rdb
23232a5b20
pgraphnodes: fix assert when analyzing geoms with strip cut index
2019-07-15 19:42:33 +02:00
rdb
ce6d02b8d7
egg: remove unused matrix_2d variable
2019-07-15 14:54:55 +02:00
rdb
11990833fe
text: fix compilation warnings with implicit int->char32_t cast
2019-07-10 11:20:15 +02:00
rdb
4bb31029f0
pgraph: fix ScissorAttrib compare (fix flickering DirectScrolledFrame)
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Fixes #681
2019-07-10 11:14:54 +02:00
rdb
bac376541f
pgraph: add NodePath.replace_texture()
2019-07-10 09:53:42 +02:00
rdb
ab238bd153
gobj: support non-affine transformations in calc_tight_bounds
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This makes it possible to get the 2D bounding volume of an object as it appears on screen.
2019-07-10 09:30:16 +02:00
rdb
291f3825f4
ffmpeg: fix rare "bad src image pointers" after seek
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Fixes #391
2019-05-13 13:53:34 +02:00
rdb
f183d901cb
bullet: sync rigid body transform when node is reparented
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Reparenting a node will change its net transform, so it should cause a transform sync.
Fixes #629
2019-05-13 13:53:33 +02:00
rdb
750afbb188
device: Linux fixes for Trust GXT 24 and a few other cheap gamepads
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Fixes #576
2019-05-12 20:34:19 +02:00
rdb
c1c74e2cd3
mathutil: add some more assertion checks to PerlinNoise2
2019-05-12 19:22:26 +02:00
rdb
f25532db78
glgsg: properly handle shader compilation failure
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Fixes #645
2019-05-03 20:49:08 +02:00
rdb
0568312324
windisplay: add config var to disable Ctrl+V behaviour
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Fixes #512
2019-05-03 19:41:27 +02:00
rdb
54c6eaeb96
pgui: allow keyboard keys to be added as PGButton click buttons
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These will respond as clicks not when the mouse cursor is hovering over them, but when they have keyboard focus.
Fixes #600
2019-05-03 19:22:21 +02:00
rdb
475bd55bb1
glgsg: add gl-forward-compatible config variable
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This is meant to be used alongside gl-version to request a "forward compatible" OpenGL 3.0 or 3.1 context, which removes support for deprecated features such as the fixed-function pipeline.
2019-05-03 15:46:01 +02:00
rdb
53612512d5
glgsg: more reliable check for core/compat profile
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Fixes #643
2019-05-03 15:43:20 +02:00
rdb
7f0ac22ca5
device: fix mappings for various generic gamepads on Windows
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See also #576
2019-05-02 21:32:31 +02:00
rdb
cc4d5259cc
linmath: fix mat4.get_col3() and mat4.get_row3() when using Eigen
2019-05-02 19:40:23 +02:00
Sebastian Hoffmann
16c3ca5c87
device: Fix swapped axes on right stick for Jess Colour Rumble Pad
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Closes #639
2019-05-01 17:19:18 +02:00
rdb
d9d30cdfd2
collide: compat for typo'ed respect_prev_transform property in 1.10
2019-04-29 22:29:36 +02:00
rdb
333db2b17e
movies: fix compilation issue in MSVC 2015
2019-04-29 22:28:59 +02:00
rdb
fa1ff3d489
movies: fix for loading unseekable Opus files
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Same fix as 00b3fbdb1a but for Opus files.
2019-04-29 11:41:13 +02:00
rdb
2c55663472
movies: allow seeking compressed Ogg Vorbis file to beginning
2019-04-29 11:39:30 +02:00
rdb
a726592244
movies: support looping compressed .wav files
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Any kind of skipping is supported on any kind of stream, actually, but some uses may require reopening the file and skipping some number of bytes, so a warning will be displayed in some cases.
I figure this feature is particularly interesting for .wav files since they are (1) often used for short samples, where skipping bytes is not really a big deal, and (2) aren't inherently compressed so would benefit particularly from zlib compression.
2019-04-29 10:48:04 +02:00
rdb
00b5faca2d
ode: add OdeBody.joints property
2019-04-29 01:06:44 +02:00
Rishabh Tewari
bfb50ab7ff
device: don't crash on Linux if no devices are found
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Fixes #634
Closes #635
2019-04-29 00:32:34 +02:00
rdb
00b3fbdb1a
movies: fix for loading unseekable ogg vorbis files
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Now, compressed/encrypted ogg files will properly be detected as unseekable, and will still be able to be played.
