David Rose
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5ba97d2ccc
|
export more nested classes
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2011-11-02 19:04:00 +00:00 |
David Rose
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8ebd82fbcc
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support cross-compatibility of 32-bit and 64-bit bam files
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2011-10-31 22:24:35 +00:00 |
David Rose
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fd3a43b751
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fix bug handling colors in stdfloat_double build
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2011-10-11 05:22:19 +00:00 |
David Rose
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501470169f
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
David Rose
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9e22c72bf3
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finally, pipelined textures
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2011-10-08 21:04:05 +00:00 |
rdb
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d86356f122
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fog-related shader inputs
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2011-10-08 13:25:51 +00:00 |
David Rose
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72f97c2107
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support NT_float64 as a vertex numeric type
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2011-10-06 18:59:10 +00:00 |
David Rose
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bee4cb326a
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pipeline GraphicsOutput::set_active() to better support offscreen rendering in threaded mode
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2011-10-03 20:23:17 +00:00 |
David Rose
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cd79af53fe
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dx9 shader support from zhao
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2011-09-28 18:42:58 +00:00 |
David Rose
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4ebdf7b6fa
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make_texture() is a useful function to publish
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2011-09-23 18:54:59 +00:00 |
David Rose
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278bc55d62
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a couple more writable-vfs migrations
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2011-09-17 00:40:29 +00:00 |
David Rose
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6064045aa3
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fix an assertion failure at shutdown
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2011-09-09 01:17:35 +00:00 |
David Rose
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00a87f7c44
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fix a bit more type inheritance issues
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2011-09-09 00:52:17 +00:00 |
David Rose
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3ed8632a68
|
further bugfixes
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2011-09-05 23:53:19 +00:00 |
David Rose
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6872488839
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stereo/multiview textures
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2011-08-08 18:55:26 +00:00 |
rdb
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02cd936e73
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bit more tolerant in reading mode strings, for the sake of reading collada texture formats
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2011-07-01 15:27:09 +00:00 |
David Rose
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c4cdae59e0
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fix problem with cached movie textures and textures-power-2
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2011-06-30 00:02:08 +00:00 |
David Rose
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0cf03bc158
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untabify
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2011-06-29 22:09:10 +00:00 |
David Rose
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285d70c29e
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support caching movie files in the model-cache-dir and in a txo file
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2011-06-29 20:33:34 +00:00 |
David Rose
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8fd5dff01c
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fix bogus assert
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2011-06-20 20:20:37 +00:00 |
David Rose
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87ebb4f32c
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fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
|
2011-06-17 18:57:04 +00:00 |
David Rose
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320be916f5
|
a few compiler warnings
|
2011-06-17 17:37:44 +00:00 |
David Rose
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4f59ca4705
|
minor cosmetic change
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2011-06-13 01:57:14 +00:00 |
David Rose
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1e10f5238a
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implicitly drop an empty array during register_format()
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2011-06-09 18:52:39 +00:00 |
rdb
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d6c9ed46a2
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make_copy should be a const method
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2011-06-03 16:29:13 +00:00 |
rdb
|
ffb3eb80ae
|
better debug output
|
2011-05-04 10:42:40 +00:00 |
David Rose
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337a09552f
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fix typos with paren grouping
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2011-05-03 00:08:48 +00:00 |
rdb
|
e461c21c56
|
Slight optimisation
|
2011-03-30 07:20:26 +00:00 |
David Rose
|
cea91656ea
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fix bug with two-parameter set_fov()
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2011-03-22 00:34:42 +00:00 |
David Rose
|
372532346e
|
GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows
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2011-03-12 21:42:34 +00:00 |
rdb
|
6fbdca0c96
|
Experimental texture compression with OpenGL ES
|
2011-03-01 19:20:32 +00:00 |
David Rose
|
3462cbe372
|
fix rescale_texture bug
|
2011-02-28 18:10:15 +00:00 |
David Rose
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95d9a344ae
|
add Texture::rescale_texture()
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2011-02-16 15:30:12 +00:00 |
David Rose
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e3a3170e5b
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add Texture::set_ram_image_as(), Texture::string_*(), Texture::get_tex_scale()
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2011-01-17 18:31:11 +00:00 |
rdb
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04be70338a
|
ugly fix for older versions of Cg
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2011-01-13 17:14:22 +00:00 |
rdb
|
263588716e
|
Add back support for shadow mapping, that CMU students removed
|
2011-01-13 12:10:09 +00:00 |
rdb
|
dd652284a4
|
sm5 geometry programs
|
2010-12-07 21:27:29 +00:00 |
rdb
|
f15b0bed01
|
support generation 5 gpu programs
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2010-12-07 21:04:16 +00:00 |
rdb
|
59bc70bd4b
|
GeomVertexFormat.getColumns
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2010-11-03 14:51:20 +00:00 |
David Rose
|
f6e2d9a387
|
repair OpenCVTexture (not safe for 1.7.x)
|
2010-10-20 16:28:26 +00:00 |
David Rose
|
64300e32bc
|
add describe_vertex()
|
2010-08-25 19:11:08 +00:00 |
David Rose
|
27a65375d0
|
fix comment
|
2010-08-18 21:34:59 +00:00 |
David Rose
|
02a740c143
|
fix cube maps in conjunection with 'preload-textures 0' and model-cache-dir
|
2010-06-12 21:08:13 +00:00 |
David Rose
|
9d14c7867b
|
allow far plane to go further out
|
2010-06-08 22:49:44 +00:00 |
rdb
|
80dba4efd6
|
Preventive fixes for some unlikely memory issues
|
2010-06-04 08:05:49 +00:00 |
David Rose
|
bc0529fce2
|
fix bug with set_subdata
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2010-05-31 18:51:42 +00:00 |
David Rose
|
9d62ca9f98
|
one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
Mike Christel
|
ad30e4c71f
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Overload improved (not optimal, but better than list of string arguments) to set_shader_auto to allow any of normal, glow, gloss, ramp, shadow to be turned on or off via bitmask
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2010-05-03 16:41:16 +00:00 |
Mike Christel
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5dfa504370
|
Texture arrays added to Texture class, passed to shader through setShaderInput(name, texture). A new Cg type sampler2DArray has been added to the panda3d Shader Class.
|
2010-04-29 14:48:44 +00:00 |
David Rose
|
30155fb72e
|
add support for uncompressed luminance and luminance-alpha dds files
|
2010-04-13 17:19:18 +00:00 |