Commit Graph

3188 Commits

Author SHA1 Message Date
David Rose 77516513ab add CollisionSolid::respect_effective_normal 2003-12-14 17:30:38 +00:00
David Rose af291e2ba8 more verbose diagnostic 2003-12-13 22:13:51 +00:00
David Rose d7d74c0d22 fix tags not being copied 2003-12-11 22:11:14 +00:00
Dave Schuyler 5da93cd1d8 is in outer space 2003-12-11 00:55:46 +00:00
David Rose 14338e4772 check for collisions with spheres that are moving slightly away from polygon 2003-12-10 01:55:45 +00:00
Darren Ranalli 192e70d365 typo fix 2003-12-10 00:37:33 +00:00
David Rose 7086723c67 throw on-floor events only for topmost object 2003-12-10 00:31:07 +00:00
David Rose 7cf30f0bfa filename case problems and float/double confusion 2003-12-09 06:29:47 +00:00
David Rose d833b06333 reduce warning level 2003-12-09 06:27:27 +00:00
Dave Schuyler ad6b8e1c80 added get_impact_velocity 2003-12-09 04:35:29 +00:00
David Rose 875d17c52a remove bogus asserts 2003-12-09 04:05:43 +00:00
Dave Schuyler 50d377f8f0 added collsionHandlerGravity 2003-12-09 02:18:53 +00:00
David Rose 3001f98c0b misplaced paren 2003-12-05 20:13:53 +00:00
David Rose 626e13f485 fix frame-rate-dependent jumping 2003-12-05 20:02:23 +00:00
Dave Schuyler 51d2276dad work in progress, working on jump clipping against a wall 2003-12-05 08:23:24 +00:00
David Rose cfad1d8c3e work on pstats reporting 2003-12-04 18:13:50 +00:00
David Rose cfcd70ad32 be more robust with new collision poly representation 2003-12-04 18:13:33 +00:00
David Rose d2dccc99d3 fix ghost collision solids when loading bam files 2003-12-04 18:12:53 +00:00
David Rose 92e51ab336 install config_collide.h 2003-12-03 02:37:08 +00:00
David Rose 35f5cd7d67 robustify polygons to detect sphere collisions with the polygon edge 2003-12-03 01:59:43 +00:00
David Rose e541881492 fix texture matrix on dx7 2003-11-29 00:52:41 +00:00
David Rose 6dfe2d4a49 better output methods 2003-11-29 00:38:36 +00:00
David Rose 6526538d65 straighten out -TT on animation tables 2003-11-22 20:02:27 +00:00
David Rose e702ea203d *** empty log message *** 2003-11-22 17:51:59 +00:00
David Rose 29cfd81978 support forward-referenced vertex pools 2003-11-21 23:02:52 +00:00
David Rose e76df930c0 changes to prebuild 2003-11-21 17:19:43 +00:00
David Rose 79e76c5b57 debug out, comment 2003-11-21 07:05:34 +00:00
David Rose 211cf35eb5 add more asserts 2003-11-21 07:05:00 +00:00
David Rose 75762f560a -TT x,y,z doesn't work properly with vertex pools under a transform node 2003-11-21 06:47:31 +00:00
David Rose 1cbe39e68e add set_fake_texture_image 2003-11-20 03:35:24 +00:00
David Rose 9f577fdc28 add show_collisions 2003-11-18 22:40:47 +00:00
David Rose 4d3451edab flatten shouldn't scale effective normal 2003-11-17 19:38:36 +00:00
David Rose 65e2377242 replace assertion with warning 2003-11-17 19:18:54 +00:00
David Rose 65246c35a3 fix jitter when standing on poly with adjusted normal 2003-11-17 13:57:23 +00:00
David Rose 3c3fbf8446 temporarily disable use_error_threshold 2003-11-15 20:11:36 +00:00
David Rose 9b0507a4c6 fix bogus error return on timeout for gameserver connect 2003-11-15 18:35:32 +00:00
David Rose 1c638ea9ba show collision polygons that were loaded from pre-4.7 bam files 2003-11-13 19:21:25 +00:00
David Rose 9ca8280f34 oops, typo made polygons sometimes not show up 2003-11-13 06:16:45 +00:00
David Rose e27ed62d8b fix sphere-trigger 2003-11-13 06:11:43 +00:00
David Rose 972f56a621 just base compressability test on analysis of frame coherence 2003-11-12 23:33:53 +00:00
David Rose e1a8ff794c bam version 4.8; compress channels more conservatively 2003-11-12 22:58:22 +00:00
David Rose 6d6241be32 add has_primitives 2003-11-12 18:53:10 +00:00
David Rose b82d279b91 fix live adjusts of tube 2003-11-12 01:55:16 +00:00
David Rose c32922ee15 add is_same_direction 2003-11-11 15:57:34 +00:00
David Rose 2536db25f4 add CollisionSolid::set_effective_normal 2003-11-11 05:24:56 +00:00
Dave Schuyler bfd4e276c3 added get_standardized_hpr 2003-11-11 04:31:53 +00:00
David Rose 2120ffc5a5 expose some global functions 2003-11-10 23:10:15 +00:00
David Rose 8eaa2efe72 minor interface tweaks 2003-11-10 19:24:17 +00:00
David Rose f4903270ea use new interface 2003-11-10 16:11:39 +00:00
David Rose 04dfcb2695 add set_uv_direction(), fix bounding sphere problem 2003-11-10 06:22:49 +00:00