use combined srcs
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@ -5,25 +5,31 @@
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#define TARGET chan
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#define LOCAL_LIBS \
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putil linmath mathutil event graph sgattrib
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#define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
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#define SOURCES \
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animBundle.I animBundle.cxx animBundle.h animBundleNode.I \
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animBundleNode.cxx animBundleNode.h animChannel.I animChannel.cxx \
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animChannel.h animChannelBase.I animChannelBase.cxx \
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animChannelBase.h animChannelMatrixXfmTable.I \
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animChannelMatrixXfmTable.cxx animChannelMatrixXfmTable.h \
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animChannelScalarTable.I animChannelScalarTable.cxx \
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animChannelScalarTable.h animControl.I animControl.N \
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animControl.cxx animControl.h animControlCollection.I \
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animControlCollection.cxx animControlCollection.h animGroup.I \
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animGroup.cxx animGroup.h auto_bind.cxx auto_bind.h config_chan.cxx \
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config_chan.h movingPartBase.I movingPartBase.cxx movingPartBase.h \
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movingPartMatrix.I movingPartMatrix.cxx movingPartMatrix.h \
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movingPartScalar.I movingPartScalar.cxx movingPartScalar.h \
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partBundle.I partBundle.N partBundle.cxx partBundle.h \
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partBundleNode.I partBundleNode.cxx partBundleNode.h partGroup.I \
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partGroup.cxx partGroup.h vector_PartGroupStar.cxx \
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vector_PartGroupStar.h
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animBundle.I animBundle.h animBundleNode.I animBundleNode.h \
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animChannel.I animChannel.h animChannelBase.I \
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animChannelBase.h animChannelMatrixXfmTable.I \
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animChannelMatrixXfmTable.h animChannelScalarTable.I \
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animChannelScalarTable.h animControl.I animControl.N \
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animControl.h animControlCollection.I \
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animControlCollection.h animGroup.I animGroup.h auto_bind.h \
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config_chan.h movingPartBase.I movingPartBase.h \
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movingPartMatrix.I movingPartMatrix.h movingPartScalar.I \
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movingPartScalar.h partBundle.I partBundle.N partBundle.h \
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partBundleNode.I partBundleNode.h partGroup.I partGroup.h \
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vector_PartGroupStar.h
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#define INCLUDED_SOURCES \
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animBundle.cxx animBundleNode.cxx animChannel.cxx \
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animChannelBase.cxx animChannelMatrixXfmTable.cxx \
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animChannelScalarTable.cxx animControl.cxx \
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animControlCollection.cxx animGroup.cxx auto_bind.cxx \
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config_chan.cxx movingPartBase.cxx movingPartMatrix.cxx \
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movingPartScalar.cxx partBundle.cxx partBundleNode.cxx \
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partGroup.cxx vector_PartGroupStar.cxx
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#define INSTALL_HEADERS \
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animBundle.I animBundle.h animBundleNode.I animBundleNode.h \
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@ -39,7 +45,7 @@
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partBundleNode.I partBundleNode.h partGroup.I partGroup.h \
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vector_PartGroupStar.h
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#define PRECOMPILED_HEADER chan_headers.h
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// #define PRECOMPILED_HEADER chan_headers.h
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#define IGATESCAN all
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@ -0,0 +1,11 @@
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#include "auto_bind.cxx"
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#include "config_chan.cxx"
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#include "movingPartBase.cxx"
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#include "movingPartMatrix.cxx"
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#include "movingPartScalar.cxx"
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#include "partBundle.cxx"
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#include "partBundleNode.cxx"
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#include "partGroup.cxx"
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#include "vector_PartGroupStar.cxx"
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@ -0,0 +1,11 @@
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#include "animBundle.cxx"
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#include "animBundleNode.cxx"
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#include "animChannel.cxx"
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#include "animChannelBase.cxx"
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#include "animChannelMatrixXfmTable.cxx"
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#include "animChannelScalarTable.cxx"
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#include "animControl.cxx"
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#include "animControlCollection.cxx"
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#include "animGroup.cxx"
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