Sam Edwards
4f244aa934
CMake: Add dependency from pandaegg to panda.
2014-07-24 22:57:07 -07:00
Sam Edwards
a39be0ed75
Merge branch 'cmake-cfs-remainder' into cmake
...
Conflicts:
panda/CMakeLists.txt
2014-03-30 01:21:09 -06:00
Sam Edwards
ea48d3d7a6
CMake: Build OS X display modules.
2014-03-04 03:27:39 -07:00
Sam Edwards
3969d0e1ac
CMake: Link Interrogate bindings against metalibs.
2014-03-02 18:33:00 -07:00
Sam Edwards
493dde680a
Merge branch 'cmake' into cmake-cfs-install
...
Conflicts:
direct/src/autorestart/CMakeLists.txt
dtool/src/interrogate/CMakeLists.txt
dtool/src/interrogatedb/CMakeLists.txt
panda/CMakeLists.txt
panda/src/express/CMakeLists.txt
2014-02-18 08:13:40 -07:00
Sam Edwards
b5d9b8658d
CMake: Panda3D physics and particlesystem.
2014-02-07 18:19:05 -07:00
Sam Edwards
74bc124867
CMake: Add support for building WGL display output.
2014-02-05 23:28:57 -07:00
Sam Edwards
5e77793b0f
CMake: Add some install(...) directives.
2014-02-04 22:43:23 -07:00
kestred
80b1a7e306
Add header to CMake panda/metalibs/pandagl that causes an error when it is being built without proper support.
2014-01-30 04:39:10 -07:00
Sam Edwards
ed08fd1902
Get pandaegg to build under CMake.
2014-01-27 10:11:33 -07:00
Sam Edwards
5b791ca358
Get pandagl building under Linux on CMake.
2014-01-26 18:46:38 -07:00
kestred
77060a4fb8
Add CMakeLists for panda/metakubs/pandagl. Not yet built.
2014-01-26 12:52:37 -07:00
kestred
7323dbc566
Add missing compiler define in CMakeLists for panda/metalibs/panda
2014-01-26 11:45:35 -07:00
kestred
a27475b9a6
Add CMakeLists.txt for panda/metalibs/panda
2014-01-26 11:22:18 -07:00
rdb
bca09667a6
Split vrpn out of panda into a libp3vrpn. Split ffmpeg out of movies into libp3ffmpeg. Add registry for MovieVideo and MovieAudio. Add a libvorbisfile-based Ogg Vorbis loader. Add a native .wav loader.
2013-08-26 12:16:27 +00:00
rdb
d521615f3d
fix missing symbol when trying to compile with both HAVE_CARBON and HAVE_COCOA
2013-02-13 15:16:51 +00:00
rdb
0631441b20
Android support, part 2 (display module)
2013-01-24 18:19:54 +00:00
rdb
30872b617e
somewhat experimental support for 64-bits OS X and OS X Lion
2012-08-06 09:57:34 +00:00
David Rose
c5c21a566a
UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
2011-12-18 16:30:31 +00:00
David Rose
622c047344
several USE_PACKAGES oopses
2011-12-12 22:53:39 +00:00
David Rose
1302a89f3d
missed another p3 prefix here
2011-12-12 18:11:03 +00:00
David Rose
610a8fdfb9
whoops, somehow missed one
2011-12-06 14:13:32 +00:00
David Rose
dfe16c64f6
rename all Panda-built libraries to begin with libp3 or libpanda
2011-12-06 02:39:21 +00:00
enn0x
10a64db343
Adding bullet physics.
2011-05-14 07:00:02 +00:00
rdb
0ea72a4712
Remove GLU dependency from Panda3D. Yes. That's right, folks.
...
And now I shall make myself some coffee and wake up, in that order.
2010-12-19 07:03:49 +00:00
rdb
3b6dd07d5d
Fix compilation issue on Windows
2010-11-06 13:56:45 +00:00
rdb
4173057c26
Move tinyxml into the source tree, rather than using it as external library
2010-05-24 18:55:08 +00:00
rdb
de4280ea20
Remove helix
2010-03-27 09:56:49 +00:00
enn0x
e1665c7abb
Moving platform-specific defines from buildfiles to code.
2010-01-08 01:13:23 +00:00
enn0x
dcf28f5205
Fixes to building module physx using ppremake
2010-01-07 14:02:50 +00:00
enn0x
1a7942b40c
Merging dev_physx_2009 to HEAD.
2009-12-28 11:33:36 +00:00
David Rose
f46981eec9
WindowHandle
2009-09-30 22:14:30 +00:00
rdb
af7f3f7e28
Fix crash with pandagl on freebsd - Panda now fully works on FreeBSD. yay!
2009-09-14 16:34:37 +00:00
David Rose
a4f2f54cd4
pnmimagetypes must be listed first
2009-08-15 00:56:10 +00:00
rdb
b0c4875ad9
This is a big commit for OpenGL ES stuff:
...
* Added GLES, GLES2 and EGL packages to the ppremake files.
* New glesgsg and gles2gsg modules.
* Added egldisplay module that is like glxdisplay, but through the EGL library.
* Added pandagles and pandagles2 metalibs (only supporting egldisplay yet)
* The iphonedisplay module depends on glesgsg instead of embedding it.
* The glesext_shadow.h file is removed, we don't need it anymore.
2009-06-16 09:17:33 +00:00
David Rose
58c13de4ca
integrate changes from Schell Games (plus some tab character fixes)
2009-06-01 21:51:15 +00:00
David Rose
189dacff0d
HAVE_EGG
2009-04-24 22:56:56 +00:00
David Rose
3a41895780
remove LINK_IN_GL etc.
2009-04-17 22:18:46 +00:00
David Rose
bddadb843e
GraphicsPipeSelection::make_module_pipe
2009-01-31 03:05:30 +00:00
David Rose
51cbe1fb72
clean up Sources.pp files
2008-11-11 23:31:09 +00:00
David Rose
075710bced
create pgraphnodes directory; move some things there from pgraph
2008-11-06 00:06:39 +00:00
David Rose
0742d177a4
add movies
2007-07-05 18:13:21 +00:00
Josh Yelon
1c6caa4e55
Replaced HAVE_DX with HAVE_DX8 and HAVE_DX9
2007-02-07 22:09:07 +00:00
Josh Wilson
fd6808e765
first pass at integrating ODE v0.7
2007-01-29 21:30:34 +00:00
Josh Yelon
d1d9fe336e
Temporary workaround
2007-01-22 20:23:21 +00:00
Zachary Pavlov
d9dd69e876
putting native back in
2006-11-14 04:06:36 +00:00
Zachary Pavlov
5448cb07c1
another temp fix, just in case
2006-11-13 06:53:07 +00:00
Zachary Pavlov
466a3f7d48
native net is now in the panda tree
2006-11-08 02:28:50 +00:00
David Rose
91efb72ca7
move threading/pipelining stuff into new directory, reorganize in general
2006-03-28 23:59:32 +00:00
Roger Hughston
c4ebca5a20
Add OSX Gl is linked to this libray by default on OSX
2006-03-15 01:02:49 +00:00