David Rose
|
ec83e7f9c6
|
texture optimizations
|
2004-07-30 22:35:58 +00:00 |
David Rose
|
be0f50c6fb
|
redefine GraphicsEngine::auto_flip; define more pstats collectors
|
2004-03-03 20:22:05 +00:00 |
David Rose
|
587de59ae8
|
add GraphicsEngine::open_windows(), GLGraphicsStateGuardian::_edge_clamp
|
2004-03-03 01:09:38 +00:00 |
David Rose
|
a39aa8f71c
|
add GraphicsOutput::flip_ready
|
2004-03-02 20:11:51 +00:00 |
David Rose
|
2bf87f010a
|
add GraphicsOutput::make_texture_buffer()
|
2004-02-28 00:25:23 +00:00 |
David Rose
|
cb66e630d6
|
properly support single-buffered framebuffers
|
2004-02-19 19:41:52 +00:00 |
David Rose
|
c26166c9cc
|
add GraphicsOutput::sort
|
2004-02-19 02:53:23 +00:00 |
David Rose
|
761c0e78fc
|
add name to GraphicsWindow constructor; add fixed_size to WindowProperties, add show-buffers to Configrc
|
2004-02-18 22:30:54 +00:00 |
David Rose
|
4d416cce51
|
pbuffers shouldn't flip
|
2004-02-18 19:23:36 +00:00 |
David Rose
|
be6354f9ef
|
bracket a few more low-level things with pstats
|
2004-02-18 18:21:00 +00:00 |
David Rose
|
843c0331ae
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
David Rose
|
7b6594acac
|
rename save_screenshot -> save_screenshot_default to prevent confusion
|
2004-02-10 17:23:54 +00:00 |
David Rose
|
57eefece08
|
tweak graphicsBuffer, add wglGraphicsBuffer
|
2004-02-09 13:37:49 +00:00 |
David Rose
|
37be15fdfd
|
define GraphicsBuffer
|
2004-02-07 00:46:44 +00:00 |
David Rose
|
26da9be3e7
|
define GraphicsOutput class
|
2004-02-06 23:41:00 +00:00 |