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@ -389,7 +389,7 @@ make_computed_vertices(Character *character, CharacterMaker &char_maker) {
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// Temporary: the ComputedVertices object currently doesn't support
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// multitexture.
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character->_cv._texcoords = _texcoords[InternalName::get_texcoord()];
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character->_cv._texcoords = _texcoords[InternalName::get_texcoord().p()];
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// Finally, add in all the morph definitions.
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Morphs::const_iterator mi;
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