Commit Graph

19 Commits

Author SHA1 Message Date
David Rose 264608d008 protect threaded pstats better 2009-01-22 23:44:03 +00:00
David Rose c85f5e39f5 defer transmitting until frame has begin properly 2009-01-22 20:18:02 +00:00
David Rose 09fe2062c2 fix problem at shutdown 2008-10-09 21:55:10 +00:00
David Rose fd0af5b6ef fix pstats-threaded-write in simple-threads case 2008-09-13 03:39:21 +00:00
David Rose c5957be27b pseudo-threaded network reads and writes 2008-09-08 19:39:43 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
David Rose 8d8a4cf620 filter out overlarge frames 2007-07-02 20:18:17 +00:00
David Rose baa0f8039c completely shoot nspr 2007-03-07 21:57:15 +00:00
Zachary Pavlov 5ba0ce88ba changeses to allow us to use WIN32_LEAN_AND_MEAN 2006-11-14 04:05:55 +00:00
David Rose 26b20ce4ac pstats tracking for texture and vertex data on main memory 2006-11-02 19:31:03 +00:00
David Rose ddd1046462 factor out Thread::get_current_thread() some more 2006-04-26 07:31:23 +00:00
David Rose 9e986fce40 make PStats more thread-friendly 2006-04-09 20:17:26 +00:00
David Rose f4ecb972b4 no longer depends on linmath 2006-03-29 00:29:19 +00:00
David Rose b7ceab1bff integrate PStatThread and Thread; better thread handling in GraphicsEngine::render_frame() 2006-01-31 18:59:49 +00:00
David Rose 819355581e various pstats improvements; pstats use 32 bit headers; added "*" category; some minor fixes 2005-04-30 00:09:07 +00:00
David Rose 5181b69662 don't crash when the system includes more than 1400 collectors 2005-02-23 22:06:34 +00:00
David Rose a9f7756ba6 migrate more code to prc interface 2004-12-28 18:49:53 +00:00
David Rose 84bcfefc13 defer creation of PStatCollectorDef 2004-12-23 19:54:46 +00:00
David Rose db8cdc119d split out PStatClientImpl 2004-12-23 19:10:35 +00:00