Commit Graph

7952 Commits

Author SHA1 Message Date
David Rose bd3c2fdb61 fix programmatic collapse for undecorated windows 2011-02-27 01:55:19 +00:00
David Rose 03a030532f programmatic control of minimize/restore state 2011-02-26 19:44:53 +00:00
David Rose d906bb1959 include NID_subject_alt_name for friendly name 2011-02-26 19:36:13 +00:00
rdb b1ee669c82 doxygen code things 2011-02-25 13:14:51 +00:00
rdb b5861ed654 Another missing expclcl thing 2011-02-24 11:32:38 +00:00
rdb 750405202b properly export this class 2011-02-22 20:20:51 +00:00
rdb 726316ad64 Revert my changes, they weren't right after all 2011-02-20 19:10:37 +00:00
rdb 82dc0ffef4 Send lshift/rshift, lalt/ralt and lcontrol/rcontrol instead of just shift/alt/control (untested) 2011-02-20 16:25:32 +00:00
rdb 768dc99607 Fixes from constantexpected 2011-02-20 15:48:48 +00:00
rdb c823dd27ae fix bug #716509: NodePath.findMaterial does not work properly 2011-02-20 15:35:53 +00:00
David Rose 95d9a344ae add Texture::rescale_texture() 2011-02-16 15:30:12 +00:00
rdb 009c00d9f1 commit super awesome patch from 11thPenguin 2011-02-13 06:51:18 +00:00
rdb 100bec43b6 Work around annoyance in Mesa's GLES implementation 2011-01-26 15:22:33 +00:00
rdb 10511a4246 better fix for previously named problem 2011-01-26 15:02:32 +00:00
rdb 1feec43b43 Oops, the fix was only for EGL 2011-01-26 14:41:47 +00:00
rdb bdf4591c3a Fix minor issue that has been limiting the number of framebuffer configurations to 32, severely limiting render functionality across the board. 2011-01-26 14:13:02 +00:00
David Rose 97feb6bd97 remove unneeded and troublesome CollisionSolid == CollisionSolid optimization 2011-01-18 22:37:58 +00:00
David Rose a8b7f6bc85 write_bam_file() should take a Filename 2011-01-18 19:10:16 +00:00
David Rose e3a3170e5b add Texture::set_ram_image_as(), Texture::string_*(), Texture::get_tex_scale() 2011-01-17 18:31:11 +00:00
rdb 04be70338a ugly fix for older versions of Cg 2011-01-13 17:14:22 +00:00
rdb 263588716e Add back support for shadow mapping, that CMU students removed 2011-01-13 12:10:09 +00:00
Ken Patel 70e4e9c559 panda - downloader - httpChannel logging returned to reasonable levels 2011-01-08 01:12:10 +00:00
rdb c32b599370 Port linmath classes to the new extension system 2011-01-03 09:02:23 +00:00
rdb 9067399079 Various bugfixes to the new cursor stuff 2010-12-28 12:25:07 +00:00
rdb 21bad8cd14 Oops, forgot closing bracket 2010-12-27 17:52:17 +00:00
David Rose 7d0f8c69bf second suggested fix by community member nopcode 2010-12-27 17:30:10 +00:00
rdb 636f28d173 There's no point in compiling this code at all without XCursor 2010-12-26 17:17:59 +00:00
rdb b4508cbc99 Proper fix for .cur loading bug 2010-12-26 11:52:12 +00:00
rdb 3ca1f47ea1 and this 2010-12-26 11:36:46 +00:00
rdb f43b378d4e Few fixes 2010-12-26 11:28:19 +00:00
Maxwell J. Koo 396c66d191 mjkoo's patch for loading ico files, with my modifications 2010-12-26 10:55:30 +00:00
rdb defc9bf266 Add swizzling/write masks to the Point classes. Also, use the PySequence interface for write masks. Although totally pointless, I can now do v.xy = ['inf', 'nan'] or v.wxzyw = range(5) . 2010-12-23 21:48:50 +00:00
rdb eafad905c5 fix compile error with python 2.5 (that doesn't have PyType_TYPE) 2010-12-21 19:37:20 +00:00
Maxwell J. Koo f41f3277eb apply addendum patch by mjkoo 2010-12-21 14:44:52 +00:00
Maxwell J. Koo 40b487d3fa Apply patch from launchpad user mjkoo to add custom mouse cursor support on X11 2010-12-21 12:36:11 +00:00
rdb 8cd721b150 Write masks and swizzle masks for all vecbase and vector classes (e.g. ability to do v.xy *= 1.5 or v.wz = Vec2(1, 2) and stuff) 2010-12-21 11:09:43 +00:00
rdb e1347210f6 Swizzle masks for LVecBase* (ability to access components as properties like vec.x, but also like vec.xyz or vec.zyxw in any order). I'll do write masks tomorrow or so 2010-12-20 21:49:29 +00:00
rdb 35e4335e53 heh, fixed bug in glx_is_at_least_version. 2.0 > 1.1 2010-12-20 12:12:18 +00:00
rdb 0ea72a4712 Remove GLU dependency from Panda3D. Yes. That's right, folks.
And now I shall make myself some coffee and wake up, in that order.
2010-12-19 07:03:49 +00:00
rdb 4b4ccee24a Don't even try to build Cg support when building for OpenGL ES, which is unsupported by the Cg Toolkit anyway.
The code tried to include cg/cgGL.h in the case that HAVE_CG was defined, but internally cgGL.h included GL/gl.h, so I got header file conflicts between OpenGL and OpenGL ES.
2010-12-18 23:29:00 +00:00
rdb 34f39259ca Fallback case for get_error_string in case we're not building with GLU 2010-12-18 12:47:15 +00:00
rdb e859c4ddc5 macrocomposite file for egldisplay 2010-12-18 10:19:09 +00:00
David Rose 93637862da add trackball-use-alt-keys 2010-12-16 00:54:33 +00:00
David Rose 859cb0294d remove debug output 2010-12-15 00:32:07 +00:00
David Rose 0368aaaf82 add make_point_primitives() 2010-12-14 22:17:34 +00:00
rdb 6c41c5db1d Apply patch from forum user teedee 2010-12-13 09:59:33 +00:00
David Rose 9b0ae43ad4 patch to apply texture in groove mode from Taldor 2010-12-10 22:21:34 +00:00
rdb 089f99659d Don't use GLU when compiling for GLES 2010-12-09 17:58:44 +00:00
rdb dd652284a4 sm5 geometry programs 2010-12-07 21:27:29 +00:00
rdb f15b0bed01 support generation 5 gpu programs 2010-12-07 21:04:16 +00:00