rdb
57e5c8fb25
Wrap TypeHandle and ButtonHandle as ints in C wrappers
2015-09-10 15:29:31 +02:00
rdb
03a1399378
Remove accidentally checked in debug message
2015-09-05 13:12:48 +02:00
rdb
3ece15bba0
Implement texture clears for buffer textures
2015-08-23 17:13:12 +02:00
rdb
cbb3969017
Merge remote-tracking branch 'origin/release/1.9.x'
2015-08-23 17:03:55 +02:00
rdb
d8f655479a
Remove references to SourceForge CVS repository
2015-08-23 14:12:59 +02:00
rdb
902bce01e9
Fix various window sizing issues on X11
2015-08-22 19:16:21 +02:00
rdb
0c4c8484ba
Merge remote-tracking branch 'origin/release/1.9.x'
2015-08-20 21:28:25 +02:00
rdb
82f7813927
Fix assertion when resizing tinydisplay window to fullscreen on X11
2015-08-20 21:12:28 +02:00
rdb
a359ef8a0b
Clamp colors to 0-1 range in tinydisplay
2015-08-20 21:04:32 +02:00
rdb
7fa0d3c60a
Fix bug #1457688 : libRocket elements show solid white in tinydisplay
2015-08-20 18:58:13 +02:00
tobspr
9868d87196
Add Texture::F_r11_g11_b10
2015-08-16 14:10:59 +02:00
rdb
d569e2ab6f
Merge branch 'release/1.9.x'
2015-08-16 13:55:42 +02:00
tobspr
2ea3e3f65a
Fix occasional crash when connecting to pstats
2015-08-16 13:54:54 +02:00
tobspr
1c1efa7f17
Fix Texture:estimate_texture_memory()
2015-08-16 13:54:09 +02:00
Ed Swartz
9fdc2d82d1
Send libRocket key events before mouse events
...
On Linux (at least), a key event is accompanied with a mouse position
event. If a libRocket UI is listening to e.g. "mouseover" events,
then any keypress will first appear to be a mouse movement, tripping
up code that tries to handle focus with both keyboard and mouse
support.
This change merely dispatches key events before any mouse events to
avoid this problem.
2015-08-13 11:02:51 -05:00
rdb
f161ce82cc
Add argument names to quaternion classes so they show up in the API ref
2015-08-12 18:29:54 +02:00
rdb
782c4db634
Instead of checking every 100 end_frame() calls, check for errors every second.
2015-08-11 19:11:56 +02:00
rdb
283713a382
Fix deprecation warning for default shader in GL3.2+ core context
2015-08-11 18:27:15 +02:00
rdb
9773fd7969
Support cube map arrays
2015-08-11 17:08:31 +02:00
rdb
a24531ff7b
Various GL tweaks
2015-08-11 15:45:27 +02:00
rdb
8764cb8222
Merge remote-tracking branch 'origin/release/1.9.x'
2015-08-11 13:57:11 +02:00
rdb
888efc18af
Avoid unnecessary glVertexAttribDivisor calls
2015-08-11 13:56:47 +02:00
rdb
63c65b4228
Merge remote-tracking branch 'origin/release/1.9.x'
...
Conflicts:
direct/src/showutil/FreezeTool.py
2015-08-10 04:02:53 +02:00
rdb
caf986fa2a
Fix uninitialized variable that would sometimes prevent mouse movement from being registered by libRocket
2015-08-10 02:48:53 +02:00
rdb
5bf0d44735
Fix linker issue on Windows
2015-08-09 15:59:00 +02:00
tobspr
8a8cc94cbb
Add setters to BoundingBox and BoundingSphere
2015-08-08 20:59:56 +02:00
rdb
bff070430e
Fix some aliasing warnings
2015-08-08 20:56:09 +02:00
rdb
74190f9e50
Work towards supporting Python 3 in the rtdist
2015-08-08 20:49:51 +02:00
rdb
2f8060bf2b
Merge remote-tracking branch 'origin/release/1.9.x'
2015-08-07 21:42:02 +02:00
rdb
c41a4120bc
Fix OSX compile error due to Apple's broken glext.h
2015-08-07 21:41:15 +02:00
rdb
14bd992e77
Remove use of deprecated "register" keyword
2015-08-07 18:56:58 +02:00
rdb
f1df65034d
Fix Mac 10.11 compile error
2015-08-07 17:29:03 +02:00
rdb
1e4a39d68e
Merge remote-tracking branch 'origin/release/1.9.x'
2015-08-06 17:23:25 +02:00
Ed Swartz
b06ff60c10
Fix DynamicTextFont.makeCopy() implementation
2015-08-06 17:21:42 +02:00
rdb
d66135f4b8
Add ability to change window icon after window has already opened on Windows
2015-08-06 14:36:51 +02:00
rdb
c0ff9d8e5f
Merge branch 'release/1.9.x'
2015-08-04 18:00:35 +02:00
Ed Swartz
22d5c2f8dd
For tinydisplay, don't lose color/alpha scale when lighting
2015-08-04 17:59:53 +02:00
Ed Swartz
9396f998fb
Avoid crash in p3tinydisplay when there is no initial window
2015-08-04 17:56:36 +02:00
rdb
6a782e8c31
Avoid accidentally getting a non-compat context on Windows Catalyst driver
2015-08-01 19:13:45 +02:00
rdb
51e243deb5
Fix point size/line width setting regression in OpenGL
2015-07-31 13:28:16 +02:00
rdb
62cefcab8b
Update glext to make more recent GL functionality available
2015-07-31 13:20:38 +02:00
rdb
53696052b9
Fix regression in 1.10 with point/line thickness
2015-07-31 13:18:01 +02:00
rdb
508873a7d3
improve readability of glgsg spam output
2015-07-31 13:17:21 +02:00
rdb
1834d9e879
Fix incorrect assumption that Mesa GL 3.0 driver doesn't implement non-core functionality
2015-07-30 18:50:53 +02:00
rdb
f22cc71995
Fix double-precision build blibli
2015-07-29 14:07:06 +02:00
rdb
acc2a310d0
Change debug category for shader generator to pgraphnodes
2015-07-28 21:43:19 +02:00
rdb
b9d45ccc04
Fixes for the fact that render states were no longer sticking around in the cache between frames
2015-07-28 21:42:45 +02:00
rdb
1ee8c5f6d2
Oops, typo fix
2015-07-28 19:48:24 +02:00
rdb
e4c3301bd0
Shader context input state tracking system, for more efficiently updating shader inputs
2015-07-28 16:33:34 +02:00
rdb
0cecab3124
Fix issues with the rtdist build in 1.10
2015-07-28 15:40:04 +02:00