fix mistake in prev change
This commit is contained in:
parent
7c2bbf7f7d
commit
fc09df09a8
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@ -13,29 +13,32 @@ TypeHandle GuiLabel::_type_handle;
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void GuiLabel::recompute_transform(void) {
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this->freeze();
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/*
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LMatrix4f mat = LMatrix4f::scale_mat(LVector3f::rfu(_scale_x, _scale_y,
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_scale_z)) *
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LMatrix4f::scale_mat(_scale) *
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LMatrix4f::scale_mat(LVector3f::rfu((_mirror_x?-1.0f:1.0f), 1.0f,
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(_mirror_y?-1.0f:1.0f))) *
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LMatrix4f::translate_mat(_pos);
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*/
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LMatrix4f mat = LMatrix4f::scale_mat(LVector3f::rfu(_scale_x, _scale_y,
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_scale_z)) *
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LMatrix4f::scale_mat(_scale) *
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LMatrix4f::scale_mat(LVector3f::rfu((_mirror_x?-1.0f:1.0f), 1.0f,
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(_mirror_y?-1.0f:1.0f))) *
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LMatrix4f::translate_mat(_pos);
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*/
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// optimize the above calculation
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LVector3f scalevec1 = LVector3f::rfu(_scale_x*_scale, _scale_y*_scale, _scale_z*_scale);
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LVector3f scalevec2 = LVector3f::rfu((_mirror_x?-1.0f:1.0f),
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1.0f,
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(_mirror_y?-1.0f:1.0f));
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scalevec1._v.v._0 *= scalevec2._v.v._0;
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scalevec1._v.v._1 *= scalevec2._v.v._1;
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scalevec1._v.v._2 *= scalevec2._v.v._2;
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float sx,sy,sz;
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sx = _scale_x*_scale;
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if(_mirror_x)
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sx = -sx;
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sy = _scale_y*_scale;
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sz = _scale_z*_scale;
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if(_mirror_y)
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sz = -sz;
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LMatrix4f mat(scalevec1._v.v._0, 0.0f, 0.0f, 0.0f,
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0.0f, scalevec1._v.v._1, 0.0f, 0.0f,
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0.0f, 0.0f, scalevec1._v.v._2, 0.0f,
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_pos._v.v._0, _pos._v.v._1, _pos._v.v._2, 1.0f);
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LVector3f scalevec1 = LVector3f::rfu(sx,sy,sz);
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LMatrix4f mat(scalevec1[0], 0.0f, 0.0f, 0.0f,
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0.0f, scalevec1[1], 0.0f, 0.0f,
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0.0f, 0.0f, scalevec1[2], 0.0f,
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_pos[0], _pos[1], _pos[2], 1.0f);
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switch (_type) {
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case SIMPLE_TEXT:
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@ -53,34 +56,40 @@ void GuiLabel::recompute_transform(void) {
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break;
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case MODEL:
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{
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/*
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float w=_have_width?_scale*_width:_scale;
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float h=_have_height?_scale*_height:_scale;
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/*
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LMatrix4f mat = LMatrix4f::scale_mat(LVector3f::rfu(_scale_x, _scale_y,
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_scale_z)) *
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LMatrix4f::scale_mat(LVector3f::rfu(w, 1.0f, h)) *
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LMatrix4f::scale_mat(LVector3f::rfu((_mirror_x?-1.0f:1.0f), 1.0f,
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(_mirror_y?-1.0f:1.0f))) *
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LMatrix4f::translate_mat(_pos + _model_pos);
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*/
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// optimize above calculation
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LVector3f scalevec3 = LVector3f::rfu(w, 1.0f, h);
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_scale_z)) *
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LMatrix4f::scale_mat(LVector3f::rfu(w, 1.0f, h)) *
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LMatrix4f::scale_mat(LVector3f::rfu((_mirror_x?-1.0f:1.0f), 1.0f,
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(_mirror_y?-1.0f:1.0f))) *
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LMatrix4f::translate_mat(_pos + _model_pos);
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*/
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// optimize above calculation, which was already partially done at start
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mat._m.m._00 *= scalevec3._v.v._0;
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mat._m.m._11 *= scalevec3._v.v._1;
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mat._m.m._22 *= scalevec3._v.v._2;
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if(_have_width || _have_height) {
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float w=_have_width?_width:1.0f;
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float h=_have_height?_height:1.0f;
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mat._m.m._30 += _model_pos._v.v._0;
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mat._m.m._31 += _model_pos._v.v._1;
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mat._m.m._32 += _model_pos._v.v._2;
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LVector3f scalevec3 = LVector3f::rfu(w, 1.0f, h);
