Sam Edwards
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e2b4353800
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general: Replace NULL (and 0 as pointer) with C++11 nullptr
Exceptions to this replacement are:
- .c files
- Headers included by a .c file
- stb_image.h
- dr_flac.h
- Strings
- Comments
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2018-06-03 16:35:13 -06:00 |
rdb
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dd2806c8bd
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Mark constructors 'explicit' for which coercion makes no sense
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2017-11-06 19:47:38 +01:00 |
tobspr
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0fcfb8e372
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
David Rose
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501470169f
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
David Rose
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621b831913
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allow-live-flatten
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2008-10-02 23:39:51 +00:00 |
David Rose
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11ae34e109
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apply_texture_colors()
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2008-08-28 00:46:30 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
Josh Yelon
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be5cf85350
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Implemented new make_consistent_state routine to unify ColorAttribs
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2008-01-25 07:18:28 +00:00 |
Josh Yelon
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d0aac98dac
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SceneGraphReducer needs to support new ColorAttrib semantics (not quite finished yet)
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2008-01-25 03:35:58 +00:00 |
David Rose
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dd03048f6e
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add SceneGraphReducer::decompose()
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2007-12-20 22:33:44 +00:00 |
David Rose
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b9b1e78399
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flatten optimization; also SceneGraphReducer::make_compatible_format()
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2007-12-19 20:25:53 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
David Rose
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1abe868c95
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preserve geometry order when flattening
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2007-07-06 18:19:00 +00:00 |
David Rose
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3de6d5ac4f
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Use apply_attribs() to doubleside or reverse triangles
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2007-06-19 17:14:46 +00:00 |
David Rose
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eec731e417
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SceneGraphReducer::doubleside()
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2007-06-18 21:13:33 +00:00 |
David Rose
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0b703e2f14
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SceneGraphReducer::remove_column()
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2007-06-15 14:50:44 +00:00 |
David Rose
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c7fb9cd0ab
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automatically premunge on load
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2007-05-21 22:36:27 +00:00 |
David Rose
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732bbafaa9
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define NodePath::premunge_scene() and supporting implementation
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2007-05-21 16:05:22 +00:00 |
David Rose
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d544bb1bad
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fix flatten not to move ClipPlaneAttribs by default
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2007-05-15 23:20:41 +00:00 |
David Rose
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e43f4f5c64
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fix morphs in character flattening; better support for flattening animated + unanimated
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2007-02-16 19:19:19 +00:00 |
David Rose
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1e6729a1e7
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fix combining animated with unanimated vertices
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2007-02-13 19:10:51 +00:00 |
David Rose
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59f32111b3
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improve ability of flattenStrong() to unify Geoms
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2006-03-27 02:37:31 +00:00 |
David Rose
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ace4407e7e
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regularize length of comment slashes
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2005-05-19 00:22:28 +00:00 |
David Rose
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819355581e
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various pstats improvements; pstats use 32 bit headers; added "*" category; some minor fixes
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2005-04-30 00:09:07 +00:00 |
David Rose
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9b560c9370
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minor performance enhancements
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2005-04-22 23:53:43 +00:00 |
David Rose
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14a3fa8ac9
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egg-flatten-radius
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2005-04-22 17:53:59 +00:00 |
David Rose
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4eb9de4b8e
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unify()
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2005-04-21 18:55:55 +00:00 |
David Rose
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e0dca3b43b
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nonindexed primitives
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2005-04-20 00:28:37 +00:00 |
David Rose
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00485bf6c8
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GeomEnum unification; FrameRateMeter use UH_client
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2005-04-14 17:23:36 +00:00 |
David Rose
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500f17c091
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robustify collect_vertex_data some more
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2005-04-14 03:54:10 +00:00 |
David Rose
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d36604ab05
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collect_vertex_data
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2005-04-13 23:56:15 +00:00 |
David Rose
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c3fd483b19
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support egg2bam -combine-geoms
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2004-09-21 22:21:53 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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2fa7929b45
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dynamic TextFont; scene graph improvements to support this
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2003-01-31 17:45:42 +00:00 |
David Rose
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a23a7572a2
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rename out qp's
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2002-04-10 18:08:06 +00:00 |