David Rose
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00a87f7c44
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fix a bit more type inheritance issues
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2011-09-09 00:52:17 +00:00 |
David Rose
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0687324183
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fix memory leak
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2011-09-09 00:14:17 +00:00 |
David Rose
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a4909730dc
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better movie seeking behavior
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2011-09-08 17:49:16 +00:00 |
David Rose
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79e60e25ec
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hey, I overlooked heap_alloc_array() et al
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2011-09-08 15:34:07 +00:00 |
David Rose
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0ce0196027
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can't query TypeHandle::none() pointers
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2011-09-08 15:19:21 +00:00 |
David Rose
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369f93951f
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fix a memory leak in the garbage-collect-states case
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2011-09-08 15:02:34 +00:00 |
David Rose
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007b7d3f9e
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tracking down memory leaks
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2011-09-08 02:28:14 +00:00 |
David Rose
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d7ee644809
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simple error prevented driver-generate-mipmaps from working
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2011-09-08 01:14:13 +00:00 |
David Rose
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e552c230a0
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further debugging in TransformState (and one important bugfix)
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2011-09-07 23:44:36 +00:00 |
enn0x
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212ed1e510
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Switch from setVelocityForTimeInterval to setWalkDirection.
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2011-09-07 21:54:44 +00:00 |
David Rose
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ad0a1ab64f
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use dual linked lists instead of a linked list and a pset
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2011-09-07 06:22:04 +00:00 |
David Rose
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48df7995e5
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need garbageCollectStates task
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2011-09-07 00:31:22 +00:00 |
enn0x
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e722b48c02
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Added some documentation.
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2011-09-06 22:43:26 +00:00 |
enn0x
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66ace2c235
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Added methods for getting and setting (overriding) inertia.
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2011-09-06 22:16:58 +00:00 |
David Rose
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59ec701a26
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build once more with the Tau profiler
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2011-09-06 17:29:30 +00:00 |
David Rose
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37bdfa9815
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typo
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2011-09-06 03:15:49 +00:00 |
David Rose
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525c422d74
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compilation fix
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2011-09-06 00:55:48 +00:00 |
David Rose
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3ed8632a68
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further bugfixes
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2011-09-05 23:53:19 +00:00 |
David Rose
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229cf67ae5
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Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
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2011-09-04 15:47:45 +00:00 |
David Rose
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220ba658a0
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new, experimental TransformState seems to work better for multithreading
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2011-09-04 02:52:41 +00:00 |
David Rose
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c3d8f81581
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progress on multithreaded Panda
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2011-09-04 00:11:57 +00:00 |
David Rose
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08693413e8
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need a destructor to fix a major file handle leak!
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2011-09-04 00:11:18 +00:00 |
enn0x
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05ff620572
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Fixed bug with scale P2B synchronisation.
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2011-09-03 00:37:37 +00:00 |
David Rose
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f63bf2526a
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forgot to check this in
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2011-09-02 23:09:18 +00:00 |
David Rose
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5bdb3e695f
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typo
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2011-09-02 23:07:23 +00:00 |
David Rose
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27f8cf2e06
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add loaded_textures_lock to avoid deadlock
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2011-09-02 19:31:32 +00:00 |
David Rose
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eb0f42af91
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remove bogus assert
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2011-09-02 00:22:32 +00:00 |
David Rose
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dad8b88c62
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whoops, forgot to remove debug output
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2011-09-01 20:59:07 +00:00 |
David Rose
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6154c9b431
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use unicode flavors of RegisterClass et al
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2011-08-30 15:56:41 +00:00 |
David Rose
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53f656f028
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windows unicode support
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2011-08-30 03:02:38 +00:00 |
David Rose
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6ecf2fed29
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preparing for unicode filenames
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2011-08-29 04:33:00 +00:00 |
David Rose
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dcc4a33ae9
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protect x11 namespace better; support building with x11 support on osx too
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2011-08-28 23:31:28 +00:00 |
enn0x
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fcd08bf996
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Added some documentation to BulletWheel (contributed by tanuva).
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2011-08-28 20:58:52 +00:00 |
enn0x
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948a3810e1
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Added some documentation. Thanks to tanuva who provided the descriptions.
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2011-08-26 22:21:48 +00:00 |
enn0x
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949fc99c0f
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Mac linebreaks not supported by MSVC.
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2011-08-25 22:46:37 +00:00 |
enn0x
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35a3287abd
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Minor fixes, no API change.
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2011-08-25 21:51:53 +00:00 |
David Rose
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5ebc96d531
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new ca bundle
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2011-08-25 21:20:50 +00:00 |
David Rose
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9dfa6e2905
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another update
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2011-08-25 21:13:41 +00:00 |
enn0x
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84187f6e6d
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Automatically wake up rigid bodies if user changes the transform.
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2011-08-24 15:58:07 +00:00 |
rdb
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8edfc69f2b
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this should probably fix the windows build
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2011-08-24 10:02:17 +00:00 |
enn0x
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8c9bb7be1f
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Enforce update of inertia tensor after shape or mass changes.
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2011-08-22 22:03:50 +00:00 |
enn0x
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b110845659
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Renamed BulletDistanceConstraint to BulletSphericalConstraint
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2011-08-22 21:12:20 +00:00 |
David Rose
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6e789ec480
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make 64-bit safe
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2011-08-22 17:47:07 +00:00 |
enn0x
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00f2d43ec1
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More detailed limits for generic constraints.
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2011-08-20 21:22:03 +00:00 |
enn0x
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96061636a2
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Minor renaming for upper/lower limits.
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2011-08-20 20:40:02 +00:00 |
enn0x
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a0b8d5758d
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Replace BulletDebugNode.setVerbose with setters for individual debug components (wireframe, bounding boxes, constraints, normals)
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2011-08-20 11:54:39 +00:00 |
David Rose
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4603b5f652
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disallow negative indices for SwitchNode
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2011-08-16 13:39:13 +00:00 |
David Rose
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a8519d5f0b
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fix color in doc string
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2011-08-16 13:36:34 +00:00 |
enn0x
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d65d78850e
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Fixed bugs with constraints on Linux.
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2011-08-16 11:52:08 +00:00 |
enn0x
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5bea667a74
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An implementation of btMotionState is required for kineamtic bodies.
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2011-08-13 21:29:13 +00:00 |