Commit Graph

43 Commits

Author SHA1 Message Date
David Rose 3a00e5c17e add set_pos_quat() and set_quat_scale() 2005-01-17 06:03:58 +00:00
David Rose dbb24d9cc9 phash_map, etc. 2004-10-02 05:07:16 +00:00
David Rose 557060cb1d weak pointers, and FadeLODNode fixes for instances/multiple cameras 2004-09-30 21:29:25 +00:00
David Rose 895b553cdb better NodePath interfaces for set_collide_mask() 2004-09-23 20:57:34 +00:00
David Rose 0369f07074 all nodes now have a CollideMask 2004-09-23 19:51:54 +00:00
David Rose 597d379038 add NodePath::set_color_scale_off() and Camera::set_initial_state() and related methods 2004-08-03 19:59:21 +00:00
David Rose 64aece121a robustify light interface further 2004-08-02 21:34:46 +00:00
David Rose 8b5014d01e clarify NodePath light interfaces 2004-07-30 18:59:42 +00:00
David Rose c7c639797e merge multitexture support in from branch 2004-07-30 00:38:35 +00:00
David Rose a60eb87e19 add NodePath::set_light() interfaces 2004-07-29 23:35:06 +00:00
Asad M. Zaman 6a635d6a31 one function needs to be a const 2004-07-20 22:34:52 +00:00
David Rose 0fe1abded6 relative set_fluid_pos 2004-06-24 23:11:22 +00:00
David Rose 90bf34ddcf Further NodePath::find() optimizations 2004-06-14 19:02:29 +00:00
David Rose 1e10f59943 tweak comments 2004-06-04 16:52:46 +00:00
David Rose 4df761d285 add NodePath::get_top() 2004-03-31 23:32:57 +00:00
David Rose 232f9395bf split out PreparedGraphicsObjects from GraphicsStateGuardians 2004-02-25 19:34:30 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose 28aba7f1a6 add clear_transform 2003-11-06 04:51:08 +00:00
David Rose 47e4a10fc8 add relative uniform set_scale 2003-11-04 05:13:40 +00:00
David Rose 9ccec9bb73 preserve get_key() after a remove_node() operation 2003-10-27 23:36:54 +00:00
David Rose 8a45c38537 insist on same graph for colliders 2003-10-27 21:30:52 +00:00
David Rose 0b8b4f9cef change logic for uniqueness of NodePaths w.r.t. instances 2003-10-25 19:10:09 +00:00
David Rose f9b2d69d64 fix NodePath sorting 2003-10-23 23:59:55 +00:00
David Rose 3c3f2f4432 replace set_velocity() with set_fluid_pos() 2003-10-08 19:08:53 +00:00
David Rose c04a6237ec support find() for tags 2003-10-06 22:25:31 +00:00
Dave Schuyler 47fd8335df ls and reverseLs 2003-09-26 22:56:07 +00:00
Darren Ranalli fb7ca6d692 fixed spelling error 2003-09-05 02:29:35 +00:00
David Rose 89659d9e78 add get_sort() 2003-08-30 22:11:50 +00:00
David Rose 460ee8b19f move set_velocity() etc. from CollisionNode to PandaNode 2003-08-06 17:03:40 +00:00
David Rose 344ca11ffd add explicit support for shear to the scene graph 2003-07-23 23:03:04 +00:00
David Rose 2113dfe4d6 setAlphaScale moves down into C++ 2003-07-17 22:22:32 +00:00
David Rose 8748cad750 add get_net_tag(), etc. 2003-06-13 21:28:11 +00:00
David Rose c03d886691 add PandaNode::set_tag() and related functions 2003-06-12 22:18:41 +00:00
David Rose 03c1c844ea add get_stashed_children() 2003-06-09 22:41:43 +00:00
Dave Schuyler 0575f75afd added get_relative_vector 2003-05-06 04:19:17 +00:00
David Rose 2fa7929b45 dynamic TextFont; scene graph improvements to support this 2003-01-31 17:45:42 +00:00
David Rose 411a263fe8 build for gcc3.2 2003-01-17 16:42:36 +00:00
David Rose 673c162389 don't automatically recompute explicit bounding volumes 2002-12-06 20:17:00 +00:00
David Rose 476fb91e31 add CompassEffect, robustify billboards 2002-07-17 17:01:15 +00:00
David Rose adad34118e add get_quat(), set_quat() 2002-06-20 16:48:19 +00:00
cxgeorge 6499b50835 programmers dont need set_alpha_test 2002-05-14 20:33:56 +00:00
cxgeorge 60e4872650 add issue_alpha_test 2002-05-14 03:03:29 +00:00
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00