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mat(0,0) *= scalevec3[0];
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mat(1,1) *= scalevec3[1];
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mat(2,2) *= scalevec3[2];
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}
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mat(3,0) += _model_pos[0];
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mat(3,1) += _model_pos[1];
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mat(3,2) += _model_pos[2];
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_internal->set_transition(new TransformTransition(mat));
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}
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break;
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default:
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gui_cat->warning() << "recompute_transform on invalid label type ("
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<< (int)_type << ")" << endl;
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<< (int)_type << ")" << endl;
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}
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set_properties();
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this->thaw();
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@ -92,45 +101,45 @@ void GuiLabel::set_properties(void) {
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{
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TextNode* n = DCAST(TextNode, _geom);
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if (_have_foreground)
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n->set_text_color(_foreground);
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n->set_text_color(_foreground);
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n->clear_card();
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if ((_have_background) || (_tex == (Texture*)0L)) {
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if (_have_background)
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n->set_card_color(_background);
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if (_tex != (Texture*)0L)
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n->set_card_texture(_tex);
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if (_have_width || _have_height) {
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n->set_card_as_margin(simple_text_margin_left,
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simple_text_margin_right,
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simple_text_margin_bottom,
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simple_text_margin_top);
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LVecBase4f v = n->get_card_actual();
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float w = v[1] - v[0];
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float h = v[3] - v[2];
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if (_have_width) {
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w = _width - w;
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w *= 0.5f;
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v[1] += w;
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v[0] -= w;
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} else {
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v[0] -= simple_text_margin_left;
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v[1] += simple_text_margin_right;
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}
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if (_have_height) {
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h = _height - h;
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h *= 0.5f;
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v[3] += h;
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v[2] -= h;
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} else {
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v[2] -= simple_text_margin_bottom;
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v[3] += simple_text_margin_top;
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}
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n->set_card_actual(v[0], v[1], v[2], v[3]);
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} else
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n->set_card_as_margin(simple_text_margin_left,
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simple_text_margin_right,
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simple_text_margin_bottom,
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simple_text_margin_top);
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if (_have_background)
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n->set_card_color(_background);
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if (_tex != (Texture*)0L)
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n->set_card_texture(_tex);
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if (_have_width || _have_height) {
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n->set_card_as_margin(simple_text_margin_left,
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simple_text_margin_right,
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simple_text_margin_bottom,
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simple_text_margin_top);
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LVecBase4f v = n->get_card_actual();
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float w = v[1] - v[0];
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float h = v[3] - v[2];
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if (_have_width) {
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w = _width - w;
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w *= 0.5f;
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v[1] += w;
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v[0] -= w;
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} else {
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v[0] -= simple_text_margin_left;
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v[1] += simple_text_margin_right;
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}
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if (_have_height) {
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h = _height - h;
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h *= 0.5f;
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v[3] += h;
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v[2] -= h;
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} else {
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v[2] -= simple_text_margin_bottom;
