Zachary Pavlov
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b8a0f48bae
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All right, here's the basic code necessary to run ffmpeg textures
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2006-05-14 18:42:04 +00:00 |
Roger Hughston
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8aad8db278
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a tempary hack to make interigate less of a pig
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2006-05-12 23:41:51 +00:00 |
Dave Schuyler
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247e79ccce
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work in progress
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2006-05-12 23:13:15 +00:00 |
Dave Schuyler
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b5678306f4
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formatting
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2006-05-12 23:12:46 +00:00 |
David Rose
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ae9d5a6f77
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fix LinkedListNode assertion on exit
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2006-05-12 21:24:42 +00:00 |
David Rose
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cbd873fc23
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fix red-blue-stereo
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2006-05-12 20:38:18 +00:00 |
David Rose
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1f320c8196
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add set_render_mode_thickness(), set_render_mode_perspective()
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2006-05-12 20:37:21 +00:00 |
David Rose
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92192adc31
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fix Texture::reload()
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2006-05-12 18:24:03 +00:00 |
David Rose
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a0a897772b
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fix PStats dr_index number
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2006-05-12 18:21:38 +00:00 |
David Rose
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c8991502bf
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fix camera.set_active()
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2006-05-12 18:21:19 +00:00 |
David Rose
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9b202f59d7
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prevent assertion without point_sprite extension
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2006-05-12 18:09:47 +00:00 |
David Rose
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74f7494e05
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add PStatFrameData::sort_time()
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2006-05-12 18:08:31 +00:00 |
David Rose
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66d179ecdf
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fix fog on sprite particles
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2006-05-12 18:06:22 +00:00 |
Dave Schuyler
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42b6f9ed25
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work in progress
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2006-05-12 02:45:41 +00:00 |
David Rose
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05ff700750
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fc5 issues
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2006-05-05 18:38:35 +00:00 |
David Rose
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686bff860f
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fix memory leak when rendering certain particle effects
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2006-05-03 05:31:37 +00:00 |
Dave Schuyler
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1aab3341c9
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ds_solid
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2006-05-03 00:58:13 +00:00 |
Dave Schuyler
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01b2452fc8
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test_intersection_from_ds_solid
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2006-05-03 00:57:53 +00:00 |
Dave Schuyler
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e04a10b42e
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added test_intersection
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2006-05-03 00:57:09 +00:00 |
Dave Schuyler
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162d7a5808
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removed color; added test_intersection
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2006-05-03 00:56:32 +00:00 |
David Rose
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33d94245bd
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threading fixes
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2006-05-02 15:44:48 +00:00 |
David Rose
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ea52930b83
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clear _cdata pointer
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2006-05-02 14:41:12 +00:00 |
David Rose
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1390d9ff22
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minor thread-safe fix
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2006-05-02 05:59:15 +00:00 |
David Rose
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de329ceb0d
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revert unintended checkin
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2006-05-02 01:48:47 +00:00 |
David Rose
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7dc0eabbbb
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fix compilation errors without threading
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2006-05-02 01:47:59 +00:00 |
David Rose
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7716080a27
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fix compilation error
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2006-05-02 01:30:16 +00:00 |
David Rose
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c8eb6c5a82
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reduced need for read locks
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2006-05-02 00:48:10 +00:00 |
David Rose
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4559b15c18
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more minor speed improvements
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2006-04-30 22:10:49 +00:00 |
David Rose
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1411ac870b
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fix unnecessary thread creates
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2006-04-30 21:05:54 +00:00 |
David Rose
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f1038ea8ef
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unify PandaNode::CData again; create PandaNodePipelineReader
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2006-04-30 20:24:36 +00:00 |
David Rose
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f410cff0cd
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separate out CacheKey and CacheEntry
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2006-04-30 20:24:14 +00:00 |
David Rose
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b407c2929b
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better thread safety
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2006-04-30 14:42:54 +00:00 |
David Rose
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d5dcdc63ab
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fix M_dual
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2006-04-29 02:17:51 +00:00 |
David Rose
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1ee0741221
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fix MouseWatcherRegion update and show_regions
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2006-04-29 02:00:15 +00:00 |
Dave Schuyler
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8ef8e73472
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*** empty log message ***
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2006-04-29 00:20:47 +00:00 |
Dave Schuyler
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e58415ae5c
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formatting
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2006-04-29 00:19:52 +00:00 |
David Rose
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0c267327e4
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fix base.mouseWatcherNode.showRegions()
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2006-04-28 23:25:06 +00:00 |
David Rose
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fe6105ea26
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forgot to increment index
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2006-04-28 17:12:12 +00:00 |
David Rose
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fade04905d
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more mutex protection; more current_thread passing
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2006-04-28 16:17:55 +00:00 |
David Rose
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14690717a2
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allow changes
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2006-04-28 00:50:53 +00:00 |
David Rose
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c08358b05d
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more fixes to texture reloading
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2006-04-28 00:39:06 +00:00 |
David Rose
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4a369a0536
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per-displayregion tracking of cull, draw times
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2006-04-28 00:05:43 +00:00 |
David Rose
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d23f90f9cd
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deadlock defense
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2006-04-28 00:05:13 +00:00 |
David Rose
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e979522311
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fix seapatch
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2006-04-27 16:21:56 +00:00 |
David Rose
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618029ad6e
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current_thread on GeomVertexRewriter
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2006-04-27 15:36:45 +00:00 |
David Rose
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0c30cbbe7b
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fix shground & dupe-floor
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2006-04-27 14:50:47 +00:00 |
David Rose
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9808294212
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factor out more calls to Thread::get_current_thread()
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2006-04-27 14:45:39 +00:00 |
Chris Brunner
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e199bddbe3
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Mac support
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2006-04-27 01:33:20 +00:00 |
David Rose
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6415041d86
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fix reset_all_prev_transform
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2006-04-26 21:50:42 +00:00 |
David Rose
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c9e1bd24e2
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fix opt4 build
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2006-04-26 20:51:43 +00:00 |