David Rose
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0f634524be
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X zoom window
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2009-02-24 00:49:22 +00:00 |
David Rose
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e4709607c3
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color mask
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2009-02-21 19:42:44 +00:00 |
David Rose
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923c9929a1
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a few more warning squelches
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2009-02-19 00:23:08 +00:00 |
David Rose
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25ce8c30e4
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fix projected shadows
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2009-02-13 20:06:06 +00:00 |
David Rose
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6ded005ea4
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fix for big-endian machines
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2009-02-13 19:21:00 +00:00 |
David Rose
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24caf70155
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tinyOffscreenGraphicsPipe
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2009-02-10 00:52:55 +00:00 |
David Rose
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05917ee0b4
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support ./
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2009-02-05 00:12:32 +00:00 |
David Rose
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1a4a978b3a
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dump texture ram between frames, not during a frame
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2009-02-04 16:30:28 +00:00 |
David Rose
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1aa39d8088
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rename TinyGL -> TinyPanda
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2009-02-02 19:05:58 +00:00 |
David Rose
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bddadb843e
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GraphicsPipeSelection::make_module_pipe
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2009-01-31 03:05:30 +00:00 |
David Rose
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df3fe996b9
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add DisplayRegion::set_incomplete_render()
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2009-01-26 20:40:48 +00:00 |
David Rose
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27064ac98e
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support FT_default
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2009-01-21 23:12:07 +00:00 |
David Rose
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8d96071d4b
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support texture wrap modes
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2009-01-21 22:38:42 +00:00 |
David Rose
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b27ecfeaf5
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slightly simpler handing of ram images
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2009-01-15 01:11:33 +00:00 |
David Rose
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b37a30fe63
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add support for libsquish
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2009-01-12 23:29:55 +00:00 |
David Rose
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a32fe74070
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3-stage multitexture
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2008-12-27 02:21:22 +00:00 |
David Rose
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a9825fe78f
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texgen
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2008-12-27 01:42:50 +00:00 |
David Rose
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28e082c7ea
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more tweaks to depth bits
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2008-12-13 01:29:17 +00:00 |
David Rose
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81fbb04fbf
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depth offset
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2008-12-11 02:29:09 +00:00 |
David Rose
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4d09989995
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fix prepare_scene
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2008-12-10 21:37:08 +00:00 |
David Rose
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8417ef11a7
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better multitex properties
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2008-12-10 19:20:28 +00:00 |
David Rose
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76f94669d0
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multitexture tinydisplay
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2008-12-10 02:28:13 +00:00 |
David Rose
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c7f9706553
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fix crash with identity state
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2008-11-24 21:42:22 +00:00 |
David Rose
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26754b86ca
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merge dev_slots_2008: slot-based RenderState implementation
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2008-11-19 01:21:44 +00:00 |
David Rose
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9aff32ab79
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scissor timer
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2008-11-14 02:18:21 +00:00 |
David Rose
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d653bfc559
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lighting optimization
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2008-11-14 00:23:40 +00:00 |
David Rose
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c6ec6b12be
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whoops, fix name
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2008-11-13 23:28:13 +00:00 |
David Rose
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51cbe1fb72
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clean up Sources.pp files
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2008-11-11 23:31:09 +00:00 |
rdb
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ade7dabdd9
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Support for setParentWindow
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2008-11-01 13:04:17 +00:00 |
David Rose
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2a6a39dd4a
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model_path
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2008-10-28 20:06:12 +00:00 |
David Rose
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cc8530f8a9
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fix unfortunate naming of MouseAndKeyboard node
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2008-10-15 03:21:19 +00:00 |
David Rose
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47ee723683
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missed a case
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2008-10-09 00:33:58 +00:00 |
David Rose
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d4c2c9858d
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SIMPLE_THREADS_NO_MUTEX -> LightMutex
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2008-10-08 23:23:40 +00:00 |
David Rose
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3113912e4d
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add X11
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2008-10-03 18:52:34 +00:00 |
David Rose
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eb4baf3e4d
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fix a few texture issues
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2008-09-19 21:01:53 +00:00 |
David Rose
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f87b67df13
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build on mac
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2008-09-12 19:09:20 +00:00 |
David Rose
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1b37ee8b9c
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composite build
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2008-09-12 18:47:42 +00:00 |
David Rose
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601b0d45c8
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remove obnoxious #defines for X, Y, Z, and W.
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2008-09-12 18:31:49 +00:00 |
David Rose
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d71d7a0fdb
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avoid async texload race condition
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2008-09-11 01:02:11 +00:00 |
David Rose
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f1e618f02c
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fix bug in alpha blending on vertex colors
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2008-09-05 23:09:35 +00:00 |
David Rose
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9bc056eac3
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normalize light direction
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2008-09-05 18:00:16 +00:00 |
David Rose
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d6eef63f61
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update_texture()
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2008-09-04 22:16:02 +00:00 |
David Rose
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e499287e8c
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RescaleNormalAttrib
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2008-09-04 22:12:38 +00:00 |
David Rose
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a8ec068c05
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
David Rose
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8c2e657f15
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Add gsg::update_texture()
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2008-08-25 22:58:58 +00:00 |
David Rose
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59b5ab684d
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don't crash if loading cached compressed textures and compression unsupported
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2008-08-22 19:19:07 +00:00 |
David Rose
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617a769ef7
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more work towards asynchronous texture loads: auto-caching compressed texture versions
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2008-08-14 23:50:17 +00:00 |
David Rose
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07f89fbfc2
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support async texture loads
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2008-08-13 16:10:03 +00:00 |
David Rose
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7e5c276403
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more robust copy-to-texture
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2008-08-11 22:19:26 +00:00 |
David Rose
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9a817b27c6
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fix nan in scissor region
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2008-08-11 17:54:40 +00:00 |