David Rose
|
8ce0e1070d
|
add default-lod-type
|
2007-06-08 16:50:27 +00:00 |
David Rose
|
9b575fbe58
|
steps toward async flatten
|
2007-04-03 23:21:49 +00:00 |
David Rose
|
a09cfb3a9b
|
link with python
|
2007-01-26 17:59:35 +00:00 |
Darren Ranalli
|
2a6b1cb479
|
added audioVolumeAttrib
|
2006-12-21 23:40:22 +00:00 |
David Rose
|
9b2f1e4a69
|
add accessors to SceneGraphAnalzyer
|
2006-10-15 16:54:45 +00:00 |
David Rose
|
21d70e558e
|
add EventStorePandaNode
|
2006-09-14 00:54:45 +00:00 |
David Rose
|
3fe0ad1080
|
AsyncTaskManager, threaded sound loader
|
2006-08-29 19:27:03 +00:00 |
aignacio_sf
|
682065a3e8
|
Preliminary stencil buffer code.
|
2006-05-19 04:18:09 +00:00 |
David Rose
|
95d10754c0
|
faster Tau on Linux
|
2006-04-25 19:26:08 +00:00 |
David Rose
|
160c848b68
|
better PandaNode::get_children(), introduce PandaNode::reset_all_prev_transform()
|
2006-04-25 13:55:46 +00:00 |
David Rose
|
57338ee24d
|
better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes
|
2006-04-20 04:03:16 +00:00 |
David Rose
|
85ba9e05b8
|
occlusion test
|
2006-04-06 23:22:03 +00:00 |
David Rose
|
38dde80e5f
|
isolate cull from pgraph
|
2006-03-24 01:01:34 +00:00 |
aignacio_sf
|
ce55dd4956
|
Initial version of shader pool (this was ported from the font pool code).
|
2006-03-07 20:06:19 +00:00 |
Roger Hughston
|
8065be4f57
|
More Motion in osx Land
|
2006-02-10 20:13:14 +00:00 |
David Rose
|
cf01ef9cd6
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
David Rose
|
ce4e89c475
|
LoaderOptions, supporting auto-converting animation from maya filess
|
2005-10-05 22:35:23 +00:00 |
David Rose
|
37f874c746
|
add DrawMaskAttrib
|
2005-09-29 01:27:03 +00:00 |
David Rose
|
deb254eba7
|
add missing files
|
2005-09-25 16:11:32 +00:00 |
David Rose
|
89ba79e0ba
|
remove references to shaderMode.*
|
2005-09-25 14:42:06 +00:00 |
David Rose
|
a4680750b6
|
New state handling code
|
2005-09-21 18:22:46 +00:00 |
Josh Yelon
|
e012688824
|
New shader code
|
2005-09-04 19:52:26 +00:00 |
David Rose
|
1e81e656ab
|
PGItemNotify interface, PGScrollFrame, and more general PGSliderBar
|
2005-08-27 00:15:54 +00:00 |
David Rose
|
a2eb3859cb
|
color-scale-via-lighting
|
2005-05-05 18:19:41 +00:00 |
David Rose
|
7d8cbc7a10
|
straighten out some confusing texture interfaces
|
2005-05-02 00:29:24 +00:00 |
David Rose
|
f95a7c8dbe
|
split out pgraph_composite[12].cxx into pgraph_composite[1234].cxx
|
2005-04-22 19:13:50 +00:00 |
David Rose
|
6512581e90
|
real state sorting
|
2005-03-22 23:28:49 +00:00 |
David Rose
|
d4401c9c43
|
more new geom work
|
2005-03-15 00:22:22 +00:00 |
David Rose
|
f939c61b1a
|
api-level antialias control
|
2005-01-27 02:38:11 +00:00 |
David Rose
|
f8ddceb035
|
add RescaleNormalAttrib
|
2004-12-30 21:06:42 +00:00 |
David Rose
|
557060cb1d
|
weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
David Rose
|
d31b91e758
|
prepare to implement AuxSceneData
|
2004-09-27 23:58:27 +00:00 |
David Rose
|
c7c639797e
|
merge multitexture support in from branch
|
2004-07-30 00:38:35 +00:00 |
Shalin Shodhan
|
2a6d6944b6
|
Polylight Color storage corrected and SeaPatch removed
|
2004-07-27 17:42:24 +00:00 |
Shalin Shodhan
|
0985080cf9
|
SeaPatchNode initial version based on DQ Pirates SeaPatchNode
|
2004-07-07 22:04:33 +00:00 |
Shalin Shodhan
|
53e73a5014
|
Pgraph: Sources.pp config_pgraph and pgraph_composite2 corrected
|
2004-07-02 17:07:37 +00:00 |
Shalin Shodhan
|
28473b21fe
|
Pgraph: Sources.pp config_pgraph and pgraph_composite2 corrected
|
2004-07-02 17:05:56 +00:00 |
Shalin Shodhan
|
e0245577d8
|
texGenAttrib.cxx hardcoded texture corrected
|
2004-07-02 17:02:27 +00:00 |
Asad M. Zaman
|
b05e24e913
|
added a texgenattrib for spheremap
|
2004-07-02 00:12:40 +00:00 |
David Rose
|
672f62cb87
|
add options for individual compile
|
2004-06-18 23:10:39 +00:00 |
Shalin Shodhan
|
4a938d6085
|
FadeLOD and Polylight improved
|
2004-06-18 21:31:30 +00:00 |
David Rose
|
90bf34ddcf
|
Further NodePath::find() optimizations
|
2004-06-14 19:02:29 +00:00 |
David Rose
|
1898df8d54
|
dos2unix
|
2004-06-14 19:01:19 +00:00 |
Shalin Shodhan
|
3887f5681a
|
Polylight API
|
2004-06-14 18:43:05 +00:00 |
Asad M. Zaman
|
4a24b121b0
|
python toggle switch allows the portal culling to be on/off
|
2004-05-18 00:50:43 +00:00 |
Asad M. Zaman
|
f1de5451a3
|
first pass prototype of portal culling system
|
2004-05-13 22:12:57 +00:00 |
David Rose
|
cfad1d8c3e
|
work on pstats reporting
|
2003-12-04 18:13:50 +00:00 |
David Rose
|
2fa7929b45
|
dynamic TextFont; scene graph improvements to support this
|
2003-01-31 17:45:42 +00:00 |
David Rose
|
cf031f570a
|
add SwitchNode
|
2002-07-31 17:37:22 +00:00 |
David Rose
|
476fb91e31
|
add CompassEffect, robustify billboards
|
2002-07-17 17:01:15 +00:00 |