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v[3] += simple_text_margin_top;
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}
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n->set_card_actual(v[0], v[1], v[2], v[3]);
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} else
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n->set_card_as_margin(simple_text_margin_left,
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simple_text_margin_right,
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simple_text_margin_bottom,
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simple_text_margin_top);
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}
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}
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break;
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@ -145,9 +154,9 @@ void GuiLabel::set_properties(void) {
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_internal->set_transition(new ColorTransition(_foreground));
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TransparencyProperty::Mode mode;
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if (_foreground[3] != 1.0f)
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mode = TransparencyProperty::M_alpha;
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mode = TransparencyProperty::M_alpha;
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else
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mode = TransparencyProperty::M_none;
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mode = TransparencyProperty::M_none;
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_internal->set_transition(new TransparencyTransition(mode));
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}
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{
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@ -164,13 +173,13 @@ void GuiLabel::set_properties(void) {
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break;
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default:
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gui_cat->warning() << "set_properties on invalid label type ("
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<< (int)_type << ")" << endl;
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<< (int)_type << ")" << endl;
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}
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}
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GuiLabel::~GuiLabel(void) {
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#ifdef _DEBUG
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if (gui_cat->is_debug())
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if (gui_cat.is_debug())
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gui_cat->debug() << "deleting label (0x" << (void*)this << ")" << endl;
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#endif
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}
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@ -234,7 +243,7 @@ GuiLabel* GuiLabel::make_simple_texture_label(Texture* texture) {
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}
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GuiLabel* GuiLabel::make_simple_text_label(const string& text, TextFont* font,
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Texture* tex) {
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Texture* tex) {
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GuiLabel* ret = new GuiLabel();
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ret->_type = SIMPLE_TEXT;
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TextNode* n = new TextNode("GUI label");
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@ -263,7 +272,7 @@ GuiLabel* GuiLabel::make_simple_card_label(void) {
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GeomNode* n2 = new GeomNode();
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ret->_internal = new RenderRelation(ret->_geom, n2);
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ret->_internal->set_transition(
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new ColorTransition(Colorf(ret->_foreground)));
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new ColorTransition(Colorf(ret->_foreground)));
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GeomTristrip *geoset = new GeomTristrip;
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PTA_int lengths(0);
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lengths.push_back(4);
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@ -287,7 +296,7 @@ GuiLabel* GuiLabel::make_null_label(void) {
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NamedNode* n2 = new NamedNode("dummy");
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ret->_internal = new RenderRelation(ret->_geom, n2);
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ret->_internal->set_transition(
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new ColorTransition(Colorf(ret->_foreground)));
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new ColorTransition(Colorf(ret->_foreground)));
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return ret;
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}
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@ -300,28 +309,28 @@ GuiLabel* GuiLabel::make_model_label(Node* geom, float w, float h) {
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ret->_internal = new RenderRelation(ret->_geom, geom);
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#ifdef _DEBUG
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gui_cat->debug() << "created model label 0x" << (void*)ret
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<< " from node 0x" << (void*)geom
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<< ", set _type(" << (int)(ret->_type) << ") to MODEL("
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<< (int)MODEL << ")" << endl;
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<< " from node 0x" << (void*)geom
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<< ", set _type(" << (int)(ret->_type) << ") to MODEL("
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<< (int)MODEL << ")" << endl;
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#endif
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return ret;
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}
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GuiLabel* GuiLabel::make_model_label(Node* geom, float left, float right,
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float bottom, float top) {
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float bottom, float top) {
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GuiLabel* ret = new GuiLabel();
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ret->_type = MODEL;
