Commit Graph

5080 Commits

Author SHA1 Message Date
Zachary Pavlov b8a0f48bae All right, here's the basic code necessary to run ffmpeg textures 2006-05-14 18:42:04 +00:00
Roger Hughston 8aad8db278 a tempary hack to make interigate less of a pig 2006-05-12 23:41:51 +00:00
Dave Schuyler 247e79ccce work in progress 2006-05-12 23:13:15 +00:00
Dave Schuyler b5678306f4 formatting 2006-05-12 23:12:46 +00:00
David Rose ae9d5a6f77 fix LinkedListNode assertion on exit 2006-05-12 21:24:42 +00:00
David Rose cbd873fc23 fix red-blue-stereo 2006-05-12 20:38:18 +00:00
David Rose 1f320c8196 add set_render_mode_thickness(), set_render_mode_perspective() 2006-05-12 20:37:21 +00:00
David Rose 92192adc31 fix Texture::reload() 2006-05-12 18:24:03 +00:00
David Rose a0a897772b fix PStats dr_index number 2006-05-12 18:21:38 +00:00
David Rose c8991502bf fix camera.set_active() 2006-05-12 18:21:19 +00:00
David Rose 9b202f59d7 prevent assertion without point_sprite extension 2006-05-12 18:09:47 +00:00
David Rose 74f7494e05 add PStatFrameData::sort_time() 2006-05-12 18:08:31 +00:00
David Rose 66d179ecdf fix fog on sprite particles 2006-05-12 18:06:22 +00:00
Dave Schuyler 42b6f9ed25 work in progress 2006-05-12 02:45:41 +00:00
David Rose 05ff700750 fc5 issues 2006-05-05 18:38:35 +00:00
David Rose 686bff860f fix memory leak when rendering certain particle effects 2006-05-03 05:31:37 +00:00
Dave Schuyler 1aab3341c9 ds_solid 2006-05-03 00:58:13 +00:00
Dave Schuyler 01b2452fc8 test_intersection_from_ds_solid 2006-05-03 00:57:53 +00:00
Dave Schuyler e04a10b42e added test_intersection 2006-05-03 00:57:09 +00:00
Dave Schuyler 162d7a5808 removed color; added test_intersection 2006-05-03 00:56:32 +00:00
David Rose 33d94245bd threading fixes 2006-05-02 15:44:48 +00:00
David Rose ea52930b83 clear _cdata pointer 2006-05-02 14:41:12 +00:00
David Rose 1390d9ff22 minor thread-safe fix 2006-05-02 05:59:15 +00:00
David Rose de329ceb0d revert unintended checkin 2006-05-02 01:48:47 +00:00
David Rose 7dc0eabbbb fix compilation errors without threading 2006-05-02 01:47:59 +00:00
David Rose 7716080a27 fix compilation error 2006-05-02 01:30:16 +00:00
David Rose c8eb6c5a82 reduced need for read locks 2006-05-02 00:48:10 +00:00
David Rose 4559b15c18 more minor speed improvements 2006-04-30 22:10:49 +00:00
David Rose 1411ac870b fix unnecessary thread creates 2006-04-30 21:05:54 +00:00
David Rose f1038ea8ef unify PandaNode::CData again; create PandaNodePipelineReader 2006-04-30 20:24:36 +00:00
David Rose f410cff0cd separate out CacheKey and CacheEntry 2006-04-30 20:24:14 +00:00
David Rose b407c2929b better thread safety 2006-04-30 14:42:54 +00:00
David Rose d5dcdc63ab fix M_dual 2006-04-29 02:17:51 +00:00
David Rose 1ee0741221 fix MouseWatcherRegion update and show_regions 2006-04-29 02:00:15 +00:00
Dave Schuyler 8ef8e73472 *** empty log message *** 2006-04-29 00:20:47 +00:00
Dave Schuyler e58415ae5c formatting 2006-04-29 00:19:52 +00:00
David Rose 0c267327e4 fix base.mouseWatcherNode.showRegions() 2006-04-28 23:25:06 +00:00
David Rose fe6105ea26 forgot to increment index 2006-04-28 17:12:12 +00:00
David Rose fade04905d more mutex protection; more current_thread passing 2006-04-28 16:17:55 +00:00
David Rose 14690717a2 allow changes 2006-04-28 00:50:53 +00:00
David Rose c08358b05d more fixes to texture reloading 2006-04-28 00:39:06 +00:00
David Rose 4a369a0536 per-displayregion tracking of cull, draw times 2006-04-28 00:05:43 +00:00
David Rose d23f90f9cd deadlock defense 2006-04-28 00:05:13 +00:00
David Rose e979522311 fix seapatch 2006-04-27 16:21:56 +00:00
David Rose 618029ad6e current_thread on GeomVertexRewriter 2006-04-27 15:36:45 +00:00
David Rose 0c30cbbe7b fix shground & dupe-floor 2006-04-27 14:50:47 +00:00
David Rose 9808294212 factor out more calls to Thread::get_current_thread() 2006-04-27 14:45:39 +00:00
Chris Brunner e199bddbe3 Mac support 2006-04-27 01:33:20 +00:00
David Rose 6415041d86 fix reset_all_prev_transform 2006-04-26 21:50:42 +00:00
David Rose c9e1bd24e2 fix opt4 build 2006-04-26 20:51:43 +00:00