Commit Graph

3533 Commits

Author SHA1 Message Date
David Rose 081122fe3b define mouseInterfaceNode 2004-06-12 02:12:16 +00:00
David Rose 8f06b1ad29 correct reverse alphabetical sort 2004-06-12 00:16:06 +00:00
David Rose ac84758d9d eliminate leading underscores 2004-06-11 23:14:39 +00:00
David Rose 1efa50984f add sequencing numbers 2004-06-11 22:25:07 +00:00
David Rose 3358dfaae2 add 'generated automatically' comment 2004-06-11 20:54:21 +00:00
David Rose 9ca7c24919 _thick is unintialized here; don't try to use it 2004-06-11 15:40:06 +00:00
David Rose 3cb846fd39 raise exceptions rather than completely eliminated deprecated methods for now 2004-06-11 14:49:43 +00:00
David Rose fc57934995 remove deprecated interface 2004-06-11 00:00:45 +00:00
David Rose c3606e572d prebuild new polylight flag 2004-06-10 21:16:17 +00:00
David Rose ae9ef03e9b rename Configrc to Config.prc 2004-06-10 18:54:04 +00:00
Asad M. Zaman 67a0fd47db make room for polylight object 2004-06-09 21:30:37 +00:00
Asad M. Zaman 3ff5b79b00 created make_sphere function to reuse code for make_collision_sphere and make_polylight_sphere 2004-06-09 21:04:43 +00:00
Asad M. Zaman 5a19e97534 fixed a bug with multiple sibling portals in view at the same time 2004-06-09 00:48:05 +00:00
David Rose af31909359 publish more methods better 2004-06-09 00:16:38 +00:00
David Rose 55ea6a4e44 publish more methods 2004-06-08 22:31:35 +00:00
Asad M. Zaman b9257df888 final test version of portal clipper. We should test this version well. 2004-06-08 03:03:42 +00:00
David Rose 0105b1fd89 get_element, set_element 2004-06-08 01:26:12 +00:00
Dave Schuyler a759e21eeb added init call for physics collision handler 2004-06-08 01:09:38 +00:00
Asad M. Zaman bd2a0ea086 Recursive portal culling is implemented. This is the 3rd phase. There is one bug where portals are behaving weird when camera is right on the portal plane 2004-06-07 23:40:20 +00:00
David Rose 9ede67f706 build on irix 2004-06-07 23:27:34 +00:00
Asad M. Zaman 01171fd7d2 portals are now clipped against view frustum to generate reduced frustums. There is a bug, which I will work on Monday 2004-06-05 01:56:33 +00:00
Darren Ranalli 9ff0f4d8a8 publish main_tick (for AI stats) 2004-06-05 01:16:33 +00:00
David Rose a42d5f1389 support Configrc* 2004-06-05 00:39:01 +00:00
David Rose 1bced6e324 remove Daniel's name 2004-06-05 00:36:33 +00:00
David Rose 7aa548edeb remove panda.pth 2004-06-04 22:21:17 +00:00
David Rose 1e10f59943 tweak comments 2004-06-04 16:52:46 +00:00
Asad M. Zaman d3d36911de 2nd pass portal clipping. This is integrated into scenegraph 2004-06-04 01:34:14 +00:00
David Rose b960ed2568 remove old crud 2004-06-03 21:53:46 +00:00
David Rose ff8ac9f0a4 const 2004-06-02 21:15:20 +00:00
Asad M. Zaman c3b2cefc72 save as of june 1st 2004-06-02 17:04:38 +00:00
Asad M. Zaman 78c82c3747 interim save 2004-05-27 22:47:39 +00:00
Darren Ranalli 798348ea12 slightly improved hash values 2004-05-27 00:14:27 +00:00
Darren Ranalli d0acfcc4ac Roger's patchfile generation speed optimizations 2004-05-26 22:30:21 +00:00
Asad M. Zaman 1c5385b973 hmm, previous check in caused a crash on toontown, this fixes it 2004-05-26 01:22:09 +00:00
Darren Ranalli f9c4643c93 speed order clarification (comment change) 2004-05-26 00:58:31 +00:00
Asad M. Zaman 51fa0c2ca3 added a new switch to pview to toggle between window/fullscreen 2004-05-25 21:07:15 +00:00
Asad M. Zaman 91a65b3a56 fixed the window/fullscreen toggle crash for some cards 2004-05-25 21:06:24 +00:00
Asad M. Zaman be718ced33 some fixes to make the portal node loaded as portal nodes 2004-05-25 00:26:46 +00:00
David Rose 9c8037ad62 parse portal syntax in egg files 2004-05-20 19:43:33 +00:00
Dave Schuyler c6e0a88590 formatting 2004-05-19 04:19:59 +00:00
Dave Schuyler e881c28f75 Asad's suggested changes to avoid white
line in upper and left edges of each DisplayRegion
2004-05-19 04:19:28 +00:00
Asad M. Zaman aceb35c234 adding portal node, code in progress 2004-05-18 00:51:34 +00:00
Asad M. Zaman 4a24b121b0 python toggle switch allows the portal culling to be on/off 2004-05-18 00:50:43 +00:00
Asad M. Zaman 387e2e8131 creating a portal mask for portal culling 2004-05-14 00:27:28 +00:00
Asad M. Zaman b24ea6211d first pass prototype of portal culling system 2004-05-13 22:22:08 +00:00
Asad M. Zaman f1de5451a3 first pass prototype of portal culling system 2004-05-13 22:12:57 +00:00
David Rose 17997c0541 clear pointer on reading bam 2004-05-12 22:25:58 +00:00
David Rose 95f8fa1fb8 fix crash when meshing certain models 2004-05-07 17:42:39 +00:00
David Rose fb79ed6314 add has_normals 2004-05-04 23:34:11 +00:00
David Rose 382f0527eb fix stopped-chat wordwrap problem 2004-04-30 20:58:21 +00:00