David Rose
|
a30470be19
|
flatten_medium() should also unify
|
2006-02-27 18:16:32 +00:00 |
David Rose
|
2109394560
|
register RescaleNormalAttrib
|
2006-02-24 19:54:41 +00:00 |
David Rose
|
e122b6b78c
|
fix bounds calculation agani
|
2006-02-15 18:14:06 +00:00 |
David Rose
|
1d2282a879
|
pipelining getting close; uprev bam version to 6.0
|
2006-02-14 19:07:47 +00:00 |
David Rose
|
863cac3baf
|
logic error
|
2006-02-10 23:35:12 +00:00 |
aignacio_sf
|
ffbde58774
|
Added get_load_error function. Needed to know if the file was properly loaded or not before using a shader.
|
2006-02-10 20:35:59 +00:00 |
Roger Hughston
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8065be4f57
|
More Motion in osx Land
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2006-02-10 20:13:14 +00:00 |
David Rose
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1f11a05ff7
|
reset_prev_transform legal in sub-thread
|
2006-02-10 17:23:34 +00:00 |
David Rose
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79f1462eb1
|
mo' better pipelining
|
2006-02-09 23:47:29 +00:00 |
David Rose
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c75b55eb98
|
better pipelining
|
2006-02-03 18:12:08 +00:00 |
David Rose
|
629a2f087a
|
first pass at cheesy pipelining
|
2006-02-01 19:44:03 +00:00 |
David Rose
|
ecf6915a02
|
better diagnostic
|
2006-01-26 14:34:12 +00:00 |
David Rose
|
5c623893be
|
flatten_strong() should unify too
|
2006-01-25 22:35:47 +00:00 |
David Rose
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ef9dfea9df
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be explicit with vfs->open_read_file(), etc.
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2006-01-25 22:18:07 +00:00 |
David Rose
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420ab68136
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implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz.
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2006-01-25 17:45:31 +00:00 |
David Rose
|
3c39318b34
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add TextureStageCollection::sort()
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2006-01-20 20:46:13 +00:00 |
David Rose
|
8567173ece
|
more threading issues
|
2006-01-16 15:42:28 +00:00 |
David Rose
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cf01ef9cd6
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add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
David Rose
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dced1a00cb
|
add more loader options
|
2006-01-14 00:43:50 +00:00 |
David Rose
|
572a146c24
|
untabify
|
2006-01-13 18:38:07 +00:00 |
David Rose
|
42b082e5b9
|
incorrect assert return
|
2006-01-13 15:40:33 +00:00 |
David Rose
|
5ea15b9dd7
|
add NodePath.has_texcoord()
|
2006-01-13 00:58:55 +00:00 |
David Rose
|
6148912b62
|
read from bam properly
|
2005-12-07 21:42:35 +00:00 |
David Rose
|
65244d9d90
|
fix vp sky
|
2005-11-30 18:19:59 +00:00 |
Jason Yeung
|
168d499af6
|
prevent crash when sprite particle renderer is flattened accidentally
|
2005-10-25 00:01:49 +00:00 |
David Rose
|
726410e386
|
regularize vec3's a bit
|
2005-10-21 23:56:40 +00:00 |
Josh Yelon
|
28070dd33e
|
A few fixes to support set_shader_input on attribs
|
2005-10-17 23:09:19 +00:00 |
David Rose
|
9601c8c2cb
|
verbose output for CullBinManager
|
2005-10-14 21:39:46 +00:00 |
David Rose
|
6e8adc36ad
|
straighten out BTM_relative
|
2005-10-12 16:02:41 +00:00 |
David Rose
|
243275a0ed
|
set_scale() doesn't necessarily inflate 2d to 3d
|
2005-10-11 10:45:55 +00:00 |
David Rose
|
1568b255ca
|
extend set_tex_pos() etc. for 3-d
|
2005-10-08 15:07:12 +00:00 |
David Rose
|
6e8a686ef9
|
update comments
|
2005-10-06 13:32:55 +00:00 |
David Rose
|
ce4e89c475
|
LoaderOptions, supporting auto-converting animation from maya filess
|
2005-10-05 22:35:23 +00:00 |
David Rose
|
cb2e0c46f0
|
fix text glyph caching problem
|
2005-10-02 16:56:51 +00:00 |
David Rose
|
1e87ce30c8
|
better output when one NodePath is empty
|
2005-09-30 00:30:58 +00:00 |
David Rose
|
6a788dd958
|
fix crash when using DrawMaskAttrib to hide an object with decals
|
2005-09-29 22:25:55 +00:00 |
David Rose
|
37f874c746
|
add DrawMaskAttrib
|
2005-09-29 01:27:03 +00:00 |
David Rose
|
fd71491bc6
|
individual control of channels in ColorWriteAttrib
|
2005-09-28 14:09:35 +00:00 |
Josh Yelon
|
9729541f63
|
Added macrocomposites
|
2005-09-27 22:05:52 +00:00 |
David Rose
|
5465571963
|
SequenceNode inherits from AnimInterface
|
2005-09-27 17:52:39 +00:00 |
David Rose
|
d9360ffc26
|
squelch warnings on gcc
|
2005-09-26 17:41:51 +00:00 |
David Rose
|
deb254eba7
|
add missing files
|
2005-09-25 16:11:32 +00:00 |
David Rose
|
89ba79e0ba
|
remove references to shaderMode.*
|
2005-09-25 14:42:06 +00:00 |
Josh Yelon
|
2095d8c44f
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
David Rose
|
a7b1f14e80
|
integrate AviTexture better with Panda, rename to OpenCVTexture
|
2005-09-21 23:53:07 +00:00 |
David Rose
|
a4680750b6
|
New state handling code
|
2005-09-21 18:22:46 +00:00 |
Josh Yelon
|
0bb2f00f88
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
Asad M. Zaman
|
8c5c7a6a82
|
revised portals to accommodate space changes
|
2005-09-20 01:27:38 +00:00 |
Josh Yelon
|
83b88c1ac3
|
Shader vertex arrays implemented
|
2005-09-14 03:45:32 +00:00 |
David Rose
|
f5f865b1a6
|
more debugging help
|
2005-09-13 21:23:31 +00:00 |