Commit Graph

8609 Commits

Author SHA1 Message Date
David Rose 89543ada42 get_interfaces() for win32 2013-03-14 16:30:04 +00:00
David Rose d51a48acca work in progress: get_interfaces() 2013-03-14 13:27:51 +00:00
rdb b7be283ce9 back out change that may be breaking things 2013-03-13 23:04:40 +00:00
rdb 8ef24aa846 clean up shader code, add more debugging info, make shaders writable 2013-03-13 09:47:37 +00:00
rdb 962ff28af0 update esglext.h 2013-03-11 19:31:22 +00:00
rdb 27c982e764 update esgl2ext.h file 2013-03-11 19:30:55 +00:00
rdb 400f22693a don't crash when X11 display is missing 2013-03-10 14:09:12 +00:00
rdb 67fda9f0c1 Add LightLensNode::get_shadow_buffer 2013-03-07 13:29:15 +00:00
rdb 807b855632 Fix bug with Cg textures being assigned incorrectly in first frame (see forum thread 15614) 2013-03-07 08:53:26 +00:00
rdb 9866d2d69f Fix shift modifier (keys were sent as shift-A instead of shift-a) and add some more key input debug info 2013-03-06 22:10:04 +00:00
David Rose 531c5907fc fill_distance_inside(), fill_distance_outside() 2013-03-06 22:09:59 +00:00
David Rose 1f309fede5 support greater variety of maxvals when writing png 2013-03-06 22:09:33 +00:00
David Rose d52335621b More pfm enhancements 2013-03-06 02:41:40 +00:00
enn0x 65b698217f Added angular/linear motors for 6DOF constraint. 2013-03-03 22:29:11 +00:00
enn0x f3b4ba8fc8 Added method to retrieve debug node from bullet world. 2013-02-25 20:41:43 +00:00
rdb 21472cda9b Fix GLSL bugs with passing Vec2 and Vec3 2013-02-23 10:55:43 +00:00
David Rose d52e2a9ea9 support UDP broadcast 2013-02-21 17:33:51 +00:00
rdb d4098452e9 forgot to commit this fix 2013-02-19 11:41:42 +00:00
rdb 234619864b Compile with Python 2 2013-02-18 12:59:44 +00:00
rdb 5846d8d8c4 Commit patch from Josh Enes (see LP bug #1027758) 2013-02-17 21:36:05 +00:00
rdb 192d10b937 Experimental Python 3 support to the C++ code including interrogate. Also adds support for rich comparison in interrogate. 2013-02-16 19:22:26 +00:00
rdb 645ee9d05f fix compile error on tiger 2013-02-12 15:51:16 +00:00
rdb 6fde10f9d1 write render state info to generated shader as comment. also fix a switch with missing breaks 2013-02-12 15:28:17 +00:00
rdb f9b4dad6f9 Eye normals weren't being normalised when lighting was disabled 2013-02-12 14:30:38 +00:00
enn0x 55b7f59509 Added support for breakable constraints. 2013-02-07 20:57:25 +00:00
rdb 65e555543a fix compile error 2013-02-07 20:37:49 +00:00
rdb b099a82224 fix compile warning 2013-02-07 15:36:24 +00:00
rdb 498badb726 fix CGprofile cast 2013-02-06 08:25:10 +00:00
rdb 6c52484f05 fix compilation for older Cg versions 2013-02-05 22:55:41 +00:00
rdb b04f8a5db8 Add x-wm-class and x-wm-class-name configuration variables (closes LP bug 1075555) 2013-02-05 19:45:13 +00:00
rdb 1b76a13784 detect SM4 and SM5 2013-02-05 12:08:58 +00:00
enn0x 8848966298 Adding helper method for tracking dirty state of BulletRigidBodyNodes. 2013-01-31 11:51:47 +00:00
Przemyslaw Iwanowski ef0545ba41 fixed identifier name 2013-01-30 19:40:28 +00:00
Przemyslaw Iwanowski 2725a289be double declaration fixed 2013-01-30 19:38:40 +00:00
Przemyslaw Iwanowski 609d274573 set_wavoutput added to set writing audio out to a wav file 2013-01-30 19:34:56 +00:00
rdb dbbf6ef012 fix gles compilation again 2013-01-30 17:26:44 +00:00
rdb 31b9233ec6 Fix compilation with OpenGL ES 2013-01-30 11:49:58 +00:00
enn0x 927c9b8c47 Don't use Mac file format. 2013-01-29 21:37:54 +00:00
rdb 8e4f43ea34 fix gles 2 compilation error 2013-01-29 18:29:19 +00:00
rdb 731d6197d9 fix compilation errors 2013-01-29 17:47:18 +00:00
rdb 78c982f0c0 Detect whether the OpenGL implementation is software or handware by looking for "PixelFlinger" in GL_RENDERER 2013-01-26 20:33:40 +00:00
David Rose cdbd54c9be PfmFile::box_filter() etc., improved forward_distort(). 2013-01-26 00:24:47 +00:00
rdb bc85e1a4f2 More android support 2013-01-24 20:17:08 +00:00
rdb 0631441b20 Android support, part 2 (display module) 2013-01-24 18:19:54 +00:00
rdb 0303166a35 Some ARToolKit bugfixes and cleanup (makes it work on Mac OS X) 2013-01-19 19:32:51 +00:00
rdb 29871ed63a fix crash on android 2013-01-13 14:49:30 +00:00
rdb 8b40d8f83c fix compiler warning 2013-01-13 14:48:05 +00:00
David Rose de10a2ae4e more bitdepth fixes 2013-01-11 21:01:49 +00:00
David Rose ab40d5456e properly deal with animated vertices in make_flat_mesh() 2013-01-11 17:43:18 +00:00
David Rose 93bd44e85e fix confusion with depth range of Lens::project() 2013-01-11 02:26:36 +00:00