Brian Lach
fd227f6492
bullet: allow creation of BulletCapsuleShape from CollisionTube
2018-07-06 13:31:00 -04:00
rdb
d4d582484f
display: fix ability to make screenshots in multithreaded pipeline
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Problem is that WGL is strict about binding context in different thread while it is still bound in another thread. Either way we need to make sure the draw thread is not rendering, so if you call get_screenshot() from a thread other than the draw thread, it uses the GraphicsEngine to wait until the draw thread is idle and then asks it to do the get_screenshot().
Fixes #360
2018-07-05 19:02:37 +02:00
rdb
b85fead09d
wgldisplay: report context binding error, keep track of thread
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This isn't really a complete solution, just a stopgap measure to prevent a crash.
2018-07-05 17:55:39 +02:00
rdb
5fe294a467
bullet: prevent softbody with AABB out of bounds from asserting
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See #357
2018-07-05 12:48:11 +02:00
rdb
96a48a6848
glgsg: fix issue with extract_texture_data and buffer textures
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It would always extract the last-created buffer texture, not the texture in question.
2018-07-04 20:56:07 +02:00
rdb
00888518fe
gobj: add F_r32i and F_r32 to TexturePeeker
2018-07-04 20:31:08 +02:00
rdb
f2976b03ec
gobj: add alignment support and move semantics to SimpleAllocator
2018-07-02 12:55:18 +02:00
rdb
f5a78d599d
putil: make LinkedListNode moveable
2018-06-30 21:38:45 +02:00
rdb
94cbdc563b
general: fix a few more compiler warnings
2018-06-30 17:19:23 +02:00
David Carlsson
371e60c768
bullet: Change the b2p sync-order to allow parenting BulletWheels to a BulletVehicle
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Parenting a BulletVehicle's wheels to the chassis-BulletRigidBodyNode now works as expected. Previously doing this would make the wheels appear to be positioned one frame ahead of the chassis, because the wheel's position were synced before the chassis' position.
For more information see issue #250 .
Closes #349
2018-06-23 00:02:10 +02:00
David Carlsson
c18abad8c3
bullet: Interpolate BulletVehicle-wheel transform before syncing it to panda
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Bullet automatically interpolate most bodies for us (for example the "chassis"
of a BulletVehicle), but BulletVehicle-wheels must be manually interpolated by
calling 'updateWheelTransform()'. Otherwise they will slowly rubber-band
between their intended position and a position one frame ahead in time.
For more information see issue #250 .
2018-06-23 00:01:41 +02:00
rdb
29a08932ea
display: improve mouselook smoothness significantly, esp if low FPS
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This problem occurs when movePointer is used to reset the mouse back to the center every frame, a very common way to implement mouselook on Windows (which has no relative mouse mode). Any movement between the last event loop run and the call to movePointer is destroyed, resulting in quite choppy mouselook in most implementations.
The solution is for getPointer to always return the latest mouse cursor position. This goes a long way but is not 100% perfect; see the discussion in #359 for other solutions.
Fixes #359
2018-06-22 23:58:56 +02:00
rdb
927fcda817
shader: fix shader newline error with Intel drivers
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It appears that Intel drivers always need a newline at the end of the file.
2018-06-22 20:53:56 +02:00
rdb
582cc2991e
pipeline: add TypeHandle for CycleData if DO_PIPELINING is set
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This helps to identify CycleData when tracking memory usage via MemoryUsage.
2018-06-22 20:52:44 +02:00
rdb
b0bbc66f06
bullet: document that sweep_test_closest is convex-only in API ref
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Closes #356
2018-06-19 00:37:29 +02:00
rdb
886e1c2f16
general: fix many compilation warnings in GCC 8
2018-06-19 00:37:28 +02:00
rdb
835aab5424
physx: fix compiler errors
2018-06-15 18:05:41 +02:00
rdb
d48695cb2e
glgsg: fix occasional WeakPointerTo dereference
2018-06-14 22:51:35 +02:00
rdb
19e1b1d877
pgraph: add version of RenderState::get_attrib(_def) taking a CPT
2018-06-14 22:51:12 +02:00
rdb
f804b10d45
Fix more compiler warnings
2018-06-14 22:49:45 +02:00
rdb
83f637ea9f
ffmpeg: fix compilation for older FFMpeg versions
2018-06-14 19:00:13 +02:00
rdb
c1fbeaea51
display: allow full access to all 4 of each aux buffer category
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I think there was some confusion about how set_aux_rgba (and friends) worked; it seems the original intent was to toggle each individual buffer whereas it is actually interpreted as a count of how many of these buffers should be enabled. We should try to clarify the API and/or replace it with something better as soon as possible.
