use combined srcs

This commit is contained in:
cxgeorge 2001-06-06 00:12:50 +00:00
parent 70ed8bef9e
commit fb39015e9e
3 changed files with 46 additions and 18 deletions

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@ -5,25 +5,31 @@
#define TARGET chan
#define LOCAL_LIBS \
putil linmath mathutil event graph sgattrib
#define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
#define SOURCES \
animBundle.I animBundle.cxx animBundle.h animBundleNode.I \
animBundleNode.cxx animBundleNode.h animChannel.I animChannel.cxx \
animChannel.h animChannelBase.I animChannelBase.cxx \
animChannelBase.h animChannelMatrixXfmTable.I \
animChannelMatrixXfmTable.cxx animChannelMatrixXfmTable.h \
animChannelScalarTable.I animChannelScalarTable.cxx \
animChannelScalarTable.h animControl.I animControl.N \
animControl.cxx animControl.h animControlCollection.I \
animControlCollection.cxx animControlCollection.h animGroup.I \
animGroup.cxx animGroup.h auto_bind.cxx auto_bind.h config_chan.cxx \
config_chan.h movingPartBase.I movingPartBase.cxx movingPartBase.h \
movingPartMatrix.I movingPartMatrix.cxx movingPartMatrix.h \
movingPartScalar.I movingPartScalar.cxx movingPartScalar.h \
partBundle.I partBundle.N partBundle.cxx partBundle.h \
partBundleNode.I partBundleNode.cxx partBundleNode.h partGroup.I \
partGroup.cxx partGroup.h vector_PartGroupStar.cxx \
vector_PartGroupStar.h
animBundle.I animBundle.h animBundleNode.I animBundleNode.h \
animChannel.I animChannel.h animChannelBase.I \
animChannelBase.h animChannelMatrixXfmTable.I \
animChannelMatrixXfmTable.h animChannelScalarTable.I \
animChannelScalarTable.h animControl.I animControl.N \
animControl.h animControlCollection.I \
animControlCollection.h animGroup.I animGroup.h auto_bind.h \
config_chan.h movingPartBase.I movingPartBase.h \
movingPartMatrix.I movingPartMatrix.h movingPartScalar.I \
movingPartScalar.h partBundle.I partBundle.N partBundle.h \
partBundleNode.I partBundleNode.h partGroup.I partGroup.h \
vector_PartGroupStar.h
#define INCLUDED_SOURCES \
animBundle.cxx animBundleNode.cxx animChannel.cxx \
animChannelBase.cxx animChannelMatrixXfmTable.cxx \
animChannelScalarTable.cxx animControl.cxx \
animControlCollection.cxx animGroup.cxx auto_bind.cxx \
config_chan.cxx movingPartBase.cxx movingPartMatrix.cxx \
movingPartScalar.cxx partBundle.cxx partBundleNode.cxx \
partGroup.cxx vector_PartGroupStar.cxx
#define INSTALL_HEADERS \
animBundle.I animBundle.h animBundleNode.I animBundleNode.h \
@ -39,7 +45,7 @@
partBundleNode.I partBundleNode.h partGroup.I partGroup.h \
vector_PartGroupStar.h
#define PRECOMPILED_HEADER chan_headers.h
// #define PRECOMPILED_HEADER chan_headers.h
#define IGATESCAN all

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@ -0,0 +1,11 @@
#include "auto_bind.cxx"
#include "config_chan.cxx"
#include "movingPartBase.cxx"
#include "movingPartMatrix.cxx"
#include "movingPartScalar.cxx"
#include "partBundle.cxx"
#include "partBundleNode.cxx"
#include "partGroup.cxx"
#include "vector_PartGroupStar.cxx"

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@ -0,0 +1,11 @@
#include "animBundle.cxx"
#include "animBundleNode.cxx"
#include "animChannel.cxx"
#include "animChannelBase.cxx"
#include "animChannelMatrixXfmTable.cxx"
#include "animChannelScalarTable.cxx"
#include "animControl.cxx"
#include "animControlCollection.cxx"
#include "animGroup.cxx"