rdb
88dd3389ee
cmake: install header files
2017-02-19 23:42:48 +01:00
Sam Edwards
f45b4a7917
cmake: Update for new files added in master.
2016-11-30 19:22:06 -08:00
Sam Edwards
e3fcacb1f7
Merge branch 'master' into cmake
2016-11-30 19:21:50 -08:00
rdb
47388b0dbc
Separate out CPython calls from core libs; eliminate need for pystub
2016-07-20 14:30:41 +02:00
Sam Edwards
fffd105f96
Merge branch 'master' into cmake
2016-06-25 19:12:14 -07:00
rdb
ce29ae490d
Interrogate improvements, more properties, MAKE_SEQ_PROPERTY
2016-05-11 00:16:53 +02:00
rdb
2c6a6c9f06
Display deprecation warning when writing FFT compressed anim chans
2016-04-24 01:44:09 +02:00
rdb
ad04a4b026
Fix: Bam file contains objects of unknown type: MovingPart<LMatrix4f>
...
Restores ability to read old .bam files containing animation data
2016-04-21 11:28:00 +02:00
Sam Edwards
441371e8d9
Merge branch 'master' into cmake
2016-03-15 18:30:55 -07:00
tobspr
0fcfb8e372
New file headers, new comment style
2016-02-17 17:47:48 +01:00
rdb
5cd4342ed5
Merge branch 'master' into cmake
2016-02-05 17:16:15 +01:00
rdb
090e912ce6
Cleanup of comments and whitespace
2016-02-01 22:30:43 +01:00
rdb
62cdb5cac5
Remove temp-hpr-fix
2015-12-26 13:26:10 +01:00
rdb
5b291a9b10
Merge branch 'master' into cmake
2015-11-09 19:21:12 +01:00
rdb
db3ab953e4
Remove ppremake, genPyCode, and all hacks created to support them
2015-11-09 19:06:49 +01:00
Sam Edwards
c902774cfd
Merge branch 'master' into cmake
2015-11-07 20:06:59 -08:00
rdb
ddf8343590
Reorganise explicit template instantiations so that it always happens in the .cxx file, while remaining backward compatible with MSVC's standards-breaking implementation
2015-10-16 15:38:28 +02:00
rdb
e8e155f218
AnimControlCollection methods should take floating-point frame numbers to match AnimInterface
2015-07-27 12:56:13 +02:00
Sam Edwards
5ee04074c2
Merge branch 'master' into cmake
...
# Conflicts:
# direct/src/actor/Actor.py
2015-07-12 19:27:56 -07:00
rdb
f69354d9fa
Explicit template instantiation on gcc/clang, implement cfsworks' suggestion of moving compiler-specific stuff out of pandasymbols.h et al
2015-06-03 13:36:04 +02:00
rdb
a65b477734
Commit patches by cfsworks:
...
cxx: Fix missing includes masked by composite builds.
misc: Fix typos in comments.
config: Fix missing config forward-declarations.
direct: Adjust Python imports to panda3d.* instead of pandac.*.
display: Split graphicsWindow out into an extension.
framework: Use if/elif/elif/endif instead of ifdef/elif/elif/endif.
ode: Remove erroneous INLINE declarations.
interval: Fix missing import.
2014-10-19 22:41:47 +00:00
Sam Edwards
d27bc99fcb
Merge remote-tracking branch 'upstream/master' into cmake
...
Conflicts:
direct/src/directnotify/DirectNotify.py
direct/src/showbase/PythonUtil.py
2014-03-29 15:57:11 -06:00
rdb
c15ce9885f
Expose HierarchyMatchFlags to Python
2014-02-24 15:22:20 +00:00
Sam Edwards
5e77793b0f
CMake: Add some install(...) directives.
2014-02-04 22:43:23 -07:00
kestred
d94951a91a
Add CMakeLists for panda/chan.
2014-01-21 22:14:20 -07:00
kestred
43332362df
Add CMakeLists.txt for panda/chan
2014-01-21 22:12:53 -07:00
David Rose
e16719797a
fix bug with clear_control_effects()
2012-01-09 22:02:27 +00:00
David Rose
42e8f806f1
leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner
2011-12-19 14:17:26 +00:00
David Rose
c5c21a566a
UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
2011-12-18 16:30:31 +00:00
David Rose
dfe16c64f6
rename all Panda-built libraries to begin with libp3 or libpanda
2011-12-06 02:39:21 +00:00
David Rose
501470169f
stdfloat_double
2011-10-10 05:25:10 +00:00
David Rose
5158b9b5bf
remove vector_LVecBase3f to avoid opt4 linking issue
2011-08-12 23:16:17 +00:00
David Rose
4785161374
squelch some more compiler warnings
2011-06-18 00:16:48 +00:00
David Rose
d2f531211a
publish sort_descendants()
2011-05-03 16:52:13 +00:00
David Rose
db74845139
fix crash with debug notify and NULL anim (untested, but trivial fix)
2011-03-28 18:03:51 +00:00
uid30437
909c54194d
reduce warning messages
2010-08-05 17:48:37 +00:00
Chris Brunner
cd33f54950
win64 support
2010-06-02 19:13:31 +00:00
David Rose
58c13de4ca
integrate changes from Schell Games (plus some tab character fixes)
2009-06-01 21:51:15 +00:00
David Rose
1683962701
add get_bundles, get_bundle_handles
2009-04-22 18:19:48 +00:00
David Rose
aee550231c
Add MovingPartBase::_forced_channel to bam stream
2009-04-21 20:35:04 +00:00
David Rose
384a2570a8
fix bounds when flattening actors
2009-02-12 20:46:10 +00:00
David Rose
7dc6ea0356
asynchronous load priorities
2008-12-24 22:55:22 +00:00
David Rose
31d75582a3
egg-optchar -defpose
2008-12-23 20:41:31 +00:00
David Rose
71e44de612
prevent deadlock without threading support
2008-12-18 23:17:49 +00:00
David Rose
4e931c0922
applyFreezeMatrix
2008-12-17 02:28:27 +00:00
David Rose
f3106c89e2
setLODAnimation
2008-12-15 22:44:33 +00:00
David Rose
05d992e886
fix toon-fly-apart bug
2008-11-21 21:58:34 +00:00
David Rose
a666ef78fe
shave a few more microseconds off animation time
2008-11-20 18:44:30 +00:00
David Rose
58e0537e3c
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
2008-11-07 21:12:42 +00:00
David Rose
4684bf10c9
a few more publish fixes
2008-11-05 23:45:48 +00:00