Commit Graph

4032 Commits

Author SHA1 Message Date
David Rose 4bb06ac900 JointVertexTransform 2005-03-25 13:57:54 +00:00
David Rose 9c9a444209 beginning JointVertexTransform 2005-03-25 02:26:07 +00:00
David Rose bd820acd49 beginning vertex animation in qpgeom 2005-03-24 23:48:15 +00:00
David Rose 985bb2a478 fix opt4 build 2005-03-24 21:15:11 +00:00
David Rose 48c566942b fix opt4 build 2005-03-24 20:51:41 +00:00
David Rose 8ceea8d5bc fix problem with uniform color 2005-03-24 00:01:21 +00:00
David Rose 6912d2d48c fix flatten in conjunction with billboards 2005-03-23 23:32:07 +00:00
David Rose 47e094a9da fix dx7/dx9 crash 2005-03-23 23:15:08 +00:00
David Rose 634a498588 egg triagle fans 2005-03-23 15:32:35 +00:00
David Rose 18169d527e lines and points, antialiasing in qpgeom 2005-03-23 03:31:18 +00:00
David Rose 6512581e90 real state sorting 2005-03-22 23:28:49 +00:00
David Rose 699fe45d8b more caching/munger optimizations 2005-03-22 18:33:55 +00:00
David Rose 08a1d4227f dx uses ColorMunger 2005-03-22 15:03:45 +00:00
David Rose c32abac2b1 fix caching of display lists 2005-03-22 07:12:39 +00:00
David Rose 35f2bf6e99 build on windows 2005-03-22 01:33:28 +00:00
David Rose 5ad57abaf5 simply geom caching system 2005-03-22 01:24:49 +00:00
Mark Mine acf25fe6ad Added spread value for ring and alpha in out mode for particles 2005-03-21 23:46:34 +00:00
David Rose 43fa6e3a0c failover to other graphics pipes if the default one fails to open 2005-03-21 18:54:37 +00:00
David Rose ea51a7a6f7 ColorMunger 2005-03-21 17:52:15 +00:00
David Rose 92a93e8af0 clean up caching a bit, multitex in gl 2005-03-21 01:39:24 +00:00
David Rose 720fddb73b egg loader optimizations; directx vbuffer support 2005-03-20 18:47:52 +00:00
David Rose 0bcbaa6056 work around driver crash with GL_COMPILE_AND_EXECUTE 2005-03-19 15:36:58 +00:00
David Rose f8bc2c600f buildon windows 2005-03-19 03:17:00 +00:00
David Rose 3f7956f4e9 gl display lists with new geom 2005-03-19 01:34:05 +00:00
David Rose c6880c0ff8 remove old code 2005-03-18 22:18:36 +00:00
David Rose bc7c0698be fix for windows 2005-03-18 20:46:45 +00:00
David Rose dbed74e410 ibuffers as well as vbuffers 2005-03-18 20:18:57 +00:00
David Rose 7a305f825f fix vbuffer pstats reporting 2005-03-18 17:27:15 +00:00
David Rose 0edc10b609 beginning dx8 vbuffer support 2005-03-18 15:47:58 +00:00
David Rose aeeca93186 vertex buffer fixes 2005-03-18 05:31:28 +00:00
David Rose 85b019feda vertex buffers? 2005-03-18 03:32:08 +00:00
David Rose c92e7e92d4 use per-prim minmax 2005-03-18 01:37:29 +00:00
David Rose 6a4b827ea7 missing comma 2005-03-17 23:53:47 +00:00
David Rose 25c3988698 per-primitive minmax 2005-03-17 23:31:10 +00:00
David Rose acfa6978db more egg features for new geom 2005-03-17 21:45:05 +00:00
David Rose 6ef748f7ab fix crash, mesher 2005-03-17 05:36:22 +00:00
David Rose 66483c0c99 prevent crash 2005-03-17 01:32:29 +00:00
David Rose d72e2da5c5 support flat-shading properly in new geom 2005-03-17 01:16:28 +00:00
David Rose 8b2854f82a better treatment of colors, etc in new geom loader 2005-03-15 14:42:40 +00:00
David Rose 58e093303c don't crash on degenerate poly 2005-03-15 01:05:14 +00:00
David Rose d4401c9c43 more new geom work 2005-03-15 00:22:22 +00:00
David Rose 1058f0fa68 prevent crash on exit 2005-03-15 00:17:55 +00:00
David Rose 6b54ff8fb9 fix crashes 2005-03-14 21:41:24 +00:00
David Rose 3b7565e025 prebuild-bison 2005-03-14 16:16:50 +00:00
David Rose 8636fb6221 build on Linux 2005-03-14 16:16:00 +00:00
David Rose 4af9b7b882 more work on egg loader with new geom format 2005-03-14 15:20:22 +00:00
David Rose e20f73799c preliminary egg support for new geoms 2005-03-13 20:02:45 +00:00
David Rose 96ffce27d2 compile on windows 2005-03-12 03:21:35 +00:00
David Rose 219f16c5de cache new geom munging 2005-03-12 01:17:56 +00:00
David Rose 5856cda6de better support for render-to-texture: keep buffers around until texture is gone too 2005-03-11 19:33:53 +00:00