rdb
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9b23b04b7d
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OpenGL ES doesn't have GL_DOUBLE
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2011-10-07 13:51:04 +00:00 |
David Rose
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3e89b7a4e8
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fix parasite buffer clear problem
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2011-10-06 21:39:19 +00:00 |
David Rose
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72f97c2107
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support NT_float64 as a vertex numeric type
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2011-10-06 18:59:10 +00:00 |
David Rose
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a821755936
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bandaid around race condition
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2011-10-05 19:11:28 +00:00 |
David Rose
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6854e21423
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overlooked mesadisplay with _textures pipelining
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2011-10-04 21:39:45 +00:00 |
David Rose
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e91fb0d53e
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better implementation of set_one_shot()
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2011-10-04 18:05:08 +00:00 |
David Rose
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7609fc777f
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minor fixes
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2011-10-03 20:48:23 +00:00 |
David Rose
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bee4cb326a
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pipeline GraphicsOutput::set_active() to better support offscreen rendering in threaded mode
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2011-10-03 20:23:17 +00:00 |
David Rose
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d156c4a1d5
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publish more prc stuff
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2011-09-30 23:57:34 +00:00 |
Chris Brunner
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3832219296
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MSVS 2010
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2011-09-29 00:28:49 +00:00 |
Chris Brunner
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dd6c64e285
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2010
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2011-09-29 00:24:28 +00:00 |
David Rose
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02ba3d189c
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build on msvs2010
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2011-09-29 00:05:07 +00:00 |
David Rose
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c7adc6246f
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build on msvs2010
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2011-09-28 23:56:59 +00:00 |
David Rose
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ac0a33e65c
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cast NULL to pointer type
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2011-09-28 23:00:30 +00:00 |
David Rose
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5588210e22
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set some config variables to suitable defaults for threading
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2011-09-28 19:52:58 +00:00 |
David Rose
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cd79af53fe
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dx9 shader support from zhao
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2011-09-28 18:42:58 +00:00 |
David Rose
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9009141e45
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missed a Display reference
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2011-09-28 14:36:00 +00:00 |
David Rose
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fa67efc870
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build on windows
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2011-09-27 20:55:59 +00:00 |
David Rose
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5496c4a9ec
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more writable vfs stuff
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2011-09-27 16:10:19 +00:00 |
David Rose
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9a7af0f435
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should fix egl.h issues
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2011-09-27 14:22:00 +00:00 |
David Rose
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024e5e9d19
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oops, mustn't auto-wrap file in this case
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2011-09-23 22:04:42 +00:00 |
enn0x
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0ea1ff0ecb
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For some reason dynamic_cast failed with current Bullet revisions.
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2011-09-23 22:01:42 +00:00 |
enn0x
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8e93bee2d6
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Testing some alternatives for character controller stepping.
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2011-09-23 20:57:56 +00:00 |
David Rose
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4ebdf7b6fa
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make_texture() is a useful function to publish
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2011-09-23 18:54:59 +00:00 |
David Rose
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278bc55d62
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a couple more writable-vfs migrations
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2011-09-17 00:40:29 +00:00 |
David Rose
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191ce517da
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migrate a few use cases to writable vfs
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2011-09-17 00:05:23 +00:00 |
David Rose
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84fdd2ea9e
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more robust vfs write operations
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2011-09-16 23:10:46 +00:00 |
David Rose
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e986614cfc
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writable vfs
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2011-09-16 20:13:08 +00:00 |
David Rose
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074b9ee60b
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define print_signature_certificate()
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2011-09-14 17:19:12 +00:00 |
David Rose
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4b5d087246
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use more explicit casting chain, to maybe help out the Intel compiler
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2011-09-14 14:00:46 +00:00 |
enn0x
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540f7f2150
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Warning if elapsed time < stepsize (no simulation but interpolation!)
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2011-09-11 20:37:58 +00:00 |
David Rose
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6064045aa3
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fix an assertion failure at shutdown
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2011-09-09 01:17:35 +00:00 |
David Rose
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00a87f7c44
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fix a bit more type inheritance issues
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2011-09-09 00:52:17 +00:00 |
David Rose
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0687324183
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fix memory leak
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2011-09-09 00:14:17 +00:00 |
David Rose
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a4909730dc
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better movie seeking behavior
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2011-09-08 17:49:16 +00:00 |
David Rose
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79e60e25ec
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hey, I overlooked heap_alloc_array() et al
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2011-09-08 15:34:07 +00:00 |
David Rose
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0ce0196027
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can't query TypeHandle::none() pointers
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2011-09-08 15:19:21 +00:00 |
David Rose
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369f93951f
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fix a memory leak in the garbage-collect-states case
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2011-09-08 15:02:34 +00:00 |
David Rose
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007b7d3f9e
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tracking down memory leaks
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2011-09-08 02:28:14 +00:00 |
David Rose
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d7ee644809
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simple error prevented driver-generate-mipmaps from working
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2011-09-08 01:14:13 +00:00 |
David Rose
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e552c230a0
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further debugging in TransformState (and one important bugfix)
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2011-09-07 23:44:36 +00:00 |
enn0x
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212ed1e510
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Switch from setVelocityForTimeInterval to setWalkDirection.
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2011-09-07 21:54:44 +00:00 |
David Rose
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ad0a1ab64f
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use dual linked lists instead of a linked list and a pset
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2011-09-07 06:22:04 +00:00 |
David Rose
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48df7995e5
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need garbageCollectStates task
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2011-09-07 00:31:22 +00:00 |
enn0x
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e722b48c02
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Added some documentation.
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2011-09-06 22:43:26 +00:00 |
enn0x
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66ace2c235
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Added methods for getting and setting (overriding) inertia.
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2011-09-06 22:16:58 +00:00 |
David Rose
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59ec701a26
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build once more with the Tau profiler
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2011-09-06 17:29:30 +00:00 |
David Rose
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37bdfa9815
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typo
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2011-09-06 03:15:49 +00:00 |
David Rose
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525c422d74
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compilation fix
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2011-09-06 00:55:48 +00:00 |
David Rose
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3ed8632a68
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further bugfixes
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2011-09-05 23:53:19 +00:00 |