David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
David Rose
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8a78fffd8f
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multithreading optimizations, tau profiler, related changes
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2006-04-05 19:36:05 +00:00 |
Asad M. Zaman
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78c010ba01
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first pass: slider bar gui implemented
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2004-10-28 00:49:17 +00:00 |
David Rose
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a28b2a8006
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add initial support for IME candidate strings in-game
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2004-04-02 01:44:28 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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a23a7572a2
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
David Rose
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a38e063667
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
David Rose
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ac8ab3b258
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pgraph pgui
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2002-03-14 16:49:13 +00:00 |
David Rose
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6739d86101
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support keystrokes in addition to button up/down
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2002-02-16 00:09:53 +00:00 |
David Rose
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7c00e5b6ce
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add within/without messages
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2001-10-24 20:39:42 +00:00 |
David Rose
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ef25e2597d
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add groove, ridge; prevent circular ref counts
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2001-07-09 23:04:53 +00:00 |
David Rose
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3bc425127e
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pgui enhancements
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2001-07-07 01:41:49 +00:00 |
David Rose
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0cba400ac0
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further pgui enhancements
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2001-07-05 20:19:08 +00:00 |
David Rose
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68e199f696
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initial pgui stuff
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2001-07-03 23:45:03 +00:00 |