David Rose
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aefe3d35c2
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merge dev_bam_2009 to trunk
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2009-06-10 17:54:40 +00:00 |
David Rose
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d8d0a6b29c
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add get_columns
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2009-04-22 18:19:04 +00:00 |
David Rose
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d4c2c9858d
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SIMPLE_THREADS_NO_MUTEX -> LightMutex
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2008-10-08 23:23:40 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
David Rose
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68cd3322a9
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better thread protection in reference counts, esp. TransformState etc.
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2007-07-14 21:32:48 +00:00 |
David Rose
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0b703e2f14
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SceneGraphReducer::remove_column()
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2007-06-15 14:50:44 +00:00 |
David Rose
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732bbafaa9
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define NodePath::premunge_scene() and supporting implementation
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2007-05-21 16:05:22 +00:00 |
David Rose
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cf01ef9cd6
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add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
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2006-01-15 06:34:33 +00:00 |
David Rose
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bc0d509090
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bam 5.0, new Geom implementation is now official
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2005-06-30 17:42:21 +00:00 |