It creates a clock skew in the PStats timing information that cannot be corrected for in the server. If we want to bring this back, we should either have a global `pause()` and `resume()` (so we can properly pause collection in the meantime, and have a time to reset to, but we'd need to think about how to handle threading) or we should add a `drop_frame()` to drop the current frame. If we must bring it back in its current form, then we need to communicate the clock reset to the server, so that it can properly take it into account.
To access a WeakPointerTo in a thread-safe way, use something like this:
if (auto ptr = weak_ptr.lock()) {
..use ptr as regular PointerTo
}
The new implementation no longer needs a reference to be stored to all weak pointers on the WeakReferenceList; a mere count of weak pointers is sufficient. Therefore, callbacks theoretically no longer require a WeakPointerTo to be constructed.
The WeakPointerTo class is not actually atomic; it could be made so, but I don't believe it's worth it at this time.