Commit Graph

148 Commits

Author SHA1 Message Date
David Rose 58c13de4ca integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
David Rose 8a44eb5b92 safe iphone build 2009-04-24 22:53:28 +00:00
David Rose 6924727b8b suppress some compiler warnings 2009-04-02 21:36:51 +00:00
David Rose c9ce1ada45 better solution for win32 linking? 2009-03-30 23:58:40 +00:00
David Rose d05d89a5e4 texture-minfilter etc. 2009-03-30 20:00:42 +00:00
David Rose 4b48520ada fix build issues on windows 2009-03-24 18:42:09 +00:00
David Rose 6563c82930 split out ztriangle.cxx into ztriangle_*.cxx 2009-03-24 15:20:50 +00:00
David Rose c76e25c831 copy-textures 2009-03-12 20:44:54 +00:00
David Rose 8b407bb654 build tinysdl with new engine rules 2009-03-07 22:06:24 +00:00
David Rose fe2664c438 blank out alpha channel 2009-03-07 02:40:21 +00:00
David Rose e52bf51058 fix crash on shutdown 2009-03-06 22:17:57 +00:00
David Rose 30671d09a8 whoops, typos in merge 2009-03-06 22:07:22 +00:00
David Rose 5ff71bc8df synchronize with latest glx fixes 2009-03-06 21:59:15 +00:00
David Rose d99674833c fix lookaround task for linux 2009-03-06 21:17:12 +00:00
David Rose 62096c99a4 pass GraphicsEngine to constructors 2009-02-25 23:08:10 +00:00
David Rose 7af1350e4e pass GraphicsEngine through to constructors 2009-02-25 23:04:45 +00:00
David Rose 0f634524be X zoom window 2009-02-24 00:49:22 +00:00
David Rose e4709607c3 color mask 2009-02-21 19:42:44 +00:00
David Rose 923c9929a1 a few more warning squelches 2009-02-19 00:23:08 +00:00
David Rose 25ce8c30e4 fix projected shadows 2009-02-13 20:06:06 +00:00
David Rose 6ded005ea4 fix for big-endian machines 2009-02-13 19:21:00 +00:00
David Rose 24caf70155 tinyOffscreenGraphicsPipe 2009-02-10 00:52:55 +00:00
David Rose 05917ee0b4 support ./ 2009-02-05 00:12:32 +00:00
David Rose 1a4a978b3a dump texture ram between frames, not during a frame 2009-02-04 16:30:28 +00:00
David Rose 1aa39d8088 rename TinyGL -> TinyPanda 2009-02-02 19:05:58 +00:00
David Rose bddadb843e GraphicsPipeSelection::make_module_pipe 2009-01-31 03:05:30 +00:00
David Rose df3fe996b9 add DisplayRegion::set_incomplete_render() 2009-01-26 20:40:48 +00:00
David Rose 27064ac98e support FT_default 2009-01-21 23:12:07 +00:00
David Rose 8d96071d4b support texture wrap modes 2009-01-21 22:38:42 +00:00
David Rose b27ecfeaf5 slightly simpler handing of ram images 2009-01-15 01:11:33 +00:00
David Rose b37a30fe63 add support for libsquish 2009-01-12 23:29:55 +00:00
David Rose a32fe74070 3-stage multitexture 2008-12-27 02:21:22 +00:00
David Rose a9825fe78f texgen 2008-12-27 01:42:50 +00:00
David Rose 28e082c7ea more tweaks to depth bits 2008-12-13 01:29:17 +00:00
David Rose 81fbb04fbf depth offset 2008-12-11 02:29:09 +00:00
David Rose 4d09989995 fix prepare_scene 2008-12-10 21:37:08 +00:00
David Rose 8417ef11a7 better multitex properties 2008-12-10 19:20:28 +00:00
David Rose 76f94669d0 multitexture tinydisplay 2008-12-10 02:28:13 +00:00
David Rose c7f9706553 fix crash with identity state 2008-11-24 21:42:22 +00:00
David Rose 26754b86ca merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
David Rose 9aff32ab79 scissor timer 2008-11-14 02:18:21 +00:00
David Rose d653bfc559 lighting optimization 2008-11-14 00:23:40 +00:00
David Rose c6ec6b12be whoops, fix name 2008-11-13 23:28:13 +00:00
David Rose 51cbe1fb72 clean up Sources.pp files 2008-11-11 23:31:09 +00:00
rdb ade7dabdd9 Support for setParentWindow 2008-11-01 13:04:17 +00:00
David Rose 2a6a39dd4a model_path 2008-10-28 20:06:12 +00:00
David Rose cc8530f8a9 fix unfortunate naming of MouseAndKeyboard node 2008-10-15 03:21:19 +00:00
David Rose 47ee723683 missed a case 2008-10-09 00:33:58 +00:00
David Rose d4c2c9858d SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
David Rose 3113912e4d add X11 2008-10-03 18:52:34 +00:00