David Rose
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c5c21a566a
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UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
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2011-12-18 16:30:31 +00:00 |
David Rose
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501470169f
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
Zachary Pavlov
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220d33e006
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
Roger Hughston
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477fdc8775
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OSX Commit
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2006-03-17 22:57:38 +00:00 |
Asad M. Zaman
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00dbb1617b
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added make_copy on polylightnode, more cleanup coming up
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2004-09-09 23:50:15 +00:00 |
Asad M. Zaman
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7a0762a8c7
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fixed egg2bam problem for PolylightNode
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2004-09-03 01:27:46 +00:00 |
David Rose
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c7c639797e
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merge multitexture support in from branch
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2004-07-30 00:38:35 +00:00 |
Shalin Shodhan
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2a6d6944b6
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Polylight Color storage corrected and SeaPatch removed
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2004-07-27 17:42:24 +00:00 |
Shalin Shodhan
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4a938d6085
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FadeLOD and Polylight improved
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2004-06-18 21:31:30 +00:00 |
Asad M. Zaman
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9b3a2b9f98
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took care of the dos file format on polylight* files and untabified
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2004-06-18 19:10:39 +00:00 |
Shalin Shodhan
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81e752915a
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Polylight API changes based on DRose's suggestions
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2004-06-15 17:16:09 +00:00 |
David Rose
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1cb510e7c1
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untabify
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2004-06-14 21:40:51 +00:00 |
David Rose
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81cfa46069
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compiler objections
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2004-06-14 19:32:22 +00:00 |
Shalin Shodhan
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88b9702137
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Polylight API
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2004-06-14 18:48:27 +00:00 |