David Rose
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4bb06ac900
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JointVertexTransform
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2005-03-25 13:57:54 +00:00 |
David Rose
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9c9a444209
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beginning JointVertexTransform
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2005-03-25 02:26:07 +00:00 |
David Rose
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bd820acd49
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beginning vertex animation in qpgeom
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2005-03-24 23:48:15 +00:00 |
David Rose
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985bb2a478
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fix opt4 build
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2005-03-24 21:15:11 +00:00 |
David Rose
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48c566942b
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fix opt4 build
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2005-03-24 20:51:41 +00:00 |
David Rose
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8ceea8d5bc
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fix problem with uniform color
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2005-03-24 00:01:21 +00:00 |
David Rose
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6912d2d48c
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fix flatten in conjunction with billboards
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2005-03-23 23:32:07 +00:00 |
David Rose
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47e094a9da
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fix dx7/dx9 crash
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2005-03-23 23:15:08 +00:00 |
David Rose
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634a498588
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egg triagle fans
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2005-03-23 15:32:35 +00:00 |
David Rose
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18169d527e
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lines and points, antialiasing in qpgeom
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2005-03-23 03:31:18 +00:00 |
David Rose
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6512581e90
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real state sorting
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2005-03-22 23:28:49 +00:00 |
David Rose
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699fe45d8b
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more caching/munger optimizations
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2005-03-22 18:33:55 +00:00 |
David Rose
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08a1d4227f
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dx uses ColorMunger
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2005-03-22 15:03:45 +00:00 |
David Rose
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c32abac2b1
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fix caching of display lists
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2005-03-22 07:12:39 +00:00 |
David Rose
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35f2bf6e99
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build on windows
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2005-03-22 01:33:28 +00:00 |
David Rose
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5ad57abaf5
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simply geom caching system
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2005-03-22 01:24:49 +00:00 |
Mark Mine
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acf25fe6ad
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Added spread value for ring and alpha in out mode for particles
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2005-03-21 23:46:34 +00:00 |
David Rose
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43fa6e3a0c
|
failover to other graphics pipes if the default one fails to open
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2005-03-21 18:54:37 +00:00 |
David Rose
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ea51a7a6f7
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ColorMunger
|
2005-03-21 17:52:15 +00:00 |
David Rose
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92a93e8af0
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clean up caching a bit, multitex in gl
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2005-03-21 01:39:24 +00:00 |
David Rose
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720fddb73b
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egg loader optimizations; directx vbuffer support
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2005-03-20 18:47:52 +00:00 |
David Rose
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0bcbaa6056
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work around driver crash with GL_COMPILE_AND_EXECUTE
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2005-03-19 15:36:58 +00:00 |
David Rose
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f8bc2c600f
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buildon windows
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2005-03-19 03:17:00 +00:00 |
David Rose
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3f7956f4e9
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gl display lists with new geom
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2005-03-19 01:34:05 +00:00 |
David Rose
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c6880c0ff8
|
remove old code
|
2005-03-18 22:18:36 +00:00 |
David Rose
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bc7c0698be
|
fix for windows
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2005-03-18 20:46:45 +00:00 |
David Rose
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dbed74e410
|
ibuffers as well as vbuffers
|
2005-03-18 20:18:57 +00:00 |
David Rose
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7a305f825f
|
fix vbuffer pstats reporting
|
2005-03-18 17:27:15 +00:00 |
David Rose
|
0edc10b609
|
beginning dx8 vbuffer support
|
2005-03-18 15:47:58 +00:00 |
David Rose
|
aeeca93186
|
vertex buffer fixes
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2005-03-18 05:31:28 +00:00 |
David Rose
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85b019feda
|
vertex buffers?
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2005-03-18 03:32:08 +00:00 |
David Rose
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c92e7e92d4
|
use per-prim minmax
|
2005-03-18 01:37:29 +00:00 |
David Rose
|
6a4b827ea7
|
missing comma
|
2005-03-17 23:53:47 +00:00 |
David Rose
|
25c3988698
|
per-primitive minmax
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2005-03-17 23:31:10 +00:00 |
David Rose
|
acfa6978db
|
more egg features for new geom
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2005-03-17 21:45:05 +00:00 |
David Rose
|
6ef748f7ab
|
fix crash, mesher
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2005-03-17 05:36:22 +00:00 |
David Rose
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66483c0c99
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prevent crash
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2005-03-17 01:32:29 +00:00 |
David Rose
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d72e2da5c5
|
support flat-shading properly in new geom
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2005-03-17 01:16:28 +00:00 |
David Rose
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8b2854f82a
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better treatment of colors, etc in new geom loader
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2005-03-15 14:42:40 +00:00 |
David Rose
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58e093303c
|
don't crash on degenerate poly
|
2005-03-15 01:05:14 +00:00 |
David Rose
|
d4401c9c43
|
more new geom work
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2005-03-15 00:22:22 +00:00 |
David Rose
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1058f0fa68
|
prevent crash on exit
|
2005-03-15 00:17:55 +00:00 |
David Rose
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6b54ff8fb9
|
fix crashes
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2005-03-14 21:41:24 +00:00 |
David Rose
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3b7565e025
|
prebuild-bison
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2005-03-14 16:16:50 +00:00 |
David Rose
|
8636fb6221
|
build on Linux
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2005-03-14 16:16:00 +00:00 |
David Rose
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4af9b7b882
|
more work on egg loader with new geom format
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2005-03-14 15:20:22 +00:00 |
David Rose
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e20f73799c
|
preliminary egg support for new geoms
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2005-03-13 20:02:45 +00:00 |
David Rose
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96ffce27d2
|
compile on windows
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2005-03-12 03:21:35 +00:00 |
David Rose
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219f16c5de
|
cache new geom munging
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2005-03-12 01:17:56 +00:00 |
David Rose
|
5856cda6de
|
better support for render-to-texture: keep buffers around until texture is gone too
|
2005-03-11 19:33:53 +00:00 |