rdb
89236ac136
pgraph: fixed-depth billboards, bam additions (6.43)
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This makes it possible to use BillboardEffect to specify a fixed distance to the camera, in order to keep them at a fixed apparent size.
This also enables serialization to .bam of the reference NodePaths of BillboardEffect and CompassEffect.
2018-12-06 23:52:58 +01:00
Sam Edwards
7790f8429d
general: Fully qualify header references into the std namespace
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Closes #341
2018-06-07 10:35:12 +02:00
rdb
6f8b379bda
Big patch full of performance improvements
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This particularly benefits applications with a lot of nodes.
2017-04-03 01:41:23 +02:00
tobspr
0fcfb8e372
New file headers, new comment style
2016-02-17 17:47:48 +01:00
David Rose
fb9c56432a
we are now using the modified BSD license
2008-05-28 18:37:20 +00:00
Zachary Pavlov
220d33e006
okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
2007-07-20 23:02:51 +00:00
David Rose
8e178ae9d6
obviate the need to call Actor.update() most of the time
2006-07-26 21:40:53 +00:00
David Rose
f678c0c932
whoops, broke billboards
2005-03-09 18:40:30 +00:00
David Rose
d46a88a76e
CompassEffects and node-relative BillboardEffects now work on cameras
2005-03-05 14:28:58 +00:00
David Rose
c7c639797e
merge multitexture support in from branch
2004-07-30 00:38:35 +00:00
David Rose
843c0331ae
update license, change remaining local #includes to use quotation marks
2004-02-13 19:27:33 +00:00
David Rose
f9ad6abadb
oops
2002-08-04 21:00:59 +00:00
David Rose
00c4f5adab
generalize CompassEffect
2002-07-17 19:07:44 +00:00
David Rose
476fb91e31
add CompassEffect, robustify billboards
2002-07-17 17:01:15 +00:00