tests: Add unit tests for #1105
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@ -227,6 +227,12 @@ def test_load_texture_rgb1_alpha(pool, image_rgb_path, image_gray_path):
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assert tex.num_components == 2
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def test_reuse_texture(pool, image_rgba_path):
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tex1 = pool.load_texture(image_rgba_path)
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tex2 = pool.load_texture(image_rgba_path)
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assert tex1 == tex2
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def test_reload_texture_fewer_channels(pool, image_rgba_path):
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tex = pool.load_texture(image_rgba_path)
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assert pool.has_texture(image_rgba_path)
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@ -255,11 +261,55 @@ def test_reload_texture_with_alpha(pool, image_rgb_path, image_gray_path):
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def test_reload_texture_without_alpha(pool, image_rgb_path, image_gray_path):
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tex = pool.load_texture(image_rgb_path, image_gray_path)
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assert tex.num_components == 4
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tex1 = pool.load_texture(image_rgb_path, image_gray_path)
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assert tex1.num_components == 4
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tex = pool.load_texture(image_rgb_path)
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assert tex.num_components == 3
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tex2 = pool.load_texture(image_rgb_path)
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assert tex2.num_components == 3
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assert tex1.num_components == 4
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assert tex1 != tex2
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def test_reload_texture_different_sampler(pool, image_rgb_path):
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sampler = core.SamplerState()
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sampler.wrap_u = core.Texture.WM_clamp
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tex1 = pool.load_texture(image_rgb_path, 0, False, core.LoaderOptions(), sampler)
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assert tex1.wrap_u == core.Texture.WM_clamp
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sampler = core.SamplerState()
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sampler.wrap_u = core.Texture.WM_repeat
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tex2 = pool.load_texture(image_rgb_path, 0, False, core.LoaderOptions(), sampler)
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assert tex2.wrap_u == core.Texture.WM_repeat
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assert tex1.wrap_u == core.Texture.WM_clamp
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assert tex1 != tex2
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def test_reload_texture_with_force_srgb(pool, image_rgb_path):
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tex1 = pool.load_texture(image_rgb_path)
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assert tex1.format == core.Texture.F_rgb
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options = core.LoaderOptions()
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options.set_texture_flags(options.get_texture_flags() | core.LoaderOptions.TF_force_srgb)
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tex2 = pool.load_texture(image_rgb_path, 0, False, options)
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assert tex2.format == core.Texture.F_srgb
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assert tex1.format == core.Texture.F_rgb
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assert tex1 != tex2
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def test_reload_texture_with_format(pool, image_rgb_path):
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tex1 = pool.load_texture(image_rgb_path)
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assert tex1.format == core.Texture.F_rgb
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options = core.LoaderOptions()
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options.set_texture_format(core.Texture.F_rgb5)
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tex2 = pool.load_texture(image_rgb_path, 0, False, options)
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assert tex2.format == core.Texture.F_rgb5
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assert tex1.format == core.Texture.F_rgb
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assert tex1 != tex2
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def test_empty_texture_filters(pool):
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