Darren Ranalli
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2a6b1cb479
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added audioVolumeAttrib
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2006-12-21 23:40:22 +00:00 |
David Rose
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962f43800d
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add alpha-scale-via-texture
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2006-10-10 17:58:08 +00:00 |
David Rose
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42fc71791e
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minor change: calc_tight_bounds should be a const method
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2006-08-18 21:11:16 +00:00 |
David Rose
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1f320c8196
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add set_render_mode_thickness(), set_render_mode_perspective()
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2006-05-12 20:37:21 +00:00 |
David Rose
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9808294212
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factor out more calls to Thread::get_current_thread()
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2006-04-27 14:45:39 +00:00 |
David Rose
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ddd1046462
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factor out Thread::get_current_thread() some more
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2006-04-26 07:31:23 +00:00 |
David Rose
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725e82e6f4
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show_through()
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2006-03-20 20:48:26 +00:00 |
Roger Hughston
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477fdc8775
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OSX Commit
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2006-03-17 22:57:38 +00:00 |
David Rose
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1d2282a879
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pipelining getting close; uprev bam version to 6.0
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2006-02-14 19:07:47 +00:00 |
David Rose
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cf01ef9cd6
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add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
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2006-01-15 06:34:33 +00:00 |
David Rose
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572a146c24
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untabify
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2006-01-13 18:38:07 +00:00 |
David Rose
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5ea15b9dd7
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add NodePath.has_texcoord()
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2006-01-13 00:58:55 +00:00 |
Josh Yelon
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28070dd33e
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A few fixes to support set_shader_input on attribs
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2005-10-17 23:09:19 +00:00 |
David Rose
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1568b255ca
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extend set_tex_pos() etc. for 3-d
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2005-10-08 15:07:12 +00:00 |
Josh Yelon
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2095d8c44f
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New shader system
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2005-09-25 04:06:31 +00:00 |
David Rose
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01333b339c
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*** empty log message ***
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2005-08-04 01:01:31 +00:00 |
David Rose
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e5095d2c31
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NodePath::set_normal_map()
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2005-08-03 00:44:37 +00:00 |
David Rose
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7a249dde55
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add set_python_tag() etc.
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2005-07-06 22:43:53 +00:00 |
David Rose
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0fb2f183e3
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fix primitive bumpmap support
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2005-07-02 13:21:46 +00:00 |
David Rose
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166e7414a6
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first pass at primitive bumpmapping support
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2005-07-02 00:56:30 +00:00 |
David Rose
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bc0d509090
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bam 5.0, new Geom implementation is now official
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2005-06-30 17:42:21 +00:00 |
David Rose
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5e8855ebc8
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fix calc_tight_bounds(), add NodePath::show_tight_bounds()
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2005-04-29 23:06:27 +00:00 |
David Rose
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4f1a424610
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NodePath::get_mat(other) needs to return a concrete
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2005-04-29 15:59:04 +00:00 |
David Rose
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10242ea013
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new NodePath::set_attrib(), set_clip_plane(), etc.
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2005-04-26 17:51:54 +00:00 |
David Rose
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4a5e1e825e
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is_ancestor_of(), get_common_ancestor()
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2005-02-26 00:44:53 +00:00 |
David Rose
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d9d30855d0
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fix line_width and RenderModeAttrib
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2005-01-27 05:21:34 +00:00 |
David Rose
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f939c61b1a
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api-level antialias control
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2005-01-27 02:38:11 +00:00 |
David Rose
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3a00e5c17e
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add set_pos_quat() and set_quat_scale()
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2005-01-17 06:03:58 +00:00 |
David Rose
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dbb24d9cc9
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phash_map, etc.
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2004-10-02 05:07:16 +00:00 |
David Rose
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557060cb1d
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weak pointers, and FadeLODNode fixes for instances/multiple cameras
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2004-09-30 21:29:25 +00:00 |
David Rose
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895b553cdb
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better NodePath interfaces for set_collide_mask()
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2004-09-23 20:57:34 +00:00 |
David Rose
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0369f07074
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all nodes now have a CollideMask
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2004-09-23 19:51:54 +00:00 |
David Rose
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597d379038
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add NodePath::set_color_scale_off() and Camera::set_initial_state() and related methods
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2004-08-03 19:59:21 +00:00 |
David Rose
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64aece121a
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robustify light interface further
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2004-08-02 21:34:46 +00:00 |
David Rose
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8b5014d01e
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clarify NodePath light interfaces
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2004-07-30 18:59:42 +00:00 |
David Rose
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c7c639797e
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merge multitexture support in from branch
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2004-07-30 00:38:35 +00:00 |
David Rose
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a60eb87e19
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add NodePath::set_light() interfaces
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2004-07-29 23:35:06 +00:00 |
Asad M. Zaman
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6a635d6a31
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one function needs to be a const
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2004-07-20 22:34:52 +00:00 |
David Rose
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0fe1abded6
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relative set_fluid_pos
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2004-06-24 23:11:22 +00:00 |
David Rose
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90bf34ddcf
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Further NodePath::find() optimizations
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2004-06-14 19:02:29 +00:00 |
David Rose
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1e10f59943
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tweak comments
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2004-06-04 16:52:46 +00:00 |
David Rose
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4df761d285
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add NodePath::get_top()
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2004-03-31 23:32:57 +00:00 |
David Rose
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232f9395bf
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split out PreparedGraphicsObjects from GraphicsStateGuardians
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2004-02-25 19:34:30 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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28aba7f1a6
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add clear_transform
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2003-11-06 04:51:08 +00:00 |
David Rose
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47e4a10fc8
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add relative uniform set_scale
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2003-11-04 05:13:40 +00:00 |
David Rose
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9ccec9bb73
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preserve get_key() after a remove_node() operation
|
2003-10-27 23:36:54 +00:00 |
David Rose
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8a45c38537
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insist on same graph for colliders
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2003-10-27 21:30:52 +00:00 |
David Rose
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0b8b4f9cef
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change logic for uniqueness of NodePaths w.r.t. instances
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2003-10-25 19:10:09 +00:00 |
David Rose
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f9b2d69d64
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fix NodePath sorting
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2003-10-23 23:59:55 +00:00 |