Commit Graph

7112 Commits

Author SHA1 Message Date
rdb 7d0cfee7d4 info->warning 2009-03-13 20:49:00 +00:00
rdb 3b044a9ed2 Fix windows build error 2009-03-13 19:48:18 +00:00
rdb 50845ca53c Compile without OpenSSL must work too 2009-03-13 19:04:08 +00:00
David Rose 8ee2a28271 fix show_bounds with transform on GeomNode 2009-03-13 12:28:27 +00:00
rdb ba98fbfa43 More work on collision entries 2009-03-13 07:46:56 +00:00
rdb 83073537fb Added event system to ode 2009-03-13 07:27:58 +00:00
David Rose ddbad77851 set_bounds_type() 2009-03-12 21:50:03 +00:00
David Rose c76e25c831 copy-textures 2009-03-12 20:44:54 +00:00
David Rose 63b999d6ba fix GLX_SLOW_CONFIG 2009-03-12 19:17:18 +00:00
David Rose b0470a17be glx-support-pbuffer, glx-support-pixmap 2009-03-12 17:15:45 +00:00
David Rose e1ea2aa3de remove debug cerr 2009-03-12 15:44:27 +00:00
David Rose 6e64da12a6 glxGraphicsPixmap 2009-03-12 15:43:18 +00:00
David Rose ea1f1d632d no bonus for unrequested bits 2009-03-12 15:38:53 +00:00
David Rose 176d9ffd34 change sorting a bit 2009-03-12 15:17:03 +00:00
David Rose aa713463aa fbconfig output 2009-03-12 15:01:55 +00:00
David Rose 64a8ebfb02 support multisamples properly 2009-03-11 23:26:47 +00:00
David Rose 4a70282208 reformat for panda conventions 2009-03-11 20:43:40 +00:00
David Rose 2820bca34b IS_FREEBSD 2009-03-11 18:36:03 +00:00
rdb 15af6c3ac5 Added physicsObjectCollection.I to Sources.pp 2009-03-11 07:53:31 +00:00
David Rose 2ca487c417 uniquify-transforms 2009-03-11 00:21:23 +00:00
David Rose e41d03482f fix TransformState leak 2009-03-11 00:21:01 +00:00
David Rose 89be2177c7 texture-rectangle 2009-03-10 21:50:38 +00:00
David Rose ba30db6953 support window-type offscreen better 2009-03-10 20:43:33 +00:00
David Rose babf0163e5 prevent crash with window-type offscreen 2009-03-10 20:12:03 +00:00
David Rose a7678cb3e4 osxGraphicsBuffer 2009-03-10 12:51:15 +00:00
David Rose 0e885a8481 update deprecated comment 2009-03-09 18:06:30 +00:00
David Rose 8b407bb654 build tinysdl with new engine rules 2009-03-07 22:06:24 +00:00
David Rose fe2664c438 blank out alpha channel 2009-03-07 02:40:21 +00:00
David Rose e52bf51058 fix crash on shutdown 2009-03-06 22:17:57 +00:00
David Rose 30671d09a8 whoops, typos in merge 2009-03-06 22:07:22 +00:00
David Rose 5ff71bc8df synchronize with latest glx fixes 2009-03-06 21:59:15 +00:00
David Rose d99674833c fix lookaround task for linux 2009-03-06 21:17:12 +00:00
David Rose 8638f9ff65 fix bug with more than 64K solids 2009-03-06 20:53:24 +00:00
rdb d6f18b2915 Fix FBO's 2009-03-05 05:58:57 +00:00
rdb 0fe9e0587a Fix crash 2009-03-04 20:09:05 +00:00
David Rose 7051a28f8e more fixes to point rendering 2009-03-03 23:15:10 +00:00
David Rose 9dad4e33d2 limit badness from fiddling with the clock 2009-03-03 22:32:44 +00:00
David Rose 941c9ba732 fix static-init issue 2009-03-03 21:07:49 +00:00
David Rose 0a6a6dcb3e fix some sprite issues 2009-03-02 23:11:27 +00:00
David Rose ff39b33308 support TexMemViewer on opt-4 build 2009-03-02 19:32:47 +00:00
rdb f1e660373d Why was _generated_shader not initialized? 2009-02-28 12:11:21 +00:00
rdb 17b0503778 Better depth_stencil/depth_component seperation 2009-02-27 18:59:27 +00:00
David Rose c6c0847c5a strip p3 prefix properly 2009-02-26 20:15:25 +00:00
David Rose 62096c99a4 pass GraphicsEngine to constructors 2009-02-25 23:08:10 +00:00
David Rose 7af1350e4e pass GraphicsEngine through to constructors 2009-02-25 23:04:45 +00:00
David Rose 9b6453675a report number of cpu's 2009-02-24 20:41:20 +00:00
David Rose 2a0a769ebe whoops 2009-02-24 19:06:12 +00:00
David Rose 73428afd4e remove accidental debug statement 2009-02-24 14:53:54 +00:00
David Rose 70a32ce433 strip out p3 prefix 2009-02-24 13:11:11 +00:00
David Rose 0f634524be X zoom window 2009-02-24 00:49:22 +00:00