David Rose
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cce4f2195e
|
more threading improvements
|
2008-10-02 18:02:18 +00:00 |
Asad M. Zaman
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464802e722
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as per darren, a better fix
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2008-09-19 23:52:07 +00:00 |
Asad M. Zaman
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24b0ce64e2
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From Darren: fix for scratch pad dummy task crash
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2008-09-19 23:41:28 +00:00 |
David Rose
|
cd8f9030d8
|
wip: starting experimental C-based task manager
|
2008-09-19 01:09:04 +00:00 |
Josh Wilson
|
98548f9779
|
adding hasOwnerViewDoId()
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2008-09-18 03:21:10 +00:00 |
Gyedo Jeon
|
ded3f54e98
|
Made change in networkToLocalTime
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2008-09-18 00:35:27 +00:00 |
Darren Ranalli
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a2997cd277
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removed exceptionLogged decorators, data logging now covered by ExceptionVarDump
|
2008-09-11 23:44:51 +00:00 |
M. Ian Graham
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321c3a4be1
|
Moved askForObjectFieldsByString into the proper class
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2008-09-04 19:49:56 +00:00 |
David Rose
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ddf501b588
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loadModelOnce -> loadModel
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2008-08-28 19:24:59 +00:00 |
Justin Butler
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bcc7ed59a8
|
Small teleporting fix for smoothing to make sure timestamps are up-to-date when smoothed object stops then starts movement.
|
2008-08-27 00:47:22 +00:00 |
Josh Wilson
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265130ae80
|
adding removeAIInterest() and _sendRemoveAIInterest() to allow client to close interests opened by the AI
|
2008-08-21 02:50:49 +00:00 |
Justin Butler
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c7177a828f
|
NPC/ship Telemetry smoothing fixes for Pirates.
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2008-08-14 21:44:54 +00:00 |
Josh Wilson
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f6b0191067
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returning at least 1 for grid size in getGridSizeFromSphere()
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2008-08-13 22:23:30 +00:00 |
M. Ian Graham
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3cd6df210f
|
Fix for multiple outstanding askForObjectField calls for the same field on different objects
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2008-08-07 23:12:00 +00:00 |
Darren Ranalli
|
95abe649e8
|
moved DelayDelete to /home/WDIG/player/toontown
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2008-08-07 21:05:12 +00:00 |
Darren Ranalli
|
ba790dbba1
|
crash on duplicate owner generate
|
2008-07-11 18:52:45 +00:00 |
Josh Wilson
|
a480d86b62
|
asserting notify statements to clean up the game logs
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2008-07-09 01:37:58 +00:00 |
Josh Wilson
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394b86c3cc
|
fixing documentation
|
2008-07-03 19:17:41 +00:00 |
Jason Hancock
|
5f33765f9b
|
fix yield function Roger H
|
2008-06-27 21:06:39 +00:00 |
Justin Butler
|
9362e32d6f
|
forgot to commit this for dynamic ray of light in pirates
|
2008-06-27 00:43:47 +00:00 |
Darren Ranalli
|
6216dd28b9
|
added requestDelete tracking
|
2008-06-19 21:22:06 +00:00 |
Josh Wilson
|
26ea36a23b
|
expanding the gridSphere to account for the offset of the zoneLOD sphere from the center of the grid
|
2008-06-13 23:58:42 +00:00 |
Zachary Pavlov
|
d4d5207987
|
new turn off turn on mechanic
|
2008-06-12 01:26:35 +00:00 |
Darren Ranalli
|
a232e570d8
|
fixed DelayDelete-related crashes, fixed Toontown crashes on game exit
|
2008-06-10 20:50:32 +00:00 |
David Rose
|
fb9c56432a
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
Darren Ranalli
|
ef0ba78f1d
|
added CRDataCache
|
2008-05-21 18:29:13 +00:00 |
Redmond Urbino
|
5b7e57a9da
|
add temp code to help track down client crash
|
2008-05-07 00:17:23 +00:00 |
Darren Ranalli
|
bed83ef77f
|
added forceAllowDelayDelete for legacy support
|
2008-05-02 21:40:41 +00:00 |
Redmond Urbino
|
123ec119f5
|
UNDO temp hacks
|
2008-05-02 01:22:27 +00:00 |
Redmond Urbino
|
7d4e680002
|
TEMPORARY hack to kill client crash. UNDO if when proper fix found
|
2008-05-01 04:28:45 +00:00 |
Darren Ranalli
|
e7391fd489
|
don't allow DelayDeletes outside of generated states
|
2008-05-01 04:13:02 +00:00 |
Redmond Urbino
|
8fba5dd807
|
TEMPORARY hack to kill client crash. UNDO when proper fix found
|
2008-04-30 19:44:45 +00:00 |
Darren Ranalli
|
d6a87a9567
|
prevent multiple auto-interests per DC class
|
2008-03-25 19:04:33 +00:00 |
Darren Ranalli
|
3882d21189
|
removed DistributedToon/isLive checks now that DelayDeleted objects remove themselves from the repository properly
|
2008-02-21 01:24:33 +00:00 |
Darren Ranalli
|
fb964c3d16
|
don't leak DOs that fail to cache
|
2008-02-21 01:12:47 +00:00 |
Darren Ranalli
|
9a0cfd2725
|
remove DO from location tables etc. before delayDeleting, fixes 'duplicate generate' client crashes
|
2008-02-21 00:42:09 +00:00 |
Darren Ranalli
|
a8a8869011
|
detect leaked DelayDeletes, explicitly name and destroy DelayDeletes, base.cr.printDelayDeletes(), prevent DelayDeleted objs from being cached
|
2008-02-20 22:30:38 +00:00 |
Zachary Pavlov
|
396c40dcb0
|
new ~ud support
|
2008-02-05 00:10:51 +00:00 |
Darren Ranalli
|
6de182f3bf
|
added warning about objects that are delayDeleted and cannot be deleted by the CRCache
|
2008-02-02 01:35:40 +00:00 |
Darren Ranalli
|
336b478266
|
disconnect immediately after recving a boot message
|
2008-01-30 21:02:28 +00:00 |
Darren Ranalli
|
2f8cf96fd2
|
fixed misleading return value from send_datagram while bundling messages
|
2008-01-30 19:57:08 +00:00 |
Darren Ranalli
|
59fe42a254
|
removed EnforcesCalldowns
|
2008-01-10 00:06:47 +00:00 |
Darren Ranalli
|
50225ec96e
|
fixed typo that was passing builtin 'object' to handleChildLeave
|
2007-12-17 23:55:34 +00:00 |
David Rose
|
3d062c11be
|
fix compilation error
|
2007-12-07 18:47:19 +00:00 |
Darren Ranalli
|
9dd0e3b685
|
added want-message-bundling
|
2007-12-07 00:58:21 +00:00 |
Darren Ranalli
|
3c65c77a34
|
fixed preAllocateDoId
|
2007-12-06 21:00:59 +00:00 |
Darren Ranalli
|
8cae40674b
|
added setWantMessageBundling
|
2007-12-06 20:59:25 +00:00 |
Darren Ranalli
|
859f6904b8
|
don't abort DC class discovery if a module exists but does not define the class
|
2007-12-06 19:47:29 +00:00 |
Darren Ranalli
|
4b0a024743
|
added support for nested message bundles
|
2007-12-05 03:17:41 +00:00 |
Darren Ranalli
|
113790f2da
|
added message bundling support to guarantee atomic message processing on the state server
|
2007-12-04 23:06:37 +00:00 |