Commit Graph

211 Commits

Author SHA1 Message Date
rdb 88dd3389ee cmake: install header files 2017-02-19 23:42:48 +01:00
Sam Edwards f45b4a7917 cmake: Update for new files added in master. 2016-11-30 19:22:06 -08:00
Sam Edwards e3fcacb1f7 Merge branch 'master' into cmake 2016-11-30 19:21:50 -08:00
rdb 47388b0dbc Separate out CPython calls from core libs; eliminate need for pystub 2016-07-20 14:30:41 +02:00
Sam Edwards fffd105f96 Merge branch 'master' into cmake 2016-06-25 19:12:14 -07:00
rdb ce29ae490d Interrogate improvements, more properties, MAKE_SEQ_PROPERTY 2016-05-11 00:16:53 +02:00
rdb 2c6a6c9f06 Display deprecation warning when writing FFT compressed anim chans 2016-04-24 01:44:09 +02:00
rdb ad04a4b026 Fix: Bam file contains objects of unknown type: MovingPart<LMatrix4f>
Restores ability to read old .bam files containing animation data
2016-04-21 11:28:00 +02:00
Sam Edwards 441371e8d9 Merge branch 'master' into cmake 2016-03-15 18:30:55 -07:00
tobspr 0fcfb8e372 New file headers, new comment style 2016-02-17 17:47:48 +01:00
rdb 5cd4342ed5 Merge branch 'master' into cmake 2016-02-05 17:16:15 +01:00
rdb 090e912ce6 Cleanup of comments and whitespace 2016-02-01 22:30:43 +01:00
rdb 62cdb5cac5 Remove temp-hpr-fix 2015-12-26 13:26:10 +01:00
rdb 5b291a9b10 Merge branch 'master' into cmake 2015-11-09 19:21:12 +01:00
rdb db3ab953e4 Remove ppremake, genPyCode, and all hacks created to support them 2015-11-09 19:06:49 +01:00
Sam Edwards c902774cfd Merge branch 'master' into cmake 2015-11-07 20:06:59 -08:00
rdb ddf8343590 Reorganise explicit template instantiations so that it always happens in the .cxx file, while remaining backward compatible with MSVC's standards-breaking implementation 2015-10-16 15:38:28 +02:00
rdb e8e155f218 AnimControlCollection methods should take floating-point frame numbers to match AnimInterface 2015-07-27 12:56:13 +02:00
Sam Edwards 5ee04074c2 Merge branch 'master' into cmake
# Conflicts:
#	direct/src/actor/Actor.py
2015-07-12 19:27:56 -07:00
rdb f69354d9fa Explicit template instantiation on gcc/clang, implement cfsworks' suggestion of moving compiler-specific stuff out of pandasymbols.h et al 2015-06-03 13:36:04 +02:00
rdb a65b477734 Commit patches by cfsworks:
cxx: Fix missing includes masked by composite builds.
misc: Fix typos in comments.
config: Fix missing config forward-declarations.
direct: Adjust Python imports to panda3d.* instead of pandac.*.
display: Split graphicsWindow out into an extension.
framework: Use if/elif/elif/endif instead of ifdef/elif/elif/endif.
ode: Remove erroneous INLINE declarations.
interval: Fix missing import.
2014-10-19 22:41:47 +00:00
Sam Edwards d27bc99fcb Merge remote-tracking branch 'upstream/master' into cmake
Conflicts:
	direct/src/directnotify/DirectNotify.py
	direct/src/showbase/PythonUtil.py
2014-03-29 15:57:11 -06:00
rdb c15ce9885f Expose HierarchyMatchFlags to Python 2014-02-24 15:22:20 +00:00
Sam Edwards 5e77793b0f CMake: Add some install(...) directives. 2014-02-04 22:43:23 -07:00
kestred d94951a91a Add CMakeLists for panda/chan. 2014-01-21 22:14:20 -07:00
kestred 43332362df Add CMakeLists.txt for panda/chan 2014-01-21 22:12:53 -07:00
David Rose e16719797a fix bug with clear_control_effects() 2012-01-09 22:02:27 +00:00
David Rose 42e8f806f1 leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner 2011-12-19 14:17:26 +00:00
David Rose c5c21a566a UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32 2011-12-18 16:30:31 +00:00
David Rose dfe16c64f6 rename all Panda-built libraries to begin with libp3 or libpanda 2011-12-06 02:39:21 +00:00
David Rose 501470169f stdfloat_double 2011-10-10 05:25:10 +00:00
David Rose 5158b9b5bf remove vector_LVecBase3f to avoid opt4 linking issue 2011-08-12 23:16:17 +00:00
David Rose 4785161374 squelch some more compiler warnings 2011-06-18 00:16:48 +00:00
David Rose d2f531211a publish sort_descendants() 2011-05-03 16:52:13 +00:00
David Rose db74845139 fix crash with debug notify and NULL anim (untested, but trivial fix) 2011-03-28 18:03:51 +00:00
uid30437 909c54194d reduce warning messages 2010-08-05 17:48:37 +00:00
Chris Brunner cd33f54950 win64 support 2010-06-02 19:13:31 +00:00
David Rose 58c13de4ca integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
David Rose 1683962701 add get_bundles, get_bundle_handles 2009-04-22 18:19:48 +00:00
David Rose aee550231c Add MovingPartBase::_forced_channel to bam stream 2009-04-21 20:35:04 +00:00
David Rose 384a2570a8 fix bounds when flattening actors 2009-02-12 20:46:10 +00:00
David Rose 7dc6ea0356 asynchronous load priorities 2008-12-24 22:55:22 +00:00
David Rose 31d75582a3 egg-optchar -defpose 2008-12-23 20:41:31 +00:00
David Rose 71e44de612 prevent deadlock without threading support 2008-12-18 23:17:49 +00:00
David Rose 4e931c0922 applyFreezeMatrix 2008-12-17 02:28:27 +00:00
David Rose f3106c89e2 setLODAnimation 2008-12-15 22:44:33 +00:00
David Rose 05d992e886 fix toon-fly-apart bug 2008-11-21 21:58:34 +00:00
David Rose a666ef78fe shave a few more microseconds off animation time 2008-11-20 18:44:30 +00:00
David Rose 58e0537e3c wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
David Rose 4684bf10c9 a few more publish fixes 2008-11-05 23:45:48 +00:00