David Rose
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c5c21a566a
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UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
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2011-12-18 16:30:31 +00:00 |
David Rose
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dfe16c64f6
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rename all Panda-built libraries to begin with libp3 or libpanda
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2011-12-06 02:39:21 +00:00 |
David Rose
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501470169f
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
David Rose
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9d0860fffd
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get_effective_incomplete_render() for cull too
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2009-01-30 19:14:49 +00:00 |
David Rose
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26754b86ca
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merge dev_slots_2008: slot-based RenderState implementation
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2008-11-19 01:21:44 +00:00 |
David Rose
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d7e6603118
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work-in-progress: asynchronous texture loads
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2008-08-13 01:13:09 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
David Rose
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3b528350bb
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DisplayRegion::make_cull_result_graph()
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2007-06-15 16:54:30 +00:00 |
David Rose
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68c9ef5207
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don't prune nonresident geometry in cull--wait until draw
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2007-06-07 21:45:33 +00:00 |
David Rose
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39dc3d9c3e
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add allow-incomplete-render
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2007-06-06 21:05:17 +00:00 |
David Rose
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33a0c3af8e
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replacing CullBinOcclusionTest with PipeOcclusionCullTraverser, some linmath optimizations
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2007-05-31 21:17:50 +00:00 |
David Rose
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d87cae471d
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more better pstats mem tracking
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2007-05-10 14:40:52 +00:00 |
David Rose
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686bff860f
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fix memory leak when rendering certain particle effects
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2006-05-03 05:31:37 +00:00 |
David Rose
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4a369a0536
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per-displayregion tracking of cull, draw times
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2006-04-28 00:05:43 +00:00 |
David Rose
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9808294212
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factor out more calls to Thread::get_current_thread()
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2006-04-27 14:45:39 +00:00 |
David Rose
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ddd1046462
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factor out Thread::get_current_thread() some more
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2006-04-26 07:31:23 +00:00 |
David Rose
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ffc92f23c8
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more factoring of Thread::get_current_thread
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2006-04-25 16:55:19 +00:00 |
David Rose
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18de188129
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pre-compute GSG::_internal_transform
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2006-04-10 22:14:43 +00:00 |
David Rose
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9e986fce40
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make PStats more thread-friendly
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2006-04-09 20:17:26 +00:00 |
David Rose
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85ba9e05b8
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occlusion test
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2006-04-06 23:22:03 +00:00 |
David Rose
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5173168621
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more pstats options with z-buffer
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2006-03-29 23:37:46 +00:00 |
David Rose
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c0844239f1
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initial rough pass at hierarchical z-buffer visibility. experimental.
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2006-03-29 20:28:33 +00:00 |
Josh Yelon
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cfdd323a13
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FBO changes
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2006-03-29 05:02:16 +00:00 |
David Rose
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c8633086c3
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remove comment
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2006-03-24 22:59:55 +00:00 |
David Rose
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36b51114a9
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remove debug statement
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2006-03-24 18:48:02 +00:00 |
David Rose
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38dde80e5f
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isolate cull from pgraph
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2006-03-24 01:01:34 +00:00 |
David Rose
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a38e063667
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
David Rose
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b6d41dd8c8
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rewrite cameras to use new lens interface
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2001-12-06 02:07:37 +00:00 |
David Rose
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d78b81f540
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more major rewrites for trivial performance gains
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2001-08-09 19:34:41 +00:00 |
David Rose
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bf65f5baf7
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work around compiler crashes
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2001-08-05 19:23:24 +00:00 |
David Rose
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4eba3be9bd
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completely remove NodeAttribute etc.
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2001-08-04 01:53:52 +00:00 |
David Rose
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b13172afd6
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step one of eliminated NodeAttributes for scene graph performance
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2001-08-03 07:20:27 +00:00 |
David Rose
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bdf804a6ac
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add ArcChain to app_traverse(), etc.
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2001-07-30 20:54:55 +00:00 |
David Rose
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c3fd90eaaf
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add QuickRenderTraverser
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2001-07-24 23:31:11 +00:00 |
David Rose
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2187975df5
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fix OnscreenText memory bloat
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2001-07-05 16:10:07 +00:00 |
cxgeorge
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b8479388a7
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remove pch
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2001-06-08 23:56:30 +00:00 |
David Rose
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6be3c950da
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add oobeCull mode
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2001-06-08 22:13:08 +00:00 |
David Rose
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28fffee547
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
cxgeorge
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595f5f730d
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use combined srcs
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2001-06-05 23:21:24 +00:00 |
David Rose
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5df11ef85c
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fix internal compiler error
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2001-06-05 23:17:25 +00:00 |
David Rose
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22288e7e48
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improved memory tracking tools
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2001-06-05 21:34:36 +00:00 |
cxgeorge
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ea0e0137f7
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update precomp hdrs
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2001-06-04 03:37:35 +00:00 |
cxgeorge
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8fb0e507e2
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use precomp hdrs
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2001-06-01 04:28:41 +00:00 |
David Rose
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2f4e207edb
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
David Rose
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fcb24f02ef
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remove tab characters
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2001-05-25 15:56:49 +00:00 |
David Rose
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8b63307833
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More detailed pstats for Cull
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2001-05-22 23:35:38 +00:00 |
David Rose
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be159c08f0
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Adding node counters to PStats
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2001-05-18 18:14:01 +00:00 |
David Rose
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e50b9eb36c
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Revamping PStats to support texture memory, etc.
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2001-05-18 15:53:05 +00:00 |
David Rose
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5ec86c98b8
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*** empty log message ***
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2001-05-17 01:31:12 +00:00 |