Commit Graph

14 Commits

Author SHA1 Message Date
David Rose 8e178ae9d6 obviate the need to call Actor.update() most of the time 2006-07-26 21:40:53 +00:00
David Rose 61dcffa70c qpgeom in bam files 2005-04-08 23:27:55 +00:00
David Rose 6912d2d48c fix flatten in conjunction with billboards 2005-03-23 23:32:07 +00:00
David Rose f678c0c932 whoops, broke billboards 2005-03-09 18:40:30 +00:00
David Rose d46a88a76e CompassEffects and node-relative BillboardEffects now work on cameras 2005-03-05 14:28:58 +00:00
David Rose d31b91e758 prepare to implement AuxSceneData 2004-09-27 23:58:27 +00:00
David Rose cf44a95d84 fix leak due to cyclic RenderState reference counts 2004-09-13 16:29:57 +00:00
David Rose c7c639797e merge multitexture support in from branch 2004-07-30 00:38:35 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose c719537706 don't crash when a RenderEffect destructs 2002-04-10 23:25:21 +00:00
David Rose 83400f5f7f fix circular cleanup in TransformState and RenderState 2002-03-28 19:34:09 +00:00
David Rose 29e70407b5 more pgraph refinements 2002-03-20 01:27:29 +00:00
David Rose 9c3a3c9c22 pgraph flatten 2002-03-16 00:24:10 +00:00
David Rose 9a7e4b319c separate out RenderEffect from RenderAttrib 2002-03-14 19:24:42 +00:00