David Rose
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8d96071d4b
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support texture wrap modes
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2009-01-21 22:38:42 +00:00 |
David Rose
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a32fe74070
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3-stage multitexture
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2008-12-27 02:21:22 +00:00 |
David Rose
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81fbb04fbf
|
depth offset
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2008-12-11 02:29:09 +00:00 |
David Rose
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76f94669d0
|
multitexture tinydisplay
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2008-12-10 02:28:13 +00:00 |
David Rose
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d71d7a0fdb
|
avoid async texload race condition
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2008-09-11 01:02:11 +00:00 |
David Rose
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85d94ff0c5
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pstats pixel count for tinydisplay
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2008-08-05 00:57:35 +00:00 |
David Rose
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acb0faae46
|
Texture::set_quality_level()
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2008-05-13 23:31:19 +00:00 |
David Rose
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203b7f1a89
|
additive blending and other exotic blend modes
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2008-05-13 02:09:27 +00:00 |
David Rose
|
979896da75
|
a few tinydisplay optimizations
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2008-05-10 21:51:22 +00:00 |
David Rose
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ccf5056fd6
|
mipmaps
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2008-05-10 01:45:09 +00:00 |
David Rose
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f6c1bcd24e
|
go back to short zoints for now
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2008-05-09 00:08:32 +00:00 |
David Rose
|
0e87f046c5
|
set_pixel_zoom
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2008-05-08 22:38:07 +00:00 |
David Rose
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0b5894f27e
|
support varying texture sizes
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2008-05-05 22:08:37 +00:00 |
David Rose
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b226cf6f5d
|
experiment with texture filtering
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2008-05-05 21:02:21 +00:00 |
David Rose
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d031eb8688
|
fix alpha blending issue
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2008-05-05 19:09:16 +00:00 |
David Rose
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c72cf3f452
|
clear viewport
|
2008-05-05 04:04:22 +00:00 |
David Rose
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9787429186
|
fix texturing issues
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2008-05-04 23:44:49 +00:00 |
David Rose
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90d7caf0a9
|
more fill options
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2008-05-03 16:56:07 +00:00 |
David Rose
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3f5acfe7bb
|
tweaks
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2008-05-03 01:39:56 +00:00 |
David Rose
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d48ff75151
|
progress on rendering modes
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2008-05-03 00:09:36 +00:00 |
David Rose
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ebee79a58e
|
remove some API
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2008-05-02 18:12:23 +00:00 |
David Rose
|
4f8dcaf407
|
integrate TinySDGL code directly
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2008-05-01 18:16:26 +00:00 |