2018-06-14 16:08:33 +02:00
Sam Edwards
b2bfb31114
general: Remove `using std::*` from headers
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Also remove most `using namespace std;` statements. The only one that remains is in py_panda.h.
Closes #350
Closes #335
2018-06-14 16:04:49 +02:00
rdb
d284cedbea
movies/ffmpeg: support grayscale and grayscale-alpha videos
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Fixes #352
2018-06-14 14:22:56 +02:00
rdb
9231694f8f
gobj: fix Python 3 support for GVADHandle::get_(sub)data/set_(sub)data
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That said, you should really be using the buffer protocol; you can create a memoryview() directly around the GeomVertexArrayData.
2018-06-14 14:11:34 +02:00
Younguk Kim
d22da73a4c
Fix macro redefinition warning
2018-06-14 09:33:19 +09:00
Sam Edwards
69d5fcf3b0
pgraph: Fix use of incomplete GeomNode in PT(GeomNode)
2018-06-12 16:18:15 -06:00
Sam Edwards
a971bc1dfc
general: Break apart BUILDING_PANDAGL
2018-06-12 16:15:45 -06:00
Sam Edwards
768f78306a
general: Break apart BUILDING_PANDAEGG
2018-06-12 16:15:25 -06:00
Sam Edwards
e73c25d15e
general: Break apart BUILDING_PANDAPHYSICS
2018-06-12 16:15:04 -06:00
Sam Edwards
7e61891c09
general: Fix more DLL linkage and EXPCL_PANDA_ macros
2018-06-12 16:14:33 -06:00
rdb
eab8b1c7a3
tform: MouseWatcher sort should uniquify duplicates
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Also change the code to use range-for when appropriate, which improves code readability.
2018-06-12 13:44:24 +02:00
rdb
65217a258d
tform: allow calling MouseWatcher::add_region with same region twice
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Previously, this was an error. Now, it will simply silently be ignored, making it behave more like a set.
2018-06-12 12:45:48 +02:00
rdb
b88bd99704
Various compiler warning fixes
2018-06-12 12:38:07 +02:00
rdb
494ba40c5e
Fix compilation error on Android
2018-06-11 14:35:37 +02:00
Sam Edwards
bc596797a3
general: Resolve some warnings unique to Windows
2018-06-10 02:25:10 -06:00
Sam Edwards
3c6ebb56bd
general: pvector<unsigned char> -> vector_uchar
2018-06-10 02:25:10 -06:00
Sam Edwards
f1eb811c0e
general: Break apart BUILDING_PANDAEXPRESS
2018-06-10 01:37:31 -06:00
Sam Edwards
b8bc1bb5e9
gobj: Include, don't forward-declare, BamCacheRecord in shader.h
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Closes #346
2018-06-10 01:37:13 -06:00
Sam Edwards
7790f8429d
general: Fully qualify header references into the std namespace
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Closes #341
2018-06-07 10:35:12 +02:00
rdb
b7f8ddfe35
dxgsg9: fix type mismatch in min() call
2018-06-07 10:34:47 +02:00
rdb
8a9d83b604
physx: fix compile error
2018-06-04 17:28:13 +02:00
rdb
be282627a8
express: make PointerTo directly initializable from nullptr
2018-06-04 11:21:18 +02:00
Sam Edwards
f0fc6e6d56
express: Fully qualify std::nullptr_t
2018-06-03 16:56:53 -06:00
Sam Edwards
5e82671084
general: Do away with TYPENAME macro
2018-06-03 16:36:34 -06:00
Sam Edwards
e2b4353800
general: Replace NULL (and 0 as pointer) with C++11 nullptr
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Exceptions to this replacement are:
- .c files
- Headers included by a .c file
- stb_image.h
- dr_flac.h
- Strings
- Comments
2018-06-03 16:35:13 -06:00
Sam Edwards
92d2f5e195
general: Don't use NULL where not appropriate
2018-06-03 16:31:01 -06:00
Sam Edwards
d422d74abb
general: Clean up asserts which were abusing NULL
2018-06-03 16:26:44 -06:00
Sam Edwards
ebe1b0763f
express: Allow WeakPointer comparisons to nullptr
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This saves us from having to do casts like:
if (foo == (const FooType *)nullptr) {
...
}
2018-06-03 16:26:44 -06:00
rdb
57602d750f
cocoadisplay: don't crash if window/buffer fails to open
2018-06-03 22:35:37 +02:00