c_str());
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if (results != -1) {
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isdir = (results & FILE_ATTRIBUTE_DIRECTORY) != 0;
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}
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if (isdir) {
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// The directory exists!
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if (check_root_dir(root)) {
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return root;
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}
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}
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@ -342,6 +342,7 @@ win_create_process() {
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delete[] command_line;
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if (!started_program) {
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nout << "CreateProcess failed, error: " << GetLastError() << "\n";
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return INVALID_HANDLE_VALUE;
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}
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@ -1250,6 +1250,10 @@ win_create_process() {
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&startup_info, &process_info);
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bool started_program = (result != 0);
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if (!started_program) {
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nout << "CreateProcess failed, error: " << GetLastError() << "\n";
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}
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delete[] command_line;
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// Close the pipe handles that are now owned by the child.
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