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ret->_geom = new NamedNode("GUI label");
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ret->_model_pos = LVector3f::rfu(-(left + right) * 0.5f, 0.0f,
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-(bottom + top) * 0.5f);
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-(bottom + top) * 0.5f);
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ret->_model_width = right - left;
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ret->_model_height = top - bottom;
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ret->_internal = new RenderRelation(ret->_geom, geom);
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#ifdef _DEBUG
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gui_cat->debug() << "created model label 0x" << (void*)ret
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<< " from node 0x" << (void*)geom
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<< ", set _type(" << (int)(ret->_type) << ") to MODEL("
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<< (int)MODEL << ")" << endl;
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<< " from node 0x" << (void*)geom
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<< ", set _type(" << (int)(ret->_type) << ") to MODEL("
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<< (int)MODEL << ")" << endl;
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#endif
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return ret;
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}
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@ -332,7 +341,7 @@ int GuiLabel::freeze() {
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{
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#ifdef _DEBUG
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gui_cat->spam() << "GuiLabel:: freezing text node (0x" << (void*)this
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<< ")" << endl;
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<< ")" << endl;
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#endif
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TextNode* n = DCAST(TextNode, _geom);
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return n->freeze();
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@ -349,7 +358,7 @@ int GuiLabel::thaw() {
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{
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#ifdef _DEBUG
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gui_cat->spam() << "GuiLabel:: thawing text node (0x" << (void*)this
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<< ")" << endl;
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<< ")" << endl;
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#endif
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TextNode* n = DCAST(TextNode, _geom);
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return n->thaw();
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@ -366,20 +375,20 @@ void GuiLabel::get_extents(float& l, float& r, float& b, float& t) {
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{
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TextNode* n = DCAST(TextNode, _geom);
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if (n->has_card()) {
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LVecBase4f v = n->get_card_transformed();
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l = v[0];
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r = v[1];
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b = v[2];
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t = v[3];
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LVecBase4f v = n->get_card_transformed();
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l = v[0];
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r = v[1];
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b = v[2];
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t = v[3];
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} else {
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LVector3f ul = n->get_upper_left_3d() - LPoint3f::origin();
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LVector3f lr = n->get_lower_right_3d() - LPoint3f::origin();
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LVector3f up = LVector3f::up();
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LVector3f right = LVector3f::right();
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l = ul.dot(right);
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r = lr.dot(right);
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b = lr.dot(up);
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t = ul.dot(up);
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LVector3f ul = n->get_upper_left_3d() - LPoint3f::origin();
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LVector3f lr = n->get_lower_right_3d() - LPoint3f::origin();
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LVector3f up = LVector3f::up();
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LVector3f right = LVector3f::right();
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l = ul.dot(right);
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r = lr.dot(right);
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b = lr.dot(up);
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t = ul.dot(up);
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}
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}
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break;
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@ -391,46 +400,46 @@ void GuiLabel::get_extents(float& l, float& r, float& b, float& t) {
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LVector3f ul, lr;
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if (xs > ys) {
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// horizontally dominant
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ratio = ((float)ys) / ((float)xs);
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ratio *= 0.5f;
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ul = LVector3f::rfu(-0.5f, 0.0f, ratio);
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lr = LVector3f::rfu(0.5f, 0.0f, -ratio);
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// horizontally dominant
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ratio = ((float)ys) / ((float)xs);
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ratio *= 0.5f;
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ul = LVector3f::rfu(-0.5f, 0.0f, ratio);
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lr = LVector3f::rfu(0.5f, 0.0f, -ratio);
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} else {
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// vertically dominant