2019-04-28 22:57:06 +02:00
rdb
ca5b4e7b54
ode: fix OdeJoint.attach with None parameters
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Fixes #633
2019-04-28 22:29:29 +02:00
rdb
186d8feef4
movies: properly detect extension of pz/gz audio/video files
2019-04-28 21:49:23 +02:00
rdb
239dc40032
device: fix crash when unplugging certain devices on macOS
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Fixes #621
2019-04-14 22:11:20 +02:00
rdb
5530074945
cocoa: fix crash when typing with RIME as input method
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Fixes #620
2019-04-14 22:10:32 +02:00
rdb
5d3499dc64
x11display: fix crash when starting in fullscreen on Linux/X11
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Fixes #618
2019-04-14 18:01:55 +02:00
rdb
98227daaa5
putil: fix SparseArray::clear_range et al
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Fixes #588
2019-04-14 17:11:42 +02:00
rdb
8b79fb75b9
glgsg: allow multisampling on FBO even if host has no multisamples
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Fixes #601
2019-04-09 13:24:52 +02:00
rdb
77d6a9f5c9
ffmpeg: add "FFmpeg" tag to PandaSystem
2019-04-09 12:09:21 +02:00
rdb
1a9867ae2e
device: remove executable permissions from inputDeviceSet.*
2019-04-02 02:08:47 +02:00
rdb
3ea562d404
collide: handle degenerate case for into-sphere test more robustly
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This case happens, for example, when colliding a capsule with identical begin and end points into a sphere.
2019-03-29 13:29:14 +01:00
rdb
63a764a61b
display: fix missed cases in 364d5d82fe
2019-03-29 13:28:12 +01:00
rdb
364d5d82fe
display: don't apply color-scale-via-lighting to shader inputs
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This isn't working properly at the moment, since the state gets set for the *next* object, causing significant artifacts. I wasn't entirely sure whether to restore the "proper" behavior or not, since applications may be relying on one or the other behavior, but enabling this feature for shaders is a minefield and it's a lot better to just tell people to use p3d_ColorScale instead.
2019-03-26 23:12:41 +01:00
rdb
b0a5cceafd
glgsg: fix support for matrix arrays in vertex data
2019-03-21 12:35:53 +01:00
Sam Edwards
c63562088b
device: Fix missing include
2019-03-18 04:10:35 -06:00
rdb
4f94b3aa0e
egg2pg: fix CollisionBox generation for transformed objects
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Rather than xforming after the fact, which does not work properly for boxes, we need to apply the transform to the vertices around which the box is generated.
Fixes #506
2019-03-17 19:07:47 +01:00
rdb
e486bbcb3f
collide: fix printing CollisionBox
2019-03-17 19:06:45 +01:00
rdb
029d7363cd
distort: fix use of cylindrical_k in oSphereLens.cxx
2019-03-17 00:17:11 +01:00
rdb
bafd523e2b
mathutil: fix bad assert in BoundingBox::set_min_max
2019-03-12 15:36:47 +01:00
rdb
0e70997fbf
x11display: fixes for multi-monitor and fullscreen support
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- DisplayInformation now gives the list of display modes returned by XRRGetScreenResources if RandR 1.2 is supported, which is apparently more reliable than the previous XRRSizes/XRRRates approach.
- Switching fullscreen on X11 to the current resolution on the CRTC that the monitor is on will make the window cover the CRTC properly, rather than forcing the window to have an origin of (0, 0).
- Passing in the pipe's display width/height is commonly done to go fullscreen at native res, but this may not correspond to a real display resolution. It now detects when this is done, and interprets this as "go fullscreen at the native resolution on the current CRTC".
Fixes #575
2019-03-10 19:33:13 +01:00
rdb
08c686ba18
windisplay: fix issues with runtime fullscreen switching
2019-03-08 11:14:56 +01:00
rdb
45778b9e9f
device: use threaded message loop on Windows (see #562 )
2019-03-04 16:20:52 +01:00
rdb
4e92b708ff
Merge branch 'macosstuckwindowfix' of github.com:treamology/panda3d into release/1.10.x
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Closes #536
Fixes #534
2019-03-04 12:23:53 +01:00
rdb
155b1c38ad
bullet: properly expose bullet_contact_added_callback symbol
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Fixes #571 (alongside 92993fe889 )
2019-03-03 21:14:47 +01:00
rdb
92993fe889
bullet: fix assert when setting mass before shape ( #571 )
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Requires compiling Bullet in debug mode to reproduce.
2019-03-03 21:13:36 +01:00