Commit Graph

8422 Commits

Author SHA1 Message Date
David Rose 772e96881b revert accidental commit 2012-03-28 00:13:58 +00:00
David Rose 29e5d74613 LMatrix4::xform_point_general_in_place() 2012-03-28 00:12:56 +00:00
David Rose fcbf66df25 tag some more methods BLOCKING 2012-03-27 14:31:11 +00:00
enn0x 48b3b4dc55 Python callback for collision filtering 2012-03-26 20:06:10 +00:00
David Rose d280ad2a81 deal with initially hidden windows properly 2012-03-22 18:11:11 +00:00
rdb 7978472f00 Reverting this whole mess 2012-03-20 14:32:14 +00:00
rdb d9ef0f11ae allow comparison between BitMask and integer 2012-03-20 10:59:21 +00:00
rdb 0b4654d512 let's try operator WType 2012-03-19 20:54:04 +00:00
rdb 4818adb5ed actually, temporarily revert my "operator WType" too, Python uses it for bool evaluation too 2012-03-19 09:58:39 +00:00
rdb 32ec1fbc77 actually remove operator bool, but keep operator WType 2012-03-19 09:41:49 +00:00
rdb 47f3933489 allow casting bitmasks to their integer type, and make sure that bool(bitmask) is False when all bits are off 2012-03-19 09:39:43 +00:00
David Rose 81caaa764b all ConditionVar::wait() methods need to be BLOCKING 2012-03-16 20:27:05 +00:00
David Rose 9a93914d58 properly support a different coordinate system per camera (or lens) 2012-03-14 20:51:58 +00:00
David Rose 19ddfa1ba2 fix several coordinate system issues 2012-03-14 16:29:05 +00:00
rdb ea3b967f8a support loading icons through the VFS 2012-03-13 17:35:28 +00:00
David Rose c8c7ea5dfb add set_no_data_value() 2012-03-13 16:18:33 +00:00
rdb 252b7bc656 fix type-oh 2012-03-12 18:57:46 +00:00
rdb 5e7fb20065 fix issue introduced by CMU students (bless them) 2012-03-12 09:12:31 +00:00
David Rose 95c7d74a4d fix textures-auto-power-2 2012-03-05 19:14:00 +00:00
rdb d1e912e5e7 make multi-line textarea work 2012-03-04 21:23:41 +00:00
rdb a018f152df *** empty log message *** 2012-03-04 14:10:25 +00:00
David Rose 4183b88c44 fix obscure text-rendering crash 2012-03-03 18:34:56 +00:00
David Rose f9faceee5b fix CardMaker for y-up 2012-03-02 14:53:36 +00:00
David Rose c9f9eba3fc fix relative dependent filenames in bam cache 2012-03-02 14:06:16 +00:00
rdb 700c299844 hack to make decorators work 2012-02-29 12:51:36 +00:00
rdb 46d85d7ac1 keep cursor hidden when switching to fullscreen (LP bug #784153) 2012-02-28 11:04:38 +00:00
enn0x 4546fb9e77 (Perhaps) fixing BulletContact crashes on Linux 2012-02-27 22:46:42 +00:00
David Rose ec81b415a5 implement cache-check-timestamps for models 2012-02-26 03:02:57 +00:00
David Rose ce0ad5dde8 work-in-progress: cache-check-timestamps 2012-02-25 02:28:41 +00:00
David Rose a572d1a413 shouldn't automatically build a dependency on Windows 7 2012-02-22 18:43:56 +00:00
David Rose 849f276dd8 track mouse beyond DisplayRegion too 2012-02-22 04:23:11 +00:00
rdb 5f649a31c1 protect from interrogate 2012-02-21 15:56:23 +00:00
rdb 562296e694 add support for the libRocket debugger 2012-02-19 12:20:16 +00:00
enn0x 1d5b7d4c55 Exposing btWheelInfo::RaycastInfo. 2012-02-17 21:37:05 +00:00
David Rose 3a75ebde9a DepthOffsetAttrib::min_value, max_value 2012-02-17 19:11:22 +00:00
David Rose ef44a814a3 project() should preserve w coordinate 2012-02-16 18:26:09 +00:00
David Rose 646f12f625 squelch backtrace on SystemExit 2012-02-16 00:19:09 +00:00
David Rose c301075586 set_view_mat() needs to be preserved through make_copy() 2012-02-15 02:02:13 +00:00
David Rose 2c7d493513 NodePath::set_tex_projector(..., lens_index) 2012-02-14 02:40:51 +00:00
David Rose 51d420ed81 new certificate authorities needed--I guess we need to automate this somehow 2012-02-13 17:38:51 +00:00
David Rose e6ffb2e509 more robust handling of graphics buffers with very limited (e.g. netbook) graphics drivers 2012-02-13 14:13:36 +00:00
rdb 949395a4cc Add normal_gloss texture mode (requested by wezu) 2012-02-13 08:35:52 +00:00
rdb 39e520268d fix debugging message accidentally left in 2012-02-13 06:59:22 +00:00
David Rose d81fef3ae1 early fail on GLGraphicsBuffer if no support for fbo 2012-02-13 01:47:08 +00:00
David Rose 841bfb0743 fix Tut-Fireflies demo (problem with initially zero-sized buffers) 2012-02-12 21:40:16 +00:00
rdb 90eac01be0 One more step towards PointLight shadows 2012-02-12 15:22:04 +00:00
David Rose f2d095b3a3 fix win32 build issue 2012-02-11 23:40:57 +00:00
David Rose bb8867fb77 move GSG::get_supports_render_texture() into GraphicsOutput to support render-to-texture on non-Windows platform. Also, further fixes to FBO render-to-texture. 2012-02-11 21:09:35 +00:00
rdb 6795dd86b1 show error message when rocket fails to open a file 2012-02-11 11:36:57 +00:00
enn0x fd1f1e19b3 Added base class for character controllers, in oder to allow C++ developers to replace the default implementation with their own. 2012-02-11 10:02:25 +00:00