Commit Graph

81 Commits

Author SHA1 Message Date
David Rose 783ba052d7 pgraph lighting, optional offset decal implementation 2002-03-28 01:51:13 +00:00
David Rose 0ee4493e6c fix lod 2002-03-26 18:27:07 +00:00
David Rose 3790f2756c implement qpNodePath.showBounds() 2002-03-26 00:09:33 +00:00
David Rose 5954465fbc nodePath refinements 2002-03-23 19:05:13 +00:00
David Rose 03ae7a34a7 fix nodepath collapsing problems 2002-03-23 18:21:07 +00:00
David Rose c9cbb60c2a better assertions 2002-03-22 19:33:40 +00:00
David Rose e01cb59d06 move sprites into pgraph land 2002-03-22 18:16:13 +00:00
David Rose 248cd826c8 upgrade particles to pgraph (broken at this point) 2002-03-22 01:48:52 +00:00
David Rose 2b729db8e8 better bamification 2002-03-21 23:34:55 +00:00
David Rose 6acb9c29ca trivial 2002-03-21 22:34:05 +00:00
David Rose 889c4fc379 oops, not sharing RenderAttribs across bams 2002-03-21 22:33:56 +00:00
David Rose 986e2b5cc2 fix pgraph fog 2002-03-21 20:55:58 +00:00
David Rose 9e3a93beba improved pgraph collisions 2002-03-21 19:57:01 +00:00
David Rose c7fc395bcb update comment 2002-03-21 04:34:33 +00:00
David Rose be67f3475e fix adjust_all_priorities 2002-03-21 02:01:40 +00:00
David Rose 3559ab5380 more pgraph refinements 2002-03-21 00:45:03 +00:00
David Rose d210511b8b several pgraph refinements 2002-03-20 23:18:28 +00:00
David Rose 623e6d8733 fix incorrect flattening across draw mask 2002-03-20 16:59:46 +00:00
David Rose ddd3f7048b instanceUnderNode 2002-03-20 16:30:12 +00:00
David Rose 9e8307ca53 pgraph prepare scene 2002-03-20 16:05:53 +00:00
David Rose fe30a13f72 fix pgraph collisions 2002-03-20 15:34:16 +00:00
David Rose 29e70407b5 more pgraph refinements 2002-03-20 01:27:29 +00:00
David Rose b24638521a add depth_test and depth_write 2002-03-19 01:42:16 +00:00
David Rose a737021a5d oops, not inline 2002-03-18 19:12:25 +00:00
David Rose 3a1f1399bc disambiguate for() 2002-03-18 18:51:32 +00:00
David Rose 4d35e9a9eb oops 2002-03-18 17:54:08 +00:00
David Rose 3c61d80b69 pgraph lerps 2002-03-18 17:52:29 +00:00
David Rose b35309a45e allow relative operations between unrelated NodePaths 2002-03-18 17:32:35 +00:00
David Rose e46050a69e pgraph collisions, textures 2002-03-18 16:15:53 +00:00
David Rose 4c5a5d591c several new pgraph classes 2002-03-16 19:30:20 +00:00
David Rose f38fcb0429 remove look_at_preserve_scale 2002-03-16 01:20:10 +00:00
David Rose f6d8d7bd2a pgraph flatten 2002-03-16 00:31:03 +00:00
David Rose 9c3a3c9c22 pgraph flatten 2002-03-16 00:24:10 +00:00
David Rose 6bf66170ee add several more pgraph attribs 2002-03-15 02:06:46 +00:00
David Rose 9a7e4b319c separate out RenderEffect from RenderAttrib 2002-03-14 19:24:42 +00:00
David Rose 98285edbeb a few more interfaces for pgraph pgui 2002-03-14 17:20:01 +00:00
David Rose ac8ab3b258 pgraph pgui 2002-03-14 16:49:13 +00:00
David Rose e45ab93f89 pgraph text 2002-03-13 23:14:28 +00:00
David Rose 0e6b7053e0 pgraph copy subgraph 2002-03-13 19:50:39 +00:00
David Rose adfa89b233 pgraph find 2002-03-13 18:45:51 +00:00
David Rose fc26653ada pgraph stash and hide 2002-03-13 17:19:36 +00:00
David Rose a7132f9cf4 pgraph tweaks, chancfg, modelpool 2002-03-13 02:11:00 +00:00
David Rose d3e2ffbda2 pgraph data graph 2002-03-12 18:42:55 +00:00
David Rose 597e892b98 optimize TransformState inverse operation a bit more 2002-03-11 19:28:28 +00:00
David Rose 54f300f612 fix refcount bug when reading bams 2002-03-11 19:27:38 +00:00
David Rose d27eb921dc workaround for vc++ bug 2002-03-11 17:53:54 +00:00
David Rose 9145e25ad4 new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
David Rose 33c59b176b pgraph nodepath fixes, pstats, invalid transforms 2002-03-07 19:39:04 +00:00
David Rose c7d0e2d117 pgraph NodePath 2002-03-07 02:45:21 +00:00
David Rose 533f6043ca minor optimization 2002-03-07 00:30:32 +00:00