Commit Graph

9225 Commits

Author SHA1 Message Date
rdb 586c067d69 Fix shader generator memory leaks 2015-05-14 17:17:38 +02:00
rdb b9440d634c Fix regression with depth-stencil textures reported as unsupported 2015-05-11 20:33:14 +02:00
rdb 5def6a6261 Fix flickering when using trans_model_to_apiview in Cg 2015-05-11 20:31:37 +02:00
rdb 96de270320 Fall back to depth textures when depth-stencil textures aren't supported 2015-05-11 20:31:10 +02:00
rdb 07ea84a1a0 Optimize shader matrix generator, allow changing GL internal coord system 2015-05-11 18:07:14 +02:00
Ed Swartz 1fb49dc3f7 Fix Rocket asset lookup to use VFS correctly for .p3d 2015-05-07 22:37:16 +02:00
Ed Swartz bb98d8a8a0 Use model-path as a fallback for rocket asset lookup 2015-05-07 09:40:12 -05:00
rdb 541c684114 Fix filename substitution in shader error reporting for first included file 2015-05-06 15:46:16 +02:00
Ed Swartz e8fca5668c Fix a rash of asserts from PNMImage::get_alpha_val
-- originally the code had an explicit check for a missing alpha channel, that went away in 22120524a2
2015-05-05 11:31:25 -05:00
rdb c292d3bc65 Allow deactivating GPU timers, disable Draw:Primitive:Draw collectors 2015-05-03 20:47:29 +02:00
rdb cc9abf0bae Merge pull request #21 from eswartz/add-pview-options
Add -L (lighting) and -P <pipe> options to pview
2015-05-02 15:30:20 -05:00
Sam Edwards 184901309e general: Fix missing includes. 2015-05-02 22:14:17 +02:00
rdb 11350334d0 Add assertion to prevent invalid use of FrameRateMeter 2015-05-02 22:07:03 +02:00
Ed Swartz 6ceaf63c7d Add -L (lighting) and -P <pipe> options to pview 2015-05-01 20:34:14 -05:00
rdb 74f936115e Force p3d_Vertex to attribute location 0 to fix disappearing geometry when an attribute is not bound 2015-05-01 20:15:00 +02:00
rdb a745184f25 Fix X11 compile and interrogate issues 2015-04-26 15:27:39 +02:00
rdb 589a1b52ac Revert unintentional debug message check-in 2015-04-26 15:07:09 +02:00
rdb 92d40c3144 Default vertex column alignment should be 4 2015-04-25 18:48:48 +02:00
rdb 66011a1352 Expose _NET_WM_PID to window managers in X11 2015-04-25 17:17:33 +02:00
rdb f1ea25bfb1 Unexpose BoundingVolume::around, add GraphicsOutput::get_fb_size 2015-04-25 17:13:35 +02:00
rdb 5f20afd5ea Merge pull request #18 from eswartz/support-mouse-confinement
Support mouse confinement
2015-04-18 13:03:48 +02:00
Ed Swartz 53171c93c8 Replace some debug() calls with info()/warning() calls. 2015-04-17 15:55:46 -05:00
Ed Swartz 0f5b1a8192 Fix X11 M_relative case when missing XF86DGA 2015-04-17 15:50:11 -05:00
Ed Swartz 48cc1aa496 Implement an M_confined mouse mode to ensure mouse stays in window. 2015-04-17 15:12:29 -05:00
rdb 4f47b018eb Some .bam cross-compatibility for buffer textures 2015-04-16 17:10:14 +02:00
rdb 0343c4f186 GLSL robustness and issue fixes:
* Int params were not being implicitly converted to float properly
* p3d_TextureN now accepts other sampler types
* More error checking for parameter types
* p3d_ColorScale et al also allows vec3 instead of vec4 now
2015-04-14 15:48:48 +02:00
rdb 8360ad442a Work around gcc compiler shortcoming 2015-04-14 15:46:52 +02:00
rdb 947149c56a Fix reading from URLs mounted to the virtual file system 2015-04-05 22:50:38 +02:00
rdb 16e7831566 Remove executable permissions from files that don't need them 2015-04-05 15:41:49 +02:00
rdb cda7c1f171 OpenGL ES 2 optimizations and better support 2015-04-04 21:58:29 +02:00
rdb 4976345486 Let's use OpenGL-style vertex colors by default on non-Windows platforms 2015-04-04 21:38:54 +02:00
rdb b323d73622 Reduce redundant state changes and error checks 2015-04-04 21:04:27 +02:00
rdb 059f67d1b5 Improve GLSL error reporting, fix GLSL ES shader loading 2015-04-04 20:57:04 +02:00
rdb 41184b1189 Optimizations to improve start-up time (esp. in JavaScript) 2015-04-04 19:05:54 +02:00
rdb 0082b7876f Fix clang 3.5 compile warnings/errors 2015-04-04 16:00:20 +02:00
rdb 87451d8000 Support wireframe and point rendering modes in OpenGL ES 2015-04-04 16:00:19 +02:00
rdb 82b3268786 Prevent crash when OpenAL device creation fails 2015-04-01 02:55:20 +02:00
rdb 3f520cad01 Fix black screen when going to fullscreen on Mac OS X 2015-04-01 02:40:59 +02:00
rdb f8779d7eaf Warn if GeoMipTerrain is passed a height field with sRGB color space 2015-03-31 22:33:11 +02:00
rdb b4bfe7010c A few convenience methods that allow for cleaner code in GSGs 2015-03-31 13:57:02 +02:00
rdb 720fdba470 Re-expose LineStream to Python 2015-03-31 13:07:33 +02:00
rdb 95c403e636 Remove unused lru implementation 2015-03-31 12:51:05 +02:00
rdb 10796fe33e Fix unlockFocus error in release builds 2015-03-30 17:58:35 +02:00
rdb 40fff906d1 Change default window size to 800x600 across the board (incl runtime) 2015-03-30 17:57:37 +02:00
rdb 5827959056 Fixes for 64-bit OS X build on newer OS X versions 2015-03-29 22:06:32 +02:00
rdb 0f8f4d63b0 Only query glVertexAttribIPointer when GL version >= 3.0 2015-03-29 18:11:12 +02:00
Sam Edwards 64120cd7d8 general: Add missing includes and forward-declarations. 2015-03-28 19:27:48 +01:00
rdb b06100afdd Changes to support building universal Mac rtdist for 1.9 2015-03-28 00:31:10 +01:00
rdb 477aa4bdfe Fix various Windows build issues 2015-03-27 23:17:35 +01:00
rdb f624cdcac0 Fix various Mac OS X bugs and build issues 2015-03-25 19:43:21 +01:00