Commit Graph

128 Commits

Author SHA1 Message Date
David Rose 62cebed480 loadAllModules(), etc. 2003-01-11 16:46:57 +00:00
David Rose b3d91a4ad4 PT(Camera) 2003-01-10 21:07:13 +00:00
David Rose ea59108287 new window code 2003-01-09 20:35:54 +00:00
cxgeorge b0645101a7 add start/finish_rendering 2002-10-23 23:11:02 +00:00
cxgeorge d2c2933eb7 removed set_fullscreen, added is_fullscreen impl 2002-10-05 05:56:02 +00:00
cxgeorge c3e9fd2910 add is_fullscreen 2002-10-05 00:30:49 +00:00
cxgeorge c7e59814b4 add get_framebuffer_format 2002-08-30 03:03:55 +00:00
David Rose a8d12a79b5 first pass (broken) of multi-threaded rendering 2002-08-14 00:43:05 +00:00
David Rose bdbb17a084 only try to load a given module once 2002-08-04 17:04:03 +00:00
David Rose 476fb91e31 add CompassEffect, robustify billboards 2002-07-17 17:01:15 +00:00
David Rose b2c9c49805 pstats TransformState, RenderState 2002-07-16 01:10:53 +00:00
David Rose 177deb3d97 configurable clear color 2002-07-12 16:53:11 +00:00
David Rose 4e233c54f6 clip planes 2002-07-12 15:46:51 +00:00
David Rose ab97742881 don't expect a fixed number of lights 2002-07-11 23:10:40 +00:00
David Rose a52a3be557 move clear() to DisplayRegion and GraphicsWindow objects instead of on GSG 2002-07-11 21:03:56 +00:00
David Rose 1557ea2481 make NonlinearImager work with new scene graph 2002-06-12 23:50:59 +00:00
David Rose 7eaea75673 replace color_mat with color_scale 2002-05-16 23:36:34 +00:00
David Rose 0c6e867d50 a bit more debugging 2002-05-16 18:23:07 +00:00
David Rose e1102d85c5 fix M_dual with decals 2002-05-15 18:41:30 +00:00
David Rose 07565f943f support opening multiple remote glx windows 2002-04-12 02:45:38 +00:00
David Rose 86cf484552 remove incorrect declaration 2002-04-10 19:24:53 +00:00
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00
David Rose 4c1e4ad1e2 fix minimized window error 2002-04-09 23:22:08 +00:00
David Rose a38e063667 remove old scene graph code 2002-04-09 18:33:48 +00:00
David Rose 3db77d13a5 robustify lighting a bit 2002-04-02 02:08:02 +00:00
David Rose 85b45520e3 dxgsg to pgraph 2002-03-30 01:40:55 +00:00
David Rose df1fd03cac pgraph uses window's begin_frame() .. end_frame() 2002-03-29 20:18:38 +00:00
David Rose 79766b015e add ColorBlendAttrib, unify color blending 2002-03-29 19:16:32 +00:00
David Rose b5a50285bd consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
cxgeorge 1f67a86263 resize returns success-val 2002-03-28 02:57:34 +00:00
David Rose 783ba052d7 pgraph lighting, optional offset decal implementation 2002-03-28 01:51:13 +00:00
David Rose e01cb59d06 move sprites into pgraph land 2002-03-22 18:16:13 +00:00
David Rose ecc7ea4d0c minor decal enhancement 2002-03-21 22:34:15 +00:00
David Rose d210511b8b several pgraph refinements 2002-03-20 23:18:28 +00:00
cxgeorge 89a38b3f8d default cursor visible true 2002-03-15 04:16:45 +00:00
David Rose 6bf66170ee add several more pgraph attribs 2002-03-15 02:06:46 +00:00
David Rose fc26653ada pgraph stash and hide 2002-03-13 17:19:36 +00:00
David Rose 9145e25ad4 new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
David Rose 33c59b176b pgraph nodepath fixes, pstats, invalid transforms 2002-03-07 19:39:04 +00:00
cxgeorge 9b5662b635 add cursor-visible 2002-03-07 05:36:47 +00:00
David Rose 9b478957b7 pgraph NodePath 2002-03-07 02:49:43 +00:00
David Rose c7d0e2d117 pgraph NodePath 2002-03-07 02:45:21 +00:00
David Rose 8b743a58fe pgraph lod, sequence nodes 2002-03-06 18:06:00 +00:00
David Rose 366bcf8520 pgraph decals 2002-03-05 02:02:41 +00:00
David Rose 5306f05c77 pgraph bam 2002-03-04 19:09:33 +00:00
David Rose 3200a5f929 pgraph view-frustum cull 2002-03-02 00:11:24 +00:00
David Rose f79661eb9a pgraph cull binning 2002-03-01 01:07:07 +00:00
David Rose 4fac7d8fbf pgraph billboards 2002-02-27 18:02:32 +00:00
David Rose e274be72af new scene graph: better egg loading 2002-02-27 16:10:02 +00:00
David Rose 2268aa2adc new egg2pg 2002-02-27 03:13:06 +00:00