rdb
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a617a5cb97
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Add get_average_xel, get_average_xel_a, get_average_gray
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2010-05-17 13:11:43 +00:00 |
rdb
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76f2f2b0ba
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Add unary complement operator to PNMImage (ability to do ~image)
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2010-05-16 09:46:19 +00:00 |
rdb
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1a7653d146
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Ability to add, subtract, multiply PNMImages with each other or with a constant
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2010-05-15 08:44:18 +00:00 |
David Rose
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8f1999f63d
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fix some edge conditions with non-blocking download_to_file
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2010-05-12 21:58:01 +00:00 |
rdb
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fb70cee298
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I think this should fix a compilation error with OpenGL ES
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2010-05-12 18:21:58 +00:00 |
rdb
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609a328946
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Add PNMImage::perlin_noise_fill
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2010-05-08 14:49:41 +00:00 |
rdb
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d92008a76d
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Protect against crash
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2010-05-07 14:36:18 +00:00 |
Abhishek Nath
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da0908002c
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Stop the hard crash at the python level when maximum buffer size is exceeded
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2010-05-07 05:56:29 +00:00 |
David Rose
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91e6231a3c
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apply per-attrib override to TexMatrixAttrib also
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2010-05-06 01:12:34 +00:00 |
rdb
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045f7acb41
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Fix compilation error when compiling without support for Cg
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2010-05-05 15:19:41 +00:00 |
Mike Christel
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01b720ceb9
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Added get_supports_cg_profile
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2010-05-05 14:13:24 +00:00 |
David Rose
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9d62ca9f98
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one override per TextureStage, instead of a global override per TextureAttrib
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2010-05-04 22:39:40 +00:00 |
David Rose
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2475878a70
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temp_context
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2010-05-04 19:34:32 +00:00 |
David Rose
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24c91f85f3
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x_error_count, etc
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2010-05-04 19:33:27 +00:00 |
David Rose
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42a456b2db
|
protect against gcc compiler bugs in general
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2010-05-04 17:07:15 +00:00 |
Mike Christel
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ad30e4c71f
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Overload improved (not optimal, but better than list of string arguments) to set_shader_auto to allow any of normal, glow, gloss, ramp, shadow to be turned on or off via bitmask
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2010-05-03 16:41:16 +00:00 |
David Rose
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6a7580ca45
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TextFont::make_copy()
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2010-05-03 03:51:15 +00:00 |
David Rose
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62889f3fa6
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fix release_font issue
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2010-05-03 03:21:22 +00:00 |
David Rose
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5e09cff612
|
Thread::is_simple_threads()
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2010-05-01 19:21:58 +00:00 |
David Rose
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5e8d539f1f
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move OS_SIMPLE_THREADS to dtool_config.h
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2010-05-01 16:10:54 +00:00 |
David Rose
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aa7c806ff4
|
fix dxgsg9 shader support with new PandaSE stuff
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2010-05-01 01:29:51 +00:00 |
David Rose
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26cde69b5c
|
use OS_SIMPLE_THREADS, and add posix threads support
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2010-04-29 18:45:43 +00:00 |
Mike Christel
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5dfa504370
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Texture arrays added to Texture class, passed to shader through setShaderInput(name, texture). A new Cg type sampler2DArray has been added to the panda3d Shader Class.
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2010-04-29 14:48:44 +00:00 |
David Rose
|
93583d77bc
|
work around compiler bug
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2010-04-28 22:55:33 +00:00 |
David Rose
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c489fbeefc
|
is_true_threads() on win32 case
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2010-04-28 18:22:46 +00:00 |
Mark Wojtowicz
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3255e51f1d
|
Bring in some lines from the DX9 gsg to fix textures getting swapped to their simple form but not getting reloaded.
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2010-04-28 16:25:09 +00:00 |
Zachary Pavlov
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f1cb508349
|
using a hexy to keep the segment non-axis-aligned
|
2010-04-28 01:57:32 +00:00 |
David Rose
|
e5751db70a
|
mac build error
|
2010-04-27 22:47:41 +00:00 |
David Rose
|
dbf690e844
|
whoops, lost _offset assignment
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2010-04-27 22:37:24 +00:00 |
Zachary Pavlov
|
4930c9a6f2
|
collision segment that does not extend to an infinite bounding volume
|
2010-04-27 22:16:41 +00:00 |
David Rose
|
c3eace229e
|
add vfs::mount_loop()
|
2010-04-27 21:45:00 +00:00 |
David Rose
|
15d98ead96
|
experiment with WIN_THREAD_CONTEXT
|
2010-04-27 21:30:08 +00:00 |
rdb
|
0e54f8b85b
|
Work around compiler optimisation bug on FreeBSD by swapping two lines of code :-/
|
2010-04-25 08:30:02 +00:00 |
rdb
|
54769c76b5
|
Fix compilation error for OpenGL ES 2
|
2010-04-23 12:13:37 +00:00 |
rdb
|
a464e45c0e
|
Apply fix from andresv to fix flickering objects with a shader
|
2010-04-18 15:50:15 +00:00 |
Mike Christel
|
671276fa6d
|
Fixed bug with textures in synthesize_shader (case TextureStage::M_modulate): separate textures formatted as alpha were wiping the color info off the resulting rgb
|
2010-04-16 18:50:32 +00:00 |
Mike Christel
|
c308b57137
|
Overload added to set_shader_auto to allow any of normal, glow, gloss, ramp, shadow to be turned on or off
|
2010-04-16 14:06:26 +00:00 |
David Rose
|
674099f5c1
|
osx-support-gl-buffer
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2010-04-13 23:05:07 +00:00 |
David Rose
|
30155fb72e
|
add support for uncompressed luminance and luminance-alpha dds files
|
2010-04-13 17:19:18 +00:00 |
David Rose
|
848d439f72
|
compilation errors
|
2010-04-12 18:55:31 +00:00 |
rdb
|
c9073b1d80
|
Put back a fix that the PandaSE team happily but accidentally reverted
|
2010-04-12 16:47:59 +00:00 |
rdb
|
f76a3b37da
|
Fix compiler warning
|
2010-04-09 13:15:19 +00:00 |
David Rose
|
481aa0d8ec
|
fix to typo
|
2010-04-07 22:54:26 +00:00 |
David Rose
|
f7b9b5144d
|
whoops, forgot too
|
2010-04-07 22:26:54 +00:00 |
David Rose
|
31fd59476a
|
migrate UvScrollNode -> pgraphnodes
|
2010-04-07 22:02:31 +00:00 |
enn0x
|
8dd0b6ca96
|
Cloth simulation and rendering. No tearing yet.
|
2010-04-07 18:42:06 +00:00 |
rdb
|
06167a0ec7
|
Shouldn't do so without actually trying my fix first, though
|
2010-04-07 17:30:17 +00:00 |
rdb
|
c700c23c28
|
Attempt to fix build without HAVE_CG
|
2010-04-07 17:28:53 +00:00 |
rdb
|
102b46878e
|
More compatibility with exotic compilers (yes, I actually tried to port Panda to clang)
|
2010-04-07 16:59:46 +00:00 |
Mike Christel
|
6418e6f221
|
extended shader input system support for Cg (see Panda SE Project 2010-03-17 blog post for more details)
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2010-04-07 11:16:29 +00:00 |