Commit Graph

11 Commits

Author SHA1 Message Date
David Rose cb5ee1cd82 bring egg2maya in to ppremake system 2005-08-11 19:16:24 +00:00
David Rose 246e640459 add prc:c 2004-11-30 01:36:10 +00:00
David Rose aa297d26ee support blend shapes 2004-02-11 17:47:30 +00:00
David Rose 74d002cb4e build a tree of NodeDesc's first, then use to generate joints and tables 2003-06-07 01:26:02 +00:00
David Rose 7c789acea3 remove ObjectType vertex-color, fix animated models 2003-06-04 00:52:52 +00:00
David Rose 304264d481 replace USE_GL, USE_DX, etc. with USE_PACKAGES 2002-05-29 18:00:20 +00:00
David Rose 3868e3e94d eliminate DIRECTORY_IF_* and TARGET_IF_* for BUILD_DIRECTORY and BUILD_TARGET 2002-05-29 16:46:58 +00:00
David Rose 9cea8f3074 move mayaShader into maya 2002-05-13 16:18:12 +00:00
David Rose 2fad4570e9 split out maya and mayaegg 2002-05-10 21:40:22 +00:00
David Rose 73974017fa eliminate MayaParameters 2002-04-15 22:31:28 +00:00
David Rose 133f94b253 split out maya into mayaegg and mayaprogs 2002-04-15 21:56:20 +00:00