Commit Graph

20 Commits

Author SHA1 Message Date
rdb 669a655366 Fix ShaderBuffer cleanup assertion with state cache disabled 2018-12-26 22:47:14 +01:00
Sam Edwards 7790f8429d general: Fully qualify header references into the std namespace
Closes #341
2018-06-07 10:35:12 +02:00
rdb 85a9cdd052 Add a way to get access to OpenGL texture index 2017-10-05 17:34:26 +02:00
tobspr 0fcfb8e372 New file headers, new comment style 2016-02-17 17:47:48 +01:00
David Rose 741203a693 some minor debug aids and robustness additions 2013-12-06 20:53:40 +00:00
David Rose 6872488839 stereo/multiview textures 2011-08-08 18:55:26 +00:00
David Rose d05d89a5e4 texture-minfilter etc. 2009-03-30 20:00:42 +00:00
David Rose 9dbf584092 fix thrashing bug 2008-09-05 01:12:04 +00:00
David Rose 684810cbdd AdaptiveLru 2008-09-04 21:26:38 +00:00
David Rose a8ec068c05 graphics-memory-limit 2008-08-29 23:03:53 +00:00
David Rose d7e6603118 work-in-progress: asynchronous texture loads 2008-08-13 01:13:09 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
Zachary Pavlov 220d33e006 okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
David Rose d1a06d8f02 correctly release gsg on window close 2007-04-26 00:44:20 +00:00
David Rose 9cd582faca fix reload-texture bug 2006-10-16 23:12:17 +00:00
David Rose 0a4cb27405 move estimate_texture_memory() to Texture class 2006-03-17 02:18:53 +00:00
David Rose 83a6c42496 better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
David Rose 50f7d0bce7 restore GeomContexts and display lists 2004-03-20 02:09:49 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose f90bba39e8 new texture dirty flags 2001-11-27 23:13:35 +00:00