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ratio = ((float)xs) / ((float)ys);
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ratio *= 0.5f;
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ul = LVector3f::rfu(-ratio, 0.0f, 0.5f);
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lr = LVector3f::rfu(ratio, 0.0f, -0.5f);
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// vertically dominant
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ratio = ((float)xs) / ((float)ys);
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ratio *= 0.5f;
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ul = LVector3f::rfu(-ratio, 0.0f, 0.5f);
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lr = LVector3f::rfu(ratio, 0.0f, -0.5f);
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}
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/*
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LMatrix4f mat = LMatrix4f::scale_mat(LVector3f::rfu(_scale_x, _scale_y,
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_scale_z)) *
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LMatrix4f::scale_mat(_scale) *
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LMatrix4f::translate_mat(_pos);
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_scale_z)) *
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LMatrix4f::scale_mat(_scale) *
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LMatrix4f::translate_mat(_pos);
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ul = ul * mat;
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lr = lr * mat;
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*/
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// optimize above
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lr = lr * mat;
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*/
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// optimize above
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LVector3f scalevec1 = LVector3f::rfu(_scale_x*_scale, _scale_y*_scale, _scale_z*_scale);
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LVector3f scalevec2 = LVector3f::rfu((_mirror_x?-1.0f:1.0f),
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1.0f,
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(_mirror_y?-1.0f:1.0f));
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LVector3f scalevec2 = LVector3f::rfu((_mirror_x?-1.0f:1.0f),
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1.0f,
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(_mirror_y?-1.0f:1.0f));
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scalevec1._v.v._0 *= scalevec2._v.v._0;
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scalevec1._v.v._1 *= scalevec2._v.v._1;
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scalevec1._v.v._2 *= scalevec2._v.v._2;
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scalevec1._v.v._0 *= scalevec2._v.v._0;
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scalevec1._v.v._1 *= scalevec2._v.v._1;
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scalevec1._v.v._2 *= scalevec2._v.v._2;
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ul._v.v._0 = scalevec1._v.v._0 * ul._v.v._0 + _pos._v.v._0;
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ul._v.v._1 = scalevec1._v.v._1 * ul._v.v._1 + _pos._v.v._1;
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ul._v.v._2 = scalevec1._v.v._2 * ul._v.v._2 + _pos._v.v._2;
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ul._v.v._0 = scalevec1._v.v._0 * ul._v.v._0 + _pos._v.v._0;
|
||||
ul._v.v._1 = scalevec1._v.v._1 * ul._v.v._1 + _pos._v.v._1;
|
||||
ul._v.v._2 = scalevec1._v.v._2 * ul._v.v._2 + _pos._v.v._2;
|
||||
|
||||
lr._v.v._0 = scalevec1._v.v._0 * lr._v.v._0 + _pos._v.v._0;
|
||||
lr._v.v._1 = scalevec1._v.v._1 * lr._v.v._1 + _pos._v.v._1;
|
||||
lr._v.v._2 = scalevec1._v.v._2 * lr._v.v._2 + _pos._v.v._2;
|
||||
lr._v.v._0 = scalevec1._v.v._0 * lr._v.v._0 + _pos._v.v._0;
|
||||
lr._v.v._1 = scalevec1._v.v._1 * lr._v.v._1 + _pos._v.v._1;
|
||||
lr._v.v._2 = scalevec1._v.v._2 * lr._v.v._2 + _pos._v.v._2;
|
||||
|
||||
l = ul.dot(ul.right());
|
||||
r = lr.dot(lr.right());
|
||||
|
|
@ -495,10 +504,10 @@ float GuiLabel::get_width(void) {
|
|||
{
|
||||
TextNode* n = DCAST(TextNode, _geom);
|
||||
if (n->has_card()) {
|
||||
LVecBase4f v = n->get_card_actual();
|
||||
w = v[1] - v[0];
|
||||
LVecBase4f v = n->get_card_actual();
|
||||
w = v[1] - v[0];
|
||||
} else
|
||||
w = n->get_width();
|
||||
w = n->get_width();
|
||||
}
|
||||
break;
|
||||
case SIMPLE_TEXTURE:
|
||||
|
|
@ -529,10 +538,10 @@ float GuiLabel::get_height(void) {
|
|||
{
|
||||
TextNode* n = DCAST(TextNode, _geom);
|
||||
if (n->has_card()) {
|
||||
LVecBase4f v = n->get_card_actual();
|
||||
h = v[3] - v[2];
|
||||
LVecBase4f v = n->get_card_actual();
|
||||
h = v[3] - v[2];
|
||||
} else
|
||||
h = n->get_width();
|
||||
h = n->get_width();
|
||||
}
|
||||
break;
|
||||
case SIMPLE_TEXTURE:
|
||||
|
|
@ -591,7 +600,7 @@ void GuiLabel::set_text(const string& val) {
|
|||
break;
|
||||
default:
|
||||
gui_cat->warning() << "trying to set text on an unknown label type ("
|
||||
<< (int)_type << ")" << endl;
|
||||
<< (int)_type << ")" << endl;
|
||||
}
|
||||
recompute();
|
||||
}
|
||||
|
|
@ -606,7 +615,7 @@ void GuiLabel::set_shadow_color(const Colorf& c) {
|
|||
break;
|
||||
case SIMPLE_TEXTURE:
|
||||
gui_cat->warning() << "tried to set shadow color on a texture label"
|
||||
<< endl;
|
||||
<< endl;
|
||||
break;
|
||||
case SIMPLE_CARD:
|
||||
gui_cat->warning() << "tried to set shadow color on a card label" << endl;
|
||||
|
|
@ -647,7 +656,7 @@ void GuiLabel::set_shadow(float x, float y) {
|
|||
break;
|
||||
default:
|
||||
gui_cat->warning() << "trying to set shadow on an unknown label type ("
|
||||
<< (int)_type << ")" << endl;
|
||||
<< (int)_type << ")" << endl;
|
||||
}
|
||||
recompute();
|
||||
}
|
||||
|
|
@ -674,7 +683,7 @@ void GuiLabel::set_align(int a) {
|
|||
break;
|
||||
default:
|
||||
gui_cat->warning() << "trying to set align on an unknown label type ("
|
||||
<< (int)_type << ")" << endl;
|
||||
<< (int)_type << ")" << endl;
|
||||
}
|
||||
recompute();
|
||||
}
|
||||
|
|
@ -730,7 +739,7 @@ int GuiLabel::set_draw_order(int order) {
|
|||
break;
|
||||
default:
|
||||
gui_cat->warning() << "trying to set draw order on an unknown label type ("
|
||||
<< (int)_type << ")" << endl;
|
||||
<< (int)_type << ")" << endl;
|
||||
}
|
||||
this->thaw();
|
||||
return ret;
|
||||
|
|
@ -758,7 +767,7 @@ int GuiLabel::soft_set_draw_order(int order) {
|
|||
break;
|
||||
default:
|
||||
gui_cat->warning() << "trying to set draw order on an unknown label type ("
|
||||
<< (int)_type << ")" << endl;
|
||||
<< (int)_type << ")" << endl;
|
||||
}
|
||||
this->thaw();
|
||||
return ret;
|
||||
|
|
|
|||
Loading…
Reference